AUDIO_IO_STATE_MAX
};
+ enum class EAudioDirection : unsigned int {
+ AUDIO_DIRECTION_IN, /**< Audio direction input */
+ AUDIO_DIRECTION_OUT, /**< Audio direction output */
+ AUDIO_DIRECTION_MAX
+ };
+
const static unsigned int MIN_SYSTEM_SAMPLERATE = 8000;
const static unsigned int MAX_SYSTEM_SAMPLERATE = 48000;