uint32_t args[OF_MAX_PHANDLE_ARGS];
};
+#if CONFIG_IS_ENABLED(OFNODE_MULTI_TREE)
/**
- * ofnode_to_np() - convert an ofnode to a live DT node pointer
+ * oftree_reset() - reset the state of the oftree list
*
- * This cannot be called if the reference contains an offset.
+ * Reset the oftree list so it can be started again. This should be called
+ * once the control FDT is in place, but before the ofnode interface is used.
+ */
+void oftree_reset(void);
+
+/**
+ * ofnode_to_fdt() - convert an ofnode to a flat DT pointer
*
- * @node: Reference containing struct device_node * (possibly invalid)
- * Return: pointer to device node (can be NULL)
+ * This cannot be called if the reference contains a node pointer.
+ *
+ * @node: Reference containing offset (possibly invalid)
+ * Return: DT offset (can be NULL)
+ */
+__attribute_const__ void *ofnode_to_fdt(ofnode node);
+
+/**
+ * ofnode_to_offset() - convert an ofnode to a flat DT offset
+ *
+ * This cannot be called if the reference contains a node pointer.
+ *
+ * @node: Reference containing offset (possibly invalid)
+ * Return: DT offset (can be -1)
+ */
+__attribute_const__ int ofnode_to_offset(ofnode node);
+
+/**
+ * oftree_from_fdt() - Returns an oftree from a flat device tree pointer
+ *
+ * @fdt: Device tree to use
+ *
+ * Returns: reference to the given node
+ */
+oftree oftree_from_fdt(void *fdt);
+
+/**
+ * noffset_to_ofnode() - convert a DT offset to an ofnode
+ *
+ * @other_node: Node in the same tree to use as a reference
+ * @of_offset: DT offset (either valid, or -1)
+ * Return: reference to the associated DT offset
*/
-static inline const struct device_node *ofnode_to_np(ofnode node)
+ofnode noffset_to_ofnode(ofnode other_node, int of_offset);
+
+#else /* !OFNODE_MULTI_TREE */
+static inline void oftree_reset(void) {}
+
+static inline void *ofnode_to_fdt(ofnode node)
{
#ifdef OF_CHECKS
- if (!of_live_active())
+ if (of_live_active())
return NULL;
#endif
- return node.np;
+ /* Use the control FDT by default */
+ return (void *)gd->fdt_blob;
+}
+
+static inline __attribute_const__ int ofnode_to_offset(ofnode node)
+{
+#ifdef OF_CHECKS
+ if (of_live_active())
+ return -1;
+#endif
+ return node.of_offset;
+}
+
+static inline oftree oftree_from_fdt(void *fdt)
+{
+ oftree tree;
+
+ /* we cannot access other trees without OFNODE_MULTI_TREE */
+ if (fdt == gd->fdt_blob)
+ tree.fdt = fdt;
+ else
+ tree.fdt = NULL;
+
+ return tree;
}
+static inline ofnode noffset_to_ofnode(ofnode other_node, int of_offset)
+{
+ ofnode node;
+
+ if (of_live_active())
+ node.np = NULL;
+ else
+ node.of_offset = of_offset;
+
+ return node;
+}
+
+#endif /* OFNODE_MULTI_TREE */
+
/**
- * ofnode_to_npw() - convert an ofnode to a writeable live DT node pointer
+ * ofnode_to_np() - convert an ofnode to a live DT node pointer
*
* This cannot be called if the reference contains an offset.
*
* @node: Reference containing struct device_node * (possibly invalid)
* Return: pointer to device node (can be NULL)
*/
-static inline struct device_node *ofnode_to_npw(ofnode node)
+static inline struct device_node *ofnode_to_np(ofnode node)
{
#ifdef OF_CHECKS
if (!of_live_active())
return NULL;
#endif
- /* Drop constant */
- return (struct device_node *)node.np;
+ return node.np;
}
/**
- * ofnode_to_offset() - convert an ofnode to a flat DT offset
- *
- * This cannot be called if the reference contains a node pointer.
+ * ofnode_valid() - check if an ofnode is valid
*
* @node: Reference containing offset (possibly invalid)
- * Return: DT offset (can be -1)
+ * Return: true if the reference contains a valid ofnode, false if not
*/
-static inline int ofnode_to_offset(ofnode node)
+static inline bool ofnode_valid(ofnode node)
{
-#ifdef OF_CHECKS
if (of_live_active())
- return -1;
-#endif
- return node.of_offset;
+ return node.np != NULL;
+ else
+ return node.of_offset >= 0;
}
/**
- * ofnode_valid() - check if an ofnode is valid
+ * oftree_lookup_fdt() - obtain the FDT pointer from an oftree
*
- * @node: Reference containing offset (possibly invalid)
- * Return: true if the reference contains a valid ofnode, false if it is NULL
+ * This can only be called when flat tree is enabled
+ *
+ * @tree: Tree to look at
+ * @return FDT pointer from the tree
*/
-static inline bool ofnode_valid(ofnode node)
+static inline void *oftree_lookup_fdt(oftree tree)
{
if (of_live_active())
- return node.np != NULL;
+ return NULL;
else
- return node.of_offset >= 0;
+ return tree.fdt;
}
/**
* @np: Live node pointer (can be NULL)
* Return: reference to the associated node pointer
*/
-static inline ofnode np_to_ofnode(const struct device_node *np)
+static inline ofnode np_to_ofnode(struct device_node *np)
{
ofnode node;
}
/**
+ * oftree_valid() - check if an oftree is valid
+ *
+ * @tree: Reference containing oftree
+ * Return: true if the reference contains a valid oftree, false if node
+ */
+static inline bool oftree_valid(oftree tree)
+{
+ if (of_live_active())
+ return tree.np;
+ else
+ return tree.fdt;
+}
+
+/**
+ * oftree_null() - Obtain a null oftree
+ *
+ * This returns an oftree which points to no tree. It works both with the flat
+ * tree and livetree.
+ */
+static inline oftree oftree_null(void)
+{
+ oftree tree;
+
+ if (of_live_active())
+ tree.np = NULL;
+ else
+ tree.fdt = NULL;
+
+ return tree;
+}
+
+/**
* ofnode_null() - Obtain a null ofnode
*
* This returns an ofnode which points to no node. It works both with the flat
}
/**
+ * ofprop_valid() - check if an ofprop is valid
+ *
+ * @prop: Pointer to ofprop to check
+ * Return: true if the reference contains a valid ofprop, false if not
+ */
+static inline bool ofprop_valid(struct ofprop *prop)
+{
+ if (of_live_active())
+ return prop->prop;
+ else
+ return prop->offset >= 0;
+}
+
+/**
* oftree_default() - Returns the default device tree (U-Boot's control FDT)
*
* Returns: reference to the control FDT
}
/**
+ * oftree_from_np() - Returns an oftree from a node pointer
+ *
+ * @root: Root node of the tree
+ * Returns: reference to the given node
+ */
+static inline oftree oftree_from_np(struct device_node *root)
+{
+ oftree tree;
+
+ tree.np = root;
+
+ return tree;
+}
+
+/**
* ofnode_name_eq() - Check if the node name is equivalent to a given name
* ignoring the unit address
*
bool ofnode_name_eq(ofnode node, const char *name);
/**
+ * ofnode_read_u8() - Read a 8-bit integer from a property
+ *
+ * @node: valid node reference to read property from
+ * @propname: name of the property to read from
+ * @outp: place to put value (if found)
+ * Return: 0 if OK, -ve on error
+ */
+int ofnode_read_u8(ofnode node, const char *propname, u8 *outp);
+
+/**
+ * ofnode_read_u8_default() - Read a 8-bit integer from a property
+ *
+ * @node: valid node reference to read property from
+ * @propname: name of the property to read from
+ * @def: default value to return if the property has no value
+ * Return: property value, or @def if not found
+ */
+u8 ofnode_read_u8_default(ofnode node, const char *propname, u8 def);
+
+/**
+ * ofnode_read_u16() - Read a 16-bit integer from a property
+ *
+ * @node: valid node reference to read property from
+ * @propname: name of the property to read from
+ * @outp: place to put value (if found)
+ * Return: 0 if OK, -ve on error
+ */
+int ofnode_read_u16(ofnode node, const char *propname, u16 *outp);
+
+/**
+ * ofnode_read_u16_default() - Read a 16-bit integer from a property
+ *
+ * @node: valid node reference to read property from
+ * @propname: name of the property to read from
+ * @def: default value to return if the property has no value
+ * Return: property value, or @def if not found
+ */
+u16 ofnode_read_u16_default(ofnode node, const char *propname, u16 def);
+
+/**
* ofnode_read_u32() - Read a 32-bit integer from a property
*
* @node: valid node reference to read property from
* @propname: name of the property to read
* @out_values: pointer to return value, modified only if return value is 0
* @sz: number of array elements to read
- * Return: 0 if OK, -ve on error
+ * Return: 0 on success, -EINVAL if the property does not exist,
+ * -ENODATA if property does not have a value, and -EOVERFLOW if the
+ * property data isn't large enough
*
* Search for a property in a device node and read 32-bit value(s) from
- * it. Returns 0 on success, -EINVAL if the property does not exist,
- * -ENODATA if property does not have a value, and -EOVERFLOW if the
- * property data isn't large enough.
+ * it.
*
* The out_values is modified only if a valid u32 value can be decoded.
*/
* ofnode_get_name() - get the name of a node
*
* @node: valid node to look up
- * Return: name of node
+ * Return: name of node (for the root node this is "")
*/
const char *ofnode_get_name(ofnode node);
/**
* ofnode_get_by_phandle() - get ofnode from phandle
*
+ * This uses the default (control) device tree
+ *
* @phandle: phandle to look up
* Return: ofnode reference to the phandle
*/
ofnode ofnode_get_by_phandle(uint phandle);
/**
+ * oftree_get_by_phandle() - get ofnode from phandle
+ *
+ * @tree: tree to use
+ * @phandle: phandle to look up
+ * Return: ofnode reference to the phandle
+ */
+ofnode oftree_get_by_phandle(oftree tree, uint phandle);
+
+/**
* ofnode_read_size() - read the size of a property
*
* @node: node to check
ofnode ofnode_path(const char *path);
/**
- * ofnode_path_root() - find a node by full path from a root node
+ * oftree_path() - find a node by full path from a root node
*
* @tree: Device tree to use
* @path: Full path to node, e.g. "/bus/spi@1"
* Return: reference to the node found. Use ofnode_valid() to check if it exists
*/
-ofnode ofnode_path_root(oftree tree, const char *path);
+ofnode oftree_path(oftree tree, const char *path);
+
+/**
+ * oftree_root() - get the root node of a tree
+ *
+ * @tree: Device tree to use
+ * Return: reference to the root node
+ */
+ofnode oftree_root(oftree tree);
/**
* ofnode_read_chosen_prop() - get the value of a chosen property
*
- * This looks for a property within the /chosen node and returns its value
+ * This looks for a property within the /chosen node and returns its value.
+ *
+ * This only works with the control FDT.
*
* @propname: Property name to look for
* @sizep: Returns size of property, or `FDT_ERR_...` error code if function
* This looks for a property within the /chosen node and returns its value,
* checking that it is a valid nul-terminated string
*
+ * This only works with the control FDT.
+ *
* @propname: Property name to look for
* Return: string value if found, else NULL
*/
* This looks up a named property in the chosen node and uses that as a path to
* look up a code.
*
+ * This only works with the control FDT.
+ *
* @propname: Property name to look for
* Return: the referenced node if present, else ofnode_null()
*/
*
* This looks for a property within the /aliases node and returns its value
*
+ * This only works with the control FDT.
+ *
* @propname: Property name to look for
* @sizep: Returns size of property, or `FDT_ERR_...` error code if function
* returns NULL
* This looks up a named property in the aliases node and uses that as a path to
* look up a code.
*
+ * This only works with the control FDT.
+ *
* @propname: Property name to look for
* Return: the referenced node if present, else ofnode_null()
*/
const void *ofnode_get_property(ofnode node, const char *propname, int *lenp);
/**
- * ofnode_get_first_property()- get the reference of the first property
+ * ofnode_first_property()- get the reference of the first property
*
* Get reference to the first property of the node, it is used to iterate
- * and read all the property with ofnode_get_property_by_prop().
+ * and read all the property with ofprop_get_property().
*
* @node: node to read
* @prop: place to put argument reference
* Return: 0 if OK, -ve on error. -FDT_ERR_NOTFOUND if not found
*/
-int ofnode_get_first_property(ofnode node, struct ofprop *prop);
+int ofnode_first_property(ofnode node, struct ofprop *prop);
/**
- * ofnode_get_next_property() - get the reference of the next property
+ * ofnode_next_property() - get the reference of the next property
*
* Get reference to the next property of the node, it is used to iterate
- * and read all the property with ofnode_get_property_by_prop().
+ * and read all the property with ofprop_get_property().
*
* @prop: reference of current argument and place to put reference of next one
* Return: 0 if OK, -ve on error. -FDT_ERR_NOTFOUND if not found
*/
-int ofnode_get_next_property(struct ofprop *prop);
+int ofnode_next_property(struct ofprop *prop);
/**
- * ofnode_get_property_by_prop() - get a pointer to the value of a property
+ * ofnode_for_each_prop() - iterate over all properties of a node
*
- * Get value for the property identified by the provided reference.
+ * @prop: struct ofprop
+ * @node: node (lvalue, ofnode)
*
- * @prop: reference on property
- * @propname: If non-NULL, place to property name on success,
- * @lenp: If non-NULL, place to put length on success
- * Return: 0 if OK, -ve on error. -FDT_ERR_NOTFOUND if not found
+ * This is a wrapper around a for loop and is used like this::
+ *
+ * ofnode node;
+ * struct ofprop prop;
+ *
+ * ofnode_for_each_prop(prop, node) {
+ * ...use prop...
+ * }
+ *
+ * Note that this is implemented as a macro and @prop is used as
+ * iterator in the loop. The parent variable can be a constant or even a
+ * literal.
*/
-const void *ofnode_get_property_by_prop(const struct ofprop *prop,
- const char **propname, int *lenp);
+#define ofnode_for_each_prop(prop, node) \
+ for (ofnode_first_property(node, &prop); \
+ ofprop_valid(&prop); \
+ ofnode_next_property(&prop))
/**
- * ofnode_is_available() - check if a node is marked available
+ * ofprop_get_property() - get a pointer to the value of a property
*
- * @node: node to check
- * Return: true if node's 'status' property is "okay" (or is missing)
+ * Get value for the property identified by the provided reference.
+ *
+ * @prop: reference on property
+ * @propname: If non-NULL, place to property name on success,
+ * @lenp: If non-NULL, place to put length on success, or error code on failure
+ * Return: pointer to property, or NULL if not found
*/
-bool ofnode_is_available(ofnode node);
+const void *ofprop_get_property(const struct ofprop *prop,
+ const char **propname, int *lenp);
/**
* ofnode_get_addr_size() - get address and size from a property
* Find the next node after @from that has a @propname with a value
* @propval and a length @proplen.
*
- * @from: ofnode to start from (use ofnode_null() to start at the
- * beginning)
+ * @from: ofnode to start from. Use ofnode_null() to start at the
+ * beginning, or the return value from oftree_root() to start at the first
+ * child of the root
* @propname: property name to check
* @propval: property value to search for
* @proplen: length of the value in propval
/**
* ofnode_write_prop() - Set a property of a ofnode
*
- * Note that the value passed to the function is *not* allocated by the
- * function itself, but must be allocated by the caller if necessary. However
- * it does allocate memory for the property struct and name.
+ * Note that if @copy is false, the value passed to the function is *not*
+ * allocated by the function itself, but must be allocated by the caller if
+ * necessary. However it does allocate memory for the property struct and name.
*
* @node: The node for whose property should be set
* @propname: The name of the property to set
* @value: The new value of the property (must be valid prior to calling
* the function)
* @len: The length of the new value of the property
+ * @copy: true to allocate memory for the value. This only has any effect with
+ * live tree, since flat tree handles this automatically. It allows a
+ * node's value to be written to the tree, without requiring that the
+ * caller allocate it
* Return: 0 if successful, -ve on error
*/
int ofnode_write_prop(ofnode node, const char *propname, const void *value,
- int len);
+ int len, bool copy);
/**
* ofnode_write_string() - Set a string property of a ofnode
*
* This reads a property from the /config node of the devicetree.
*
- * See doc/config.txt for bindings
+ * This only works with the control FDT.
+ *
+ * See doc/device-tree-bindings/config.txt for bindings
*
* @prop_name: property name to look up
* Return: true, if it exists, false if not
*
* This reads a property from the /config node of the devicetree.
*
- * See doc/config.txt for bindings
+ * See doc/device-tree-bindings/config.txt for bindings
*
* @prop_name: property name to look up
* @default_val: default value to return if the property is not found
*
* This reads a property from the /config node of the devicetree.
*
- * See doc/config.txt for bindings
+ * This only works with the control FDT.
+ *
+ * See doc/device-tree-bindings/config.txt for bindings
*
* @prop_name: property name to look up
* Return: string value, if found, or NULL if not
{
return NULL;
}
+
#endif /* CONFIG_DM */
+/**
+ * of_add_subnode() - add a new subnode to a node
+ *
+ * @parent: parent node to add to
+ * @name: name of subnode
+ * @nodep: returns pointer to new subnode (valid if the function returns 0
+ * or -EEXIST)
+ * Returns 0 if OK, -EEXIST if already exists, -ENOMEM if out of memory, other
+ * -ve on other error
+ */
+int ofnode_add_subnode(ofnode parent, const char *name, ofnode *nodep);
+
#endif