*/
#ifndef __ASSEMBLY__
+#include <cyclic.h>
#include <event_internal.h>
#include <fdtdec.h>
#include <membuff.h>
* @mem_clk: memory clock rate in Hz
*/
unsigned long mem_clk;
-#if defined(CONFIG_LCD) || defined(CONFIG_DM_VIDEO)
+#if defined(CONFIG_VIDEO)
/**
* @fb_base: base address of frame buffer memory
*/
/**
* @precon_buf_idx: pre-console buffer index
*
- * @precon_buf_idx indicates the current position of the buffer used to
- * collect output before the console becomes available
- */
- unsigned long precon_buf_idx;
+ * @precon_buf_idx indicates the current position of the
+ * buffer used to collect output before the console becomes
+ * available. When negative, the pre-console buffer is
+ * temporarily disabled (used when the pre-console buffer is
+ * being written out, to prevent adding its contents to
+ * itself).
+ */
+ long precon_buf_idx;
#endif
/**
* @env_addr: address of environment structure
*/
struct membuff console_in;
#endif
-#ifdef CONFIG_DM_VIDEO
+#ifdef CONFIG_VIDEO
/**
* @video_top: top of video frame buffer area
*/
*/
struct event_state event_state;
#endif
+#ifdef CONFIG_CYCLIC
+ /**
+ * @cyclic: cyclic driver data
+ */
+ struct cyclic_drv *cyclic;
+#endif
/**
* @dmtag_list: List of DM tags
*/
* @GD_FLG_SMP_READY: SMP initialization is complete
*/
GD_FLG_SMP_READY = 0x80000,
+ /**
+ * @GD_FLG_FDT_CHANGED: Device tree change has been detected by tests
+ */
+ GD_FLG_FDT_CHANGED = 0x100000,
+ /**
+ * GD_FLG_CYCLIC_RUNNING: cyclic_run is in progress
+ */
+ GD_FLG_CYCLIC_RUNNING = 0x200000,
};
#endif /* __ASSEMBLY__ */