/**
* enum vb2_buffer_state - current video buffer state
* @VB2_BUF_STATE_DEQUEUED: buffer under userspace control
+ * @VB2_BUF_STATE_PREPARING: buffer is being prepared in videobuf
* @VB2_BUF_STATE_PREPARED: buffer prepared in videobuf and by the driver
* @VB2_BUF_STATE_QUEUED: buffer queued in videobuf, but not in driver
* @VB2_BUF_STATE_ACTIVE: buffer queued in driver and possibly used
*/
enum vb2_buffer_state {
VB2_BUF_STATE_DEQUEUED,
+ VB2_BUF_STATE_PREPARING,
VB2_BUF_STATE_PREPARED,
VB2_BUF_STATE_QUEUED,
VB2_BUF_STATE_ACTIVE,
* receive buffers with @buf_queue callback before
* @start_streaming is called; the driver gets the number
* of already queued buffers in count parameter; driver
- * can return an error if hardware fails or not enough
- * buffers has been queued, in such case all buffers that
- * have been already given by the @buf_queue callback are
- * invalidated.
+ * can return an error if hardware fails, in that case all
+ * buffers that have been already given by the @buf_queue
+ * callback are invalidated.
+ * If there were not enough queued buffers to start
+ * streaming, then this callback returns -ENOBUFS, and the
+ * vb2 core will retry calling @start_streaming when a new
+ * buffer is queued.
* @stop_streaming: called when 'streaming' state must be disabled; driver
* should stop any DMA transactions or wait until they
* finish and give back all buffers it got from buf_queue()
* @gfp_flags: additional gfp flags used when allocating the buffers.
* Typically this is 0, but it may be e.g. GFP_DMA or __GFP_DMA32
* to force the buffer allocation to a specific memory zone.
+ * @min_buffers_needed: the minimum number of buffers needed before
+ * start_streaming() can be called. Used when a DMA engine
+ * cannot be started unless at least this number of buffers
+ * have been queued into the driver.
*
* @memory: current memory type used
* @bufs: videobuf buffer structures
* @num_buffers: number of allocated/used buffers
* @queued_list: list of buffers currently queued from userspace
- * @queued_count: number of buffers owned by the driver
+ * @queued_count: number of buffers queued and ready for streaming.
+ * @owned_by_drv_count: number of buffers owned by the driver
* @done_list: list of buffers ready to be dequeued to userspace
* @done_lock: lock to protect done_list list
* @done_wq: waitqueue for processes waiting for buffers ready to be dequeued
* @alloc_ctx: memory type/allocator-specific contexts for each plane
* @streaming: current streaming state
+ * @start_streaming_called: start_streaming() was called successfully and we
+ * started streaming.
+ * @waiting_for_buffers: used in poll() to check if vb2 is still waiting for
+ * buffers. Only set for capture queues if qbuf has not yet been
+ * called since poll() needs to return POLLERR in that situation.
* @fileio: file io emulator internal data, used only if emulator is active
*/
struct vb2_queue {
unsigned int buf_struct_size;
u32 timestamp_type;
gfp_t gfp_flags;
+ u32 min_buffers_needed;
/* private: internal use only */
enum v4l2_memory memory;
unsigned int num_buffers;
struct list_head queued_list;
+ unsigned int queued_count;
- atomic_t queued_count;
+ atomic_t owned_by_drv_count;
struct list_head done_list;
spinlock_t done_lock;
wait_queue_head_t done_wq;
unsigned int plane_sizes[VIDEO_MAX_PLANES];
unsigned int streaming:1;
+ unsigned int start_streaming_called:1;
+ unsigned int waiting_for_buffers:1;
struct vb2_fileio_data *fileio;
};
int vb2_fop_mmap(struct file *file, struct vm_area_struct *vma);
int vb2_fop_release(struct file *file);
+int _vb2_fop_release(struct file *file, struct mutex *lock);
ssize_t vb2_fop_write(struct file *file, const char __user *buf,
size_t count, loff_t *ppos);
ssize_t vb2_fop_read(struct file *file, char __user *buf,