void fs_closedir(struct fs_dir_stream *dirs);
/*
+ * fs_unlink - delete a file or directory
+ *
+ * If a given name is a directory, it will be deleted only if it's empty
+ *
+ * @filename: Name of file or directory to delete
+ * @return 0 on success, -1 on error conditions
+ */
+int fs_unlink(const char *filename);
+
+/*
+ * fs_mkdir - Create a directory
+ *
+ * @filename: Name of directory to create
+ * @return 0 on success, -1 on error conditions
+ */
+int fs_mkdir(const char *filename);
+
+/*
* Common implementation for various filesystem commands, optionally limited
* to a specific filesystem type via the fstype parameter.
*/
int fstype);
int do_save(cmd_tbl_t *cmdtp, int flag, int argc, char * const argv[],
int fstype);
+int do_rm(cmd_tbl_t *cmdtp, int flag, int argc, char * const argv[],
+ int fstype);
+int do_mkdir(cmd_tbl_t *cmdtp, int flag, int argc, char * const argv[],
+ int fstype);
/*
* Determine the UUID of the specified filesystem and print it. Optionally it is