#ifndef _SPLASH_H_
#define _SPLASH_H_
+
#include <errno.h>
+enum splash_storage {
+ SPLASH_STORAGE_NAND,
+ SPLASH_STORAGE_SF,
+};
+
+struct splash_location {
+ char *name;
+ enum splash_storage storage;
+ u32 offset; /* offset from start of storage */
+};
+
+int splash_source_load(struct splash_location *locations, uint size);
int splash_screen_prepare(void);
#ifdef CONFIG_SPLASH_SCREEN_ALIGN