* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General
- * Public License along with this library; if not, write to the
- * Free Software Foundation, Inc., 59 Temple Place, Suite 330,
- * Boston, MA 02111-1307, USA.
+ * Public License along with this library; if not, see <http://www.gnu.org/licenses/>.
*
* this code is based on the original GtkSignal implementation
* for the Gtk+ library by Peter Mattis <petm@xcf.berkeley.edu>
* and a general purpose notification mechanism
* @title: Signals
*
- * The basic concept of the signal system is that of the
- * <emphasis>emission</emphasis> of a signal. Signals are introduced
- * per-type and are identified through strings. Signals introduced
- * for a parent type are available in derived types as well, so
- * basically they are a per-type facility that is inherited. A signal
- * emission mainly involves invocation of a certain set of callbacks
- * in precisely defined manner. There are two main categories of such
- * callbacks, per-object
- * <footnote><para>Although signals can deal with any kind of instantiatable
- * type, i'm referring to those types as "object types" in the following,
- * simply because that is the context most users will encounter signals in.
- * </para></footnote>
- * ones and user provided ones.
+ * The basic concept of the signal system is that of the emission
+ * of a signal. Signals are introduced per-type and are identified
+ * through strings. Signals introduced for a parent type are available
+ * in derived types as well, so basically they are a per-type facility
+ * that is inherited.
+ *
+ * A signal emission mainly involves invocation of a certain set of
+ * callbacks in precisely defined manner. There are two main categories
+ * of such callbacks, per-object ones and user provided ones.
+ * (Although signals can deal with any kind of instantiatable type, I'm
+ * referring to those types as "object types" in the following, simply
+ * because that is the context most users will encounter signals in.)
* The per-object callbacks are most often referred to as "object method
* handler" or "default (signal) handler", while user provided callbacks are
* usually just called "signal handler".
+ *
* The object method handler is provided at signal creation time (this most
* frequently happens at the end of an object class' creation), while user
- * provided handlers are frequently connected and disconnected to/from a certain
- * signal on certain object instances.
+ * provided handlers are frequently connected and disconnected to/from a
+ * certain signal on certain object instances.
*
* A signal emission consists of five stages, unless prematurely stopped:
- * <variablelist>
- * <varlistentry><term></term><listitem><para>
- * 1 - Invocation of the object method handler for %G_SIGNAL_RUN_FIRST signals
- * </para></listitem></varlistentry>
- * <varlistentry><term></term><listitem><para>
- * 2 - Invocation of normal user-provided signal handlers (<emphasis>after</emphasis> flag %FALSE)
- * </para></listitem></varlistentry>
- * <varlistentry><term></term><listitem><para>
- * 3 - Invocation of the object method handler for %G_SIGNAL_RUN_LAST signals
- * </para></listitem></varlistentry>
- * <varlistentry><term></term><listitem><para>
- * 4 - Invocation of user provided signal handlers, connected with an <emphasis>after</emphasis> flag of %TRUE
- * </para></listitem></varlistentry>
- * <varlistentry><term></term><listitem><para>
- * 5 - Invocation of the object method handler for %G_SIGNAL_RUN_CLEANUP signals
- * </para></listitem></varlistentry>
- * </variablelist>
+ *
+ * 1. Invocation of the object method handler for %G_SIGNAL_RUN_FIRST signals
+ *
+ * 2. Invocation of normal user-provided signal handlers (where the @after
+ * flag is not set)
+ *
+ * 3. Invocation of the object method handler for %G_SIGNAL_RUN_LAST signals
+ *
+ * 4. Invocation of user provided signal handlers (where the @after flag is set)
+ *
+ * 5. Invocation of the object method handler for %G_SIGNAL_RUN_CLEANUP signals
+
* The user-provided signal handlers are called in the order they were
* connected in.
+ *
* All handlers may prematurely stop a signal emission, and any number of
* handlers may be connected, disconnected, blocked or unblocked during
* a signal emission.
+ *
* There are certain criteria for skipping user handlers in stages 2 and 4
* of a signal emission.
- * First, user handlers may be <emphasis>blocked</emphasis>, blocked handlers are omitted
- * during callback invocation, to return from the "blocked" state, a
- * handler has to get unblocked exactly the same amount of times
- * it has been blocked before.
+ *
+ * First, user handlers may be blocked. Blocked handlers are omitted during
+ * callback invocation, to return from the blocked state, a handler has to
+ * get unblocked exactly the same amount of times it has been blocked before.
+ *
* Second, upon emission of a %G_SIGNAL_DETAILED signal, an additional
- * "detail" argument passed in to g_signal_emit() has to match the detail
+ * @detail argument passed in to g_signal_emit() has to match the detail
* argument of the signal handler currently subject to invocation.
* Specification of no detail argument for signal handlers (omission of the
* detail part of the signal specification upon connection) serves as a
Handler *handler);
static gint handler_lists_cmp (gconstpointer node1,
gconstpointer node2);
-static inline void emission_push (Emission **emission_list_p,
- Emission *emission);
-static inline void emission_pop (Emission **emission_list_p,
- Emission *emission);
-static inline Emission* emission_find (Emission *emission_list,
- guint signal_id,
+static inline void emission_push (Emission *emission);
+static inline void emission_pop (Emission *emission);
+static inline Emission* emission_find (guint signal_id,
GQuark detail,
gpointer instance);
static gint class_closures_cmp (gconstpointer node1,
0,
};
static GHashTable *g_handler_list_bsa_ht = NULL;
-static Emission *g_recursive_emissions = NULL;
-static Emission *g_restart_emissions = NULL;
+static Emission *g_emissions = NULL;
static gulong g_handler_sequential_number = 1;
G_LOCK_DEFINE_STATIC (g_signal_mutex);
#define SIGNAL_LOCK() G_LOCK (g_signal_mutex)
static SignalNode **g_signal_nodes = NULL;
static inline SignalNode*
-LOOKUP_SIGNAL_NODE (register guint signal_id)
+LOOKUP_SIGNAL_NODE (guint signal_id)
{
if (signal_id < g_n_signal_nodes)
return g_signal_nodes[signal_id];
}
static inline void
-emission_push (Emission **emission_list_p,
- Emission *emission)
+emission_push (Emission *emission)
{
- emission->next = *emission_list_p;
- *emission_list_p = emission;
+ emission->next = g_emissions;
+ g_emissions = emission;
}
static inline void
-emission_pop (Emission **emission_list_p,
- Emission *emission)
+emission_pop (Emission *emission)
{
Emission *node, *last = NULL;
- for (node = *emission_list_p; node; last = node, node = last->next)
+ for (node = g_emissions; node; last = node, node = last->next)
if (node == emission)
{
if (last)
last->next = node->next;
else
- *emission_list_p = node->next;
+ g_emissions = node->next;
return;
}
g_assert_not_reached ();
}
static inline Emission*
-emission_find (Emission *emission_list,
- guint signal_id,
+emission_find (guint signal_id,
GQuark detail,
gpointer instance)
{
Emission *emission;
- for (emission = emission_list; emission; emission = emission->next)
+ for (emission = g_emissions; emission; emission = emission->next)
if (emission->instance == instance &&
emission->ihint.signal_id == signal_id &&
emission->ihint.detail == detail)
static inline Emission*
emission_find_innermost (gpointer instance)
{
- Emission *emission, *s = NULL, *c = NULL;
+ Emission *emission;
- for (emission = g_restart_emissions; emission; emission = emission->next)
- if (emission->instance == instance)
- {
- s = emission;
- break;
- }
- for (emission = g_recursive_emissions; emission; emission = emission->next)
+ for (emission = g_emissions; emission; emission = emission->next)
if (emission->instance == instance)
- {
- c = emission;
- break;
- }
- if (!s)
- return c;
- else if (!c)
- return s;
- else
- return G_HAVE_GROWING_STACK ? MAX (c, s) : MIN (c, s);
+ return emission;
+
+ return NULL;
}
static gint
}
if (node && g_type_is_a (G_TYPE_FROM_INSTANCE (instance), node->itype))
{
- Emission *emission_list = node->flags & G_SIGNAL_NO_RECURSE ? g_restart_emissions : g_recursive_emissions;
- Emission *emission = emission_find (emission_list, signal_id, detail, instance);
+ Emission *emission = emission_find (signal_id, detail, instance);
if (emission)
{
G_STRLOC, detailed_signal, instance, g_type_name (itype));
else
{
- Emission *emission_list = node->flags & G_SIGNAL_NO_RECURSE ? g_restart_emissions : g_recursive_emissions;
- Emission *emission = emission_find (emission_list, signal_id, detail, instance);
+ Emission *emission = emission_find (signal_id, detail, instance);
if (emission)
{
* be used, but they cannot be mixed.
*
* If 0 is used for @class_offset subclasses cannot override the class handler
- * in their <code>class_init</code> method by doing
- * <code>super_class->signal_handler = my_signal_handler</code>. Instead they
- * will have to use g_signal_override_class_handler().
+ * in their class_init method by doing super_class->signal_handler = my_signal_handler.
+ * Instead they will have to use g_signal_override_class_handler().
*
* If c_marshaller is %NULL, g_cclosure_marshal_generic() will be used as
* the marshaller for this signal.
*
* See g_signal_new() for information about signal names.
*
- * If c_marshaller is %NULL @g_cclosure_marshal_generic will be used as
+ * If c_marshaller is %NULL, g_cclosure_marshal_generic() will be used as
* the marshaller for this signal.
*
* Returns: the signal id
*
* See g_signal_new() for details on allowed signal names.
*
- * If c_marshaller is %NULL @g_cclosure_marshal_generic will be used as
+ * If c_marshaller is %NULL, g_cclosure_marshal_generic() will be used as
* the marshaller for this signal.
*
* Returns: the signal id
{
Emission *emission;
- for (emission = (node.flags & G_SIGNAL_NO_RECURSE) ? g_restart_emissions : g_recursive_emissions;
- emission; emission = emission->next)
+ for (emission = g_emissions; emission; emission = emission->next)
if (emission->ihint.signal_id == node.signal_id)
g_critical (G_STRLOC ": signal \"%s\" being destroyed is currently in emission (instance '%p')",
node.name, emission->instance);
SIGNAL_UNLOCK ();
instance_and_params->g_type = 0;
- g_value_init (instance_and_params, G_TYPE_FROM_INSTANCE (instance));
- g_value_set_instance (instance_and_params, instance);
+ g_value_init_from_instance (instance_and_params, instance);
SIGNAL_LOCK ();
emission->chain_type = chain_type;
*
* Connects a closure to a signal for a particular object.
*
- * Returns: the handler id
+ * Returns: the handler id (always greater than 0 for successful connections)
*/
gulong
g_signal_connect_closure_by_id (gpointer instance,
*
* Connects a closure to a signal for a particular object.
*
- * Returns: the handler id
+ * Returns: the handler id (always greater than 0 for successful connections)
*/
gulong
g_signal_connect_closure (gpointer instance,
* Connects a #GCallback function to a signal for a particular object. Similar
* to g_signal_connect(), but allows to provide a #GClosureNotify for the data
* which will be called when the signal handler is disconnected and no longer
- * used. Specify @connect_flags if you need <literal>..._after()</literal> or
- * <literal>..._swapped()</literal> variants of this function.
+ * used. Specify @connect_flags if you need `..._after()` or
+ * `..._swapped()` variants of this function.
*
- * Returns: the handler id
+ * Returns: the handler id (always greater than 0 for successful connections)
*/
gulong
g_signal_connect_data (gpointer instance,
/**
* g_signal_handlers_destroy:
- * @instance: (type GObject.Object): The instance where a signal handler is sought.
+ * @instance: (type GObject.Object): The instance whose signal handlers are destroyed
+ *
+ * Destroy all signal handlers of a type instance. This function is
+ * an implementation detail of the #GObject dispose implementation,
+ * and should not be used outside of the type system.
*/
void
g_signal_handlers_destroy (gpointer instance)
* Returns whether there are any handlers connected to @instance for the
* given signal id and detail.
*
+ * If @detail is 0 then it will only match handlers that were connected
+ * without detail. If @detail is non-zero then it will match handlers
+ * connected both without detail and with the given detail. This is
+ * consistent with how a signal emitted with @detail would be delivered
+ * to those handlers.
+ *
* One example of when you might use this is when the arguments to the
* signal are difficult to compute. A class implementor may opt to not
* emit the signal if no one is attached anyway, thus saving the cost
emission.ihint.run_type = run_type;
emission.state = EMISSION_RUN;
emission.chain_type = instance_type;
- emission_push (&g_recursive_emissions, &emission);
+ emission_push (&emission);
if (fastpath_handler)
handler_ref (fastpath_handler);
SIGNAL_LOCK ();
emission.chain_type = G_TYPE_NONE;
- emission_pop (&g_recursive_emissions, &emission);
+ emission_pop (&emission);
if (fastpath_handler)
handler_unref_R (signal_id, instance, fastpath_handler);
}
instance_and_params->g_type = 0;
- g_value_init (instance_and_params, G_TYPE_FROM_INSTANCE (instance));
- g_value_set_instance (instance_and_params, instance);
+ g_value_init_from_instance (instance_and_params, instance);
if (signal_return_type == G_TYPE_NONE)
signal_emit_unlocked_R (node, detail, instance, NULL, instance_and_params);
else
if (node->flags & G_SIGNAL_NO_RECURSE)
{
- Emission *node = emission_find (g_restart_emissions, signal_id, detail, instance);
+ Emission *node = emission_find (signal_id, detail, instance);
if (node)
{
emission.ihint.run_type = 0;
emission.state = 0;
emission.chain_type = G_TYPE_NONE;
- emission_push ((node->flags & G_SIGNAL_NO_RECURSE) ? &g_restart_emissions : &g_recursive_emissions, &emission);
+ emission_push (&emission);
class_closure = signal_lookup_closure (node, instance);
EMIT_RESTART:
if (handler_list)
handler_unref_R (signal_id, instance, handler_list);
- emission_pop ((node->flags & G_SIGNAL_NO_RECURSE) ? &g_restart_emissions : &g_recursive_emissions, &emission);
+ emission_pop (&emission);
SIGNAL_UNLOCK ();
if (accumulator)
g_value_unset (&accu);
* that a return of %TRUE stops the signal emission: no further
* callbacks will be invoked, while a return of %FALSE allows
* the emission to continue. The idea here is that a %TRUE return
- * indicates that the callback <emphasis>handled</emphasis> the signal,
- * and no further handling is needed.
+ * indicates that the callback handled the signal, and no further
+ * handling is needed.
*
* Since: 2.4
*