* certain signal on certain object instances.
*
* A signal emission consists of five stages, unless prematurely stopped:
- * <variablelist>
- * <varlistentry><term></term><listitem><para>
- * 1 - Invocation of the object method handler for %G_SIGNAL_RUN_FIRST signals
- * </para></listitem></varlistentry>
- * <varlistentry><term></term><listitem><para>
- * 2 - Invocation of normal user-provided signal handlers (where the @after flag is not set)
- * </para></listitem></varlistentry>
- * <varlistentry><term></term><listitem><para>
- * 3 - Invocation of the object method handler for %G_SIGNAL_RUN_LAST signals
- * </para></listitem></varlistentry>
- * <varlistentry><term></term><listitem><para>
- * 4 - Invocation of user provided signal handlers (where the @after flag is set)
- * </para></listitem></varlistentry>
- * <varlistentry><term></term><listitem><para>
- * 5 - Invocation of the object method handler for %G_SIGNAL_RUN_CLEANUP signals
- * </para></listitem></varlistentry>
- * </variablelist>
+ *
+ * 1. Invocation of the object method handler for %G_SIGNAL_RUN_FIRST signals
+ *
+ * 2. Invocation of normal user-provided signal handlers (where the @after
+ * flag is not set)
+ *
+ * 3. Invocation of the object method handler for %G_SIGNAL_RUN_LAST signals
+ *
+ * 4. Invocation of user provided signal handlers (where the @after flag is set)
+ *
+ * 5. Invocation of the object method handler for %G_SIGNAL_RUN_CLEANUP signals
+
* The user-provided signal handlers are called in the order they were
* connected in.
*
* be used, but they cannot be mixed.
*
* If 0 is used for @class_offset subclasses cannot override the class handler
- * in their <code>class_init</code> method by doing
- * <code>super_class->signal_handler = my_signal_handler</code>. Instead they
- * will have to use g_signal_override_class_handler().
+ * in their class_init method by doing super_class->signal_handler = my_signal_handler.
+ * Instead they will have to use g_signal_override_class_handler().
*
* If c_marshaller is %NULL, g_cclosure_marshal_generic() will be used as
* the marshaller for this signal.
*
* See g_signal_new() for information about signal names.
*
- * If c_marshaller is %NULL @g_cclosure_marshal_generic will be used as
+ * If c_marshaller is %NULL, g_cclosure_marshal_generic() will be used as
* the marshaller for this signal.
*
* Returns: the signal id
*
* See g_signal_new() for details on allowed signal names.
*
- * If c_marshaller is %NULL @g_cclosure_marshal_generic will be used as
+ * If c_marshaller is %NULL, g_cclosure_marshal_generic() will be used as
* the marshaller for this signal.
*
* Returns: the signal id
* Connects a #GCallback function to a signal for a particular object. Similar
* to g_signal_connect(), but allows to provide a #GClosureNotify for the data
* which will be called when the signal handler is disconnected and no longer
- * used. Specify @connect_flags if you need <literal>..._after()</literal> or
- * <literal>..._swapped()</literal> variants of this function.
+ * used. Specify @connect_flags if you need `..._after()` or
+ * `..._swapped()` variants of this function.
*
* Returns: the handler id (always greater than 0 for successful connections)
*/
/**
* g_signal_handlers_destroy:
- * @instance: (type GObject.Object): The instance where a signal handler is sought.
+ * @instance: (type GObject.Object): The instance whose signal handlers are destroyed
+ *
+ * Destroy all signal handlers of a type instance. This function is
+ * an implementation detail of the #GObject dispose implementation,
+ * and should not be used outside of the type system.
*/
void
g_signal_handlers_destroy (gpointer instance)