#endif
/*
- * On 64-bit systems bitmaps are represented as u64 arrays internally. On LE32
- * machines the order of hi and lo parts of numbers match the bitmap structure.
- * In both cases conversion is not needed when copying data from/to arrays of
- * u64.
+ * On 64-bit systems bitmaps are represented as u64 arrays internally. So,
+ * the conversion is not needed when copying data from/to arrays of u64.
*/
-#if (BITS_PER_LONG == 32) && defined(__BIG_ENDIAN)
+#if BITS_PER_LONG == 32
void bitmap_from_arr64(unsigned long *bitmap, const u64 *buf, unsigned int nbits);
void bitmap_to_arr64(u64 *buf, const unsigned long *bitmap, unsigned int nbits);
#else