#ifndef __TIZEN_MEDIA_AUDIO_IO_CAUDIO_IO_H__
#define __TIZEN_MEDIA_AUDIO_IO_CAUDIO_IO_H__
+#include <sound_manager.h>
#ifdef __cplusplus
* You can't take this object directly.
*/
class IPulseStreamListener;
- class IAudioSessionEventListener;
- class CAudioIO : public IPulseStreamListener, public IAudioSessionEventListener {
+ class CAudioIO : public IPulseStreamListener {
public:
struct SStreamCallback {
void* mUserData;
void (*onStream)(size_t nbytes, void* user_data);
- SStreamCallback() : mUserData(NULL), onStream(NULL)
+ SStreamCallback() : mUserData(nullptr), onStream(nullptr)
{ /* Empty Body */ }
};
void* mUserData;
void (*onStateChanged)(CAudioInfo::EAudioIOState state, CAudioInfo::EAudioIOState statePrev, bool byPolicy, void* user_data);
- SStateChangedCallback() : mUserData(NULL), onStateChanged(NULL)
- { /* Empty Body */ }
- };
-
- struct SInterruptCallback {
- void* mUserData;
- void (*onInterrupt)(IAudioSessionEventListener::EInterruptCode code, void* user_data);
-
- SInterruptCallback() : mUserData(NULL), onInterrupt(NULL)
+ SStateChangedCallback() : mUserData(nullptr), onStateChanged(nullptr)
{ /* Empty Body */ }
};
/* Constructor & Destructor */
CAudioIO();
- CAudioIO(CAudioInfo& audioInfo);
- virtual ~CAudioIO();
+ explicit CAudioIO(CAudioInfo& audioInfo);
+ virtual ~CAudioIO() = default;
/* Pure Virtual Methods */
virtual void initialize() = 0;
virtual void pause() = 0;
virtual void resume() = 0;
- virtual void drain() = 0;
+ /* FIXME : drain needed to be moved to sub-class */
+ virtual void drain();
virtual void flush() = 0;
virtual int getBufferSize() = 0;
virtual void onStream(CPulseAudioClient* pClient, size_t length);
virtual void onStateChanged(CAudioInfo::EAudioIOState state, bool byPolicy);
virtual void onStateChanged(CAudioInfo::EAudioIOState state);
- virtual void onInterrupt(CAudioSessionHandler* pHandler, int id, mm_sound_focus_type_e focus_type,
- mm_sound_focus_state_e state, const char *reason_for_change, const char *additional_info);
- virtual void onSignal(CAudioSessionHandler* pHandler, mm_sound_signal_name_t signal, int value);
/* Methods */
CAudioInfo& getAudioInfo();
virtual void setStateChangedCallback(SStateChangedCallback callback);
SStateChangedCallback getStateChangedCallback();
- void setInterruptCallback(SInterruptCallback callback);
- SInterruptCallback getInterruptCallback();
-
- void ignoreSession();
-
void setStreamInfo(sound_stream_info_h stream_info);
- void setInternalStreamInfo(); /* this is for session backward compatibility and will be removed later */
- static int sendInterrupt(void* user_data);
-
- CAudioInfo::EAudioIOState getState();
+ CAudioInfo::EAudioIOState getState() noexcept;
protected:
/* Protected Methods */
void internalLock();
void internalUnlock();
- void internalSessionLock();
- void internalSessionUnlock();
void internalWait();
void internalSignal();
- bool isForceIgnore();
- bool isSessionEnabled();
-
- CAudioSessionHandler* mpAudioSessionHandler;
CPulseAudioClient* mpPulseAudioClient;
CAudioInfo mAudioInfo;
SStreamCallback mStreamCallback;
SStateChangedCallback mStateChangedCallback;
- SInterruptCallback mInterruptCallback;
- IAudioSessionEventListener::EInterruptCode mInterruptCode;
CAudioInfo::EAudioDirection mDirection;
CAudioInfo::EAudioIOState mState;
CAudioInfo::EAudioIOState mStatePrev;
bool mByPolicy;
- bool mIsInterrupted;
private:
pthread_mutex_t __mMutex;
- pthread_mutex_t __mSessionMutex;
pthread_mutex_t __mCondMutex;
pthread_cond_t __mCond;
bool __mIsInit;
- bool __mForceIgnore;
-
- void abandonInternalFocus(); /* this is for session backward compatibility and will be removed later */
};