* @name: Name of the property.
* @length: Length of data making up the value.
* @is_array: True when the property is an array.
- * @is_string: True when property is a string.
+ * @type: Type of the data in unions.
* @pointer: Pointer to the property (an array of items of the given type).
* @value: Value of the property (when it is a single item of the given type).
*/
const char *name;
size_t length;
bool is_array;
- bool is_string;
+ enum dev_prop_type type;
union {
union {
- const void *raw_data;
const u8 *u8_data;
const u16 *u16_data;
const u32 *u32_data;
const char * const *str;
} pointer;
union {
- unsigned long long raw_data;
u8 u8_data;
u16 u16_data;
u32 u32_data;
* and structs.
*/
-#define PROPERTY_ENTRY_INTEGER_ARRAY(_name_, _type_, _val_) \
-(struct property_entry) { \
- .name = _name_, \
- .length = ARRAY_SIZE(_val_) * sizeof(_type_), \
- .is_array = true, \
- .is_string = false, \
- { .pointer = { ._type_##_data = _val_ } }, \
+#define PROPERTY_ENTRY_INTEGER_ARRAY(_name_, _type_, _Type_, _val_) \
+(struct property_entry) { \
+ .name = _name_, \
+ .length = ARRAY_SIZE(_val_) * sizeof(_type_), \
+ .is_array = true, \
+ .type = DEV_PROP_##_Type_, \
+ { .pointer = { ._type_##_data = _val_ } }, \
}
#define PROPERTY_ENTRY_U8_ARRAY(_name_, _val_) \
- PROPERTY_ENTRY_INTEGER_ARRAY(_name_, u8, _val_)
+ PROPERTY_ENTRY_INTEGER_ARRAY(_name_, u8, U8, _val_)
#define PROPERTY_ENTRY_U16_ARRAY(_name_, _val_) \
- PROPERTY_ENTRY_INTEGER_ARRAY(_name_, u16, _val_)
+ PROPERTY_ENTRY_INTEGER_ARRAY(_name_, u16, U16, _val_)
#define PROPERTY_ENTRY_U32_ARRAY(_name_, _val_) \
- PROPERTY_ENTRY_INTEGER_ARRAY(_name_, u32, _val_)
+ PROPERTY_ENTRY_INTEGER_ARRAY(_name_, u32, U32, _val_)
#define PROPERTY_ENTRY_U64_ARRAY(_name_, _val_) \
- PROPERTY_ENTRY_INTEGER_ARRAY(_name_, u64, _val_)
+ PROPERTY_ENTRY_INTEGER_ARRAY(_name_, u64, U64, _val_)
#define PROPERTY_ENTRY_STRING_ARRAY(_name_, _val_) \
(struct property_entry) { \
.name = _name_, \
.length = ARRAY_SIZE(_val_) * sizeof(const char *), \
.is_array = true, \
- .is_string = true, \
+ .type = DEV_PROP_STRING, \
{ .pointer = { .str = _val_ } }, \
}
-#define PROPERTY_ENTRY_INTEGER(_name_, _type_, _val_) \
-(struct property_entry) { \
- .name = _name_, \
- .length = sizeof(_type_), \
- .is_string = false, \
- { .value = { ._type_##_data = _val_ } }, \
+#define PROPERTY_ENTRY_INTEGER(_name_, _type_, _Type_, _val_) \
+(struct property_entry) { \
+ .name = _name_, \
+ .length = sizeof(_type_), \
+ .type = DEV_PROP_##_Type_, \
+ { .value = { ._type_##_data = _val_ } }, \
}
#define PROPERTY_ENTRY_U8(_name_, _val_) \
- PROPERTY_ENTRY_INTEGER(_name_, u8, _val_)
+ PROPERTY_ENTRY_INTEGER(_name_, u8, U8, _val_)
#define PROPERTY_ENTRY_U16(_name_, _val_) \
- PROPERTY_ENTRY_INTEGER(_name_, u16, _val_)
+ PROPERTY_ENTRY_INTEGER(_name_, u16, U16, _val_)
#define PROPERTY_ENTRY_U32(_name_, _val_) \
- PROPERTY_ENTRY_INTEGER(_name_, u32, _val_)
+ PROPERTY_ENTRY_INTEGER(_name_, u32, U32, _val_)
#define PROPERTY_ENTRY_U64(_name_, _val_) \
- PROPERTY_ENTRY_INTEGER(_name_, u64, _val_)
+ PROPERTY_ENTRY_INTEGER(_name_, u64, U64, _val_)
#define PROPERTY_ENTRY_STRING(_name_, _val_) \
(struct property_entry) { \
.name = _name_, \
.length = sizeof(_val_), \
- .is_string = true, \
+ .type = DEV_PROP_STRING, \
{ .value = { .str = _val_ } }, \
}