+/* SPDX-License-Identifier: GPL-2.0 */
/*
* Copyright (c) 2012, NVIDIA CORPORATION. All rights reserved.
- *
- * SPDX-License-Identifier: GPL-2.0
*/
#ifndef _FS_H
#define _FS_H
*/
int fs_set_blk_dev_with_part(struct blk_desc *desc, int part);
+/**
+ * fs_get_type_name() - Get type of current filesystem
+ *
+ * Return: Pointer to filesystem name
+ *
+ * Returns a string describing the current filesystem, or the sentinel
+ * "unsupported" for any unrecognised filesystem.
+ */
+const char *fs_get_type_name(void);
+
/*
* Print the list of files on the partition previously set by fs_set_blk_dev(),
* in directory "dirname".
*/
int fs_size(const char *filename, loff_t *size);
-/*
- * fs_read - Read file from the partition previously set by fs_set_blk_dev()
- * Note that not all filesystem types support either/both offset!=0 or len!=0.
+/**
+ * fs_read() - read file from the partition previously set by fs_set_blk_dev()
+ *
+ * Note that not all filesystem drivers support either or both of offset != 0
+ * and len != 0.
*
- * @filename: Name of file to read from
- * @addr: The address to read into
- * @offset: The offset in file to read from
- * @len: The number of bytes to read. Maybe 0 to read entire file
- * @actread: Returns the actual number of bytes read
- * @return 0 if ok with valid *actread, -1 on error conditions
+ * @filename: full path of the file to read from
+ * @addr: address of the buffer to write to
+ * @offset: offset in the file from where to start reading
+ * @len: the number of bytes to read. Use 0 to read entire file.
+ * @actread: returns the actual number of bytes read
+ * Return: 0 if OK with valid *actread, -1 on error conditions
*/
int fs_read(const char *filename, ulong addr, loff_t offset, loff_t len,
loff_t *actread);
-/*
- * fs_write - Write file to the partition previously set by fs_set_blk_dev()
- * Note that not all filesystem types support offset!=0.
+/**
+ * fs_write() - write file to the partition previously set by fs_set_blk_dev()
*
- * @filename: Name of file to read from
- * @addr: The address to read into
- * @offset: The offset in file to read from. Maybe 0 to write to start of file
- * @len: The number of bytes to write
- * @actwrite: Returns the actual number of bytes written
- * @return 0 if ok with valid *actwrite, -1 on error conditions
+ * Note that not all filesystem drivers support offset != 0.
+ *
+ * @filename: full path of the file to write to
+ * @addr: address of the buffer to read from
+ * @offset: offset in the file from where to start writing
+ * @len: the number of bytes to write
+ * @actwrite: returns the actual number of bytes written
+ * Return: 0 if OK with valid *actwrite, -1 on error conditions
*/
int fs_write(const char *filename, ulong addr, loff_t offset, loff_t len,
loff_t *actwrite);
void fs_closedir(struct fs_dir_stream *dirs);
/*
+ * fs_unlink - delete a file or directory
+ *
+ * If a given name is a directory, it will be deleted only if it's empty
+ *
+ * @filename: Name of file or directory to delete
+ * @return 0 on success, -1 on error conditions
+ */
+int fs_unlink(const char *filename);
+
+/*
+ * fs_mkdir - Create a directory
+ *
+ * @filename: Name of directory to create
+ * @return 0 on success, -1 on error conditions
+ */
+int fs_mkdir(const char *filename);
+
+/*
* Common implementation for various filesystem commands, optionally limited
* to a specific filesystem type via the fstype parameter.
*/
int fstype);
int do_save(cmd_tbl_t *cmdtp, int flag, int argc, char * const argv[],
int fstype);
+int do_rm(cmd_tbl_t *cmdtp, int flag, int argc, char * const argv[],
+ int fstype);
+int do_mkdir(cmd_tbl_t *cmdtp, int flag, int argc, char * const argv[],
+ int fstype);
+int do_ln(cmd_tbl_t *cmdtp, int flag, int argc, char * const argv[],
+ int fstype);
/*
* Determine the UUID of the specified filesystem and print it. Optionally it is