#include <app_control.h>
#include <Evas.h>
+const int KEYBOARD_EDITOR_CHAR_COUNT_MAX = 50;
bool input_keyboard_init(app_control_h app_control);
void input_keyboard_deinit(void);
-bool input_keyboard_launch(Evas_Object *window);
-bool input_keyboard_launch_with_ui(Evas_Object *window, void * data);
+bool input_keyboard_launch(Evas_Object *window, void * data);
#endif