/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2012 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
*/
-/** @file SDL_quit.h
- * Include file for SDL quit event handling
+/**
+ * \file SDL_quit.h
+ *
+ * Include file for SDL quit event handling.
*/
-#ifndef _SDL_quit_h
-#define _SDL_quit_h
+#ifndef SDL_quit_h_
+#define SDL_quit_h_
#include "SDL_stdinc.h"
#include "SDL_error.h"
-/** @file SDL_quit.h
- * An SDL_QUITEVENT is generated when the user tries to close the application
+/**
+ * \file SDL_quit.h
+ *
+ * An ::SDL_QUIT event is generated when the user tries to close the application
* window. If it is ignored or filtered out, the window will remain open.
* If it is not ignored or filtered, it is queued normally and the window
- * is allowed to close. When the window is closed, screen updates will
+ * is allowed to close. When the window is closed, screen updates will
* complete, but have no effect.
*
* SDL_Init() installs signal handlers for SIGINT (keyboard interrupt)
* and SIGTERM (system termination request), if handlers do not already
- * exist, that generate SDL_QUITEVENT events as well. There is no way
- * to determine the cause of an SDL_QUITEVENT, but setting a signal
+ * exist, that generate ::SDL_QUIT events as well. There is no way
+ * to determine the cause of an ::SDL_QUIT event, but setting a signal
* handler in your application will override the default generation of
* quit events for that signal.
+ *
+ * \sa SDL_Quit()
*/
-/** @file SDL_quit.h
- * There are no functions directly affecting the quit event
- */
+/* There are no functions directly affecting the quit event */
#define SDL_QuitRequested() \
- (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
+ (SDL_PumpEvents(), (SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUIT,SDL_QUIT) > 0))
-#endif /* _SDL_quit_h */
+#endif /* SDL_quit_h_ */