} else if (stage == "rcall") {
return EShLangCallable;
} else if (stage == "task") {
- return EShLangTaskNV;
+ return EShLangTask;
} else if (stage == "mesh") {
- return EShLangMeshNV;
+ return EShLangMesh;
} else {
assert(0 && "Unknown shader stage");
return EShLangCount;