* This function is to play key sound.
*
* @param filename [in] keytone filename to play
- * @param volume_config [in] Volume type & volume gain
+ * @param volume_config [in] volume type & volume gain
*
* @return This function returns MM_ERROR_NONE on success, or negative value
* with error code.
*
* @remark This function provide low latency sound play (such as dialer keytone)
* using fixed spec of wave file (44100Hz, mono channel)
- * @see volume_type_t volume_gain_t mm_sound_volume_set_value
+ * @see mm_sound_stop_keysound()
+ * @see volume_type_t volume_gain_t
*/
int mm_sound_play_keysound(const char *filename, int volume_config);
+/**
+ * This function is to stop key sound.
+ *
+ * @param filename [in] keytone filename to stop (can be null if whole exist keytones need stops)
+ *
+ * @return This function returns MM_ERROR_NONE on success, or negative value
+ * with error code.
+ *
+ * @see mm_sound_play_keysound()
+ */
+int mm_sound_stop_keysound(const char *filename);
+
int mm_sound_boot_ready(int timeout_sec);
int mm_sound_boot_play_sound(char* path);