+/* SPDX-License-Identifier: GPL-2.0 */
/*
* Copyright (c) 2016, NVIDIA CORPORATION.
- *
- * SPDX-License-Identifier: GPL-2.0
*/
#ifndef _RESET_H
*
* @dev: The device which implements the reset signal.
* @id: The reset signal ID within the provider.
+ * @data: An optional data field for scenarios where a single integer ID is not
+ * sufficient. If used, it can be populated through an .of_xlate op and
+ * processed during the various reset ops.
*
- * Currently, the reset API assumes that a single integer ID is enough to
- * identify and configure any reset signal for any reset provider. If this
- * assumption becomes invalid in the future, the struct could be expanded to
+ * Should additional information to identify and configure any reset signal
+ * for any provider be required in the future, the struct could be expanded to
* either (a) add more fields to allow reset providers to store additional
* information, or (b) replace the id field with an opaque pointer, which the
* provider would dynamically allocated during its .of_xlate op, and process
struct reset_ctl {
struct udevice *dev;
/*
- * Written by of_xlate. We assume a single id is enough for now. In the
- * future, we might add more fields here.
+ * Written by of_xlate. In the future, we might add more fields here.
*/
unsigned long id;
+ unsigned long data;
};
/**
unsigned int count;
};
-#ifdef CONFIG_DM_RESET
+#if CONFIG_IS_ENABLED(DM_RESET)
/**
* reset_get_by_index - Get/request a reset signal by integer index.
*
int reset_deassert_bulk(struct reset_ctl_bulk *bulk);
/**
+ * rst_status - Check reset signal status.
+ *
+ * @reset_ctl: The reset signal to check.
+ * @return 0 if deasserted, positive if asserted, or a negative
+ * error code.
+ */
+int reset_status(struct reset_ctl *reset_ctl);
+
+/**
* reset_release_all - Assert/Free an array of previously requested resets.
*
* For each reset contained in the reset array, this function will check if
return 0;
}
+static inline int reset_status(struct reset_ctl *reset_ctl)
+{
+ return -ENOTSUPP;
+}
+
static inline int reset_release_all(struct reset_ctl *reset_ctl, int count)
{
return 0;