/* Sessions */
#define SLOT_TABLE_SZ DIV_ROUND_UP(NFS4_MAX_SLOT_TABLE, 8*sizeof(long))
struct nfs4_slot_table {
+ struct nfs4_session *session; /* Parent session */
struct nfs4_slot *slots; /* seqid per slot */
unsigned long used_slots[SLOT_TABLE_SZ]; /* used/unused bitmap */
spinlock_t slot_tbl_lock;