// Create dynamic sections if necessary.
void
- create_initial_dynamic_sections(const Input_objects*, Symbol_table*);
+ create_initial_dynamic_sections(Symbol_table*);
// Define __start and __stop symbols for output sections.
void
- define_section_symbols(Symbol_table*, const Target*);
+ define_section_symbols(Symbol_table*);
// Define symbols from any linker script.
void
- define_script_symbols(Symbol_table* symtab, const Target* target)
- { this->script_options_->add_symbols_to_table(symtab, target); }
+ define_script_symbols(Symbol_table* symtab)
+ { this->script_options_->add_symbols_to_table(symtab); }
// Return the Stringpool used for symbol names.
const Stringpool*
// Create the dynamic symbol table.
void
- create_dynamic_symtab(const Input_objects*, const Target*,
- Symbol_table*, Output_section** pdynstr,
+ create_dynamic_symtab(const Input_objects*, Symbol_table*,
+ Output_section** pdynstr,
unsigned int* plocal_dynamic_count,
std::vector<Symbol*>* pdynamic_symbols,
Versions* versions);