* @brief Set the client(relative to the TDM) target buffer
* @details This function lets the backend know the target buffer.
* The target buffer contains the result of the gl composition with the
- * tdm_hwc_windows which marked as TDM_COMPOSITION_CLIENT.
+ * tdm_hwc_windows which marked as TDM_HWC_WIN_COMPOSITION_CLIENT.
* @param[in] hwc A output hwc
* @param[in] target_buffer The new target buffer
* @param[in] damage The buffer damage region
* @details Retrieves the windows for which the backend requires a different
* composition types that had been set prior to the last call to tdm_hwc_validate().
* The client will either update its state with these types and call
- * tdm_hwc_accept_changes, or will set new types and attempt to validate the
+ * tdm_hwc_accept_validation, or will set new types and attempt to validate the
* display again. The number of elements returned must be the same as the
* value returned in num_types from the last call to tdm_hwc_validate().
* @param[in] hwc A hwc object
tdm_hwc_window_composition *composition_types);
/**
- * @brief Accepts the changes required by the backend
- * @details Accepts the changes required by the backend from the previous
+ * @brief Accepts the validation required by the backend
+ * @details Accepts the validation required by the backend from the previous
* tdm_hwc_validate() and tdm_hwc_get_chaged_composition_types().
* @param[in] hwc A hwc object
* @return #TDM_ERROR_NONE if success. Otherwise, error value.
* @since 2.0.0
*/
tdm_error
-tdm_hwc_accept_changes(tdm_hwc *hwc);
+tdm_hwc_accept_validation(tdm_hwc *hwc);
+
+/* temporary prototype to avoid build break */
+tdm_error tdm_hwc_accept_changes(tdm_hwc *hwc);
/**
* @brief Commit changes for a hwc