* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General
- * Public License along with this library; if not, write to the
- * Free Software Foundation, Inc., 59 Temple Place, Suite 330,
- * Boston, MA 02111-1307, USA.
+ * Public License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
/*
* <para id="floating-ref">
* GInitiallyUnowned is derived from GObject. The only difference between
* the two is that the initial reference of a GInitiallyUnowned is flagged
- * as a <firstterm>floating</firstterm> reference.
- * This means that it is not specifically claimed to be "owned" by
- * any code portion. The main motivation for providing floating references is
- * C convenience. In particular, it allows code to be written as:
- * |[
+ * as a "floating" reference. This means that it is not specifically
+ * claimed to be "owned" by any code portion. The main motivation for
+ * providing floating references is C convenience. In particular, it
+ * allows code to be written as:
+ * |[<!-- language="C" -->
* container = create_container ();
* container_add_child (container, create_child());
* ]|
- * If <function>container_add_child()</function> will g_object_ref_sink() the
- * passed in child, no reference of the newly created child is leaked.
- * Without floating references, <function>container_add_child()</function>
- * can only g_object_ref() the new child, so to implement this code without
- * reference leaks, it would have to be written as:
- * |[
+ * If container_add_child() calls g_object_ref_sink() on the passed-in child,
+ * no reference of the newly created child is leaked. Without floating
+ * references, container_add_child() can only g_object_ref() the new child,
+ * so to implement this code without reference leaks, it would have to be
+ * written as:
+ * |[<!-- language="C" -->
* Child *child;
* container = create_container ();
* child = create_child ();
* container_add_child (container, child);
* g_object_unref (child);
* ]|
- * The floating reference can be converted into
- * an ordinary reference by calling g_object_ref_sink().
- * For already sunken objects (objects that don't have a floating reference
- * anymore), g_object_ref_sink() is equivalent to g_object_ref() and returns
- * a new reference.
+ * The floating reference can be converted into an ordinary reference by
+ * calling g_object_ref_sink(). For already sunken objects (objects that
+ * don't have a floating reference anymore), g_object_ref_sink() is equivalent
+ * to g_object_ref() and returns a new reference.
+ *
* Since floating references are useful almost exclusively for C convenience,
* language bindings that provide automated reference and memory ownership
* maintenance (such as smart pointers or garbage collection) should not
* across certain code portions (an example is #GtkMenu), to achieve this,
* the following sequence can be used:
*
- * |[
+ * |[<!-- language="C" -->
* /* save floating state */
* gboolean was_floating = g_object_is_floating (object);
* g_object_ref_sink (object);
* This signal is typically used to obtain change notification for a
* single property, by specifying the property name as a detail in the
* g_signal_connect() call, like this:
- * |[
+ * |[<!-- language="C" -->
* g_signal_connect (text_view->buffer, "notify::paste-target-list",
* G_CALLBACK (gtk_text_view_target_list_notify),
* text_view)
/**
* g_object_class_install_properties:
* @oclass: a #GObjectClass
- * @n_pspecs: the length of the #GParamSpec<!-- -->s array
- * @pspecs: (array length=n_pspecs): the #GParamSpec<!-- -->s array
+ * @n_pspecs: the length of the #GParamSpecs array
+ * @pspecs: (array length=n_pspecs): the #GParamSpecs array
* defining the new properties
*
- * Installs new properties from an array of #GParamSpec<!-- -->s. This is
+ * Installs new properties from an array of #GParamSpecs. This is
* usually done in the class initializer.
*
* The property id of each property is the index of each #GParamSpec in
* be used to store a #GParamSpec.
*
* This function should be used if you plan to use a static array of
- * #GParamSpec<!-- -->s and g_object_notify_by_pspec(). For instance, this
+ * #GParamSpecs and g_object_notify_by_pspec(). For instance, this
* class initialization:
*
- * |[
+ * |[<!-- language="C" -->
* enum {
* PROP_0, PROP_FOO, PROP_BAR, N_PROPERTIES
* };
*
* allows calling g_object_notify_by_pspec() to notify of property changes:
*
- * |[
+ * |[<!-- language="C" -->
* void
* my_object_set_foo (MyObject *self, gint foo)
* {
* @name: the name of a property registered in a parent class or
* in an interface of this class.
*
- * Registers @property_id as referring to a property with the
- * name @name in a parent class or in an interface implemented
- * by @oclass. This allows this class to <firstterm>override</firstterm>
- * a property implementation in a parent class or to provide
- * the implementation of a property from an interface.
+ * Registers @property_id as referring to a property with the name
+ * @name in a parent class or in an interface implemented by @oclass.
+ * This allows this class to "override" a property implementation in
+ * a parent class or to provide the implementation of a property from
+ * an interface.
*
- * <note>
* Internally, overriding is implemented by creating a property of type
* #GParamSpecOverride; generally operations that query the properties of
* the object class, such as g_object_class_find_property() or
* correct. For virtually all uses, this makes no difference. If you
* need to get the overridden property, you can call
* g_param_spec_get_redirect_target().
- * </note>
*
* Since: 2.4
*/
* instead, is to store the GParamSpec used with
* g_object_class_install_property() inside a static array, e.g.:
*
- *|[
+ *|[<!-- language="C" -->
* enum
* {
* PROP_0,
*
* and then notify a change on the "foo" property with:
*
- * |[
+ * |[<!-- language="C" -->
* g_object_notify_by_pspec (self, properties[PROP_FOO]);
* ]|
*
* is responsible for freeing the memory in the appropriate manner for
* the type, for instance by calling g_free() or g_object_unref().
*
- * <example>
- * <title>Using g_object_get(<!-- -->)</title>
- * An example of using g_object_get() to get the contents
- * of three properties - one of type #G_TYPE_INT,
- * one of type #G_TYPE_STRING, and one of type #G_TYPE_OBJECT:
- * <programlisting>
+ * Here is an example of using g_object_get() to get the contents
+ * of three properties: an integer, a string and an object:
+ * |[<!-- language="C" -->
* gint intval;
* gchar *strval;
* GObject *objval;
* "obj-property", &objval,
* NULL);
*
- * // Do something with intval, strval, objval
+ * /* Do something with intval, strval, objval */
*
* g_free (strval);
* g_object_unref (objval);
- * </programlisting>
- * </example>
+ * ]|
*/
void
g_object_get (gpointer _object,
*
* The signal specs expected by this function have the form
* "modifier::signal_name", where modifier can be one of the following:
- * <variablelist>
- * <varlistentry>
- * <term>signal</term>
- * <listitem><para>
- * equivalent to <literal>g_signal_connect_data (..., NULL, 0)</literal>
- * </para></listitem>
- * </varlistentry>
- * <varlistentry>
- * <term>object_signal</term>
- * <term>object-signal</term>
- * <listitem><para>
- * equivalent to <literal>g_signal_connect_object (..., 0)</literal>
- * </para></listitem>
- * </varlistentry>
- * <varlistentry>
- * <term>swapped_signal</term>
- * <term>swapped-signal</term>
- * <listitem><para>
- * equivalent to <literal>g_signal_connect_data (..., NULL, G_CONNECT_SWAPPED)</literal>
- * </para></listitem>
- * </varlistentry>
- * <varlistentry>
- * <term>swapped_object_signal</term>
- * <term>swapped-object-signal</term>
- * <listitem><para>
- * equivalent to <literal>g_signal_connect_object (..., G_CONNECT_SWAPPED)</literal>
- * </para></listitem>
- * </varlistentry>
- * <varlistentry>
- * <term>signal_after</term>
- * <term>signal-after</term>
- * <listitem><para>
- * equivalent to <literal>g_signal_connect_data (..., NULL, G_CONNECT_AFTER)</literal>
- * </para></listitem>
- * </varlistentry>
- * <varlistentry>
- * <term>object_signal_after</term>
- * <term>object-signal-after</term>
- * <listitem><para>
- * equivalent to <literal>g_signal_connect_object (..., G_CONNECT_AFTER)</literal>
- * </para></listitem>
- * </varlistentry>
- * <varlistentry>
- * <term>swapped_signal_after</term>
- * <term>swapped-signal-after</term>
- * <listitem><para>
- * equivalent to <literal>g_signal_connect_data (..., NULL, G_CONNECT_SWAPPED | G_CONNECT_AFTER)</literal>
- * </para></listitem>
- * </varlistentry>
- * <varlistentry>
- * <term>swapped_object_signal_after</term>
- * <term>swapped-object-signal-after</term>
- * <listitem><para>
- * equivalent to <literal>g_signal_connect_object (..., G_CONNECT_SWAPPED | G_CONNECT_AFTER)</literal>
- * </para></listitem>
- * </varlistentry>
- * </variablelist>
- *
- * |[
+ * * - signal: equivalent to g_signal_connect_data (..., NULL, 0)
+ * - object-signal, object_signal: equivalent to g_signal_connect_object (..., 0)
+ * - swapped-signal, swapped_signal: equivalent to g_signal_connect_data (..., NULL, G_CONNECT_SWAPPED)
+ * - swapped_object_signal, swapped-object-signal: equivalent to g_signal_connect_object (..., G_CONNECT_SWAPPED)
+ * - signal_after, signal-after: equivalent to g_signal_connect_data (..., NULL, G_CONNECT_AFTER)
+ * - object_signal_after, object-signal-after: equivalent to g_signal_connect_object (..., G_CONNECT_AFTER)
+ * - swapped_signal_after, swapped-signal-after: equivalent to g_signal_connect_data (..., NULL, G_CONNECT_SWAPPED | G_CONNECT_AFTER)
+ * - swapped_object_signal_after, swapped-object-signal-after: equivalent to g_signal_connect_object (..., G_CONNECT_SWAPPED | G_CONNECT_AFTER)
+ *
+ * |[<!-- language="C" -->
* menu->toplevel = g_object_connect (g_object_new (GTK_TYPE_WINDOW,
* "type", GTK_WINDOW_POPUP,
* "child", menu,
* NULL),
* "signal::event", gtk_menu_window_event, menu,
* "signal::size_request", gtk_menu_window_size_request, menu,
- * "signal::destroy", gtk_widget_destroyed, &menu->toplevel,
+ * "signal::destroy", gtk_widget_destroyed, &menu->toplevel,
* NULL);
* ]|
*
* This function is intended for #GObject implementations to re-enforce a
* <link linkend="floating-ref">floating</link> object reference.
* Doing this is seldom required: all
- * #GInitiallyUnowned<!-- -->s are created with a floating reference which
+ * #GInitiallyUnowneds are created with a floating reference which
* usually just needs to be sunken by calling g_object_ref_sink().
*
* Since: 2.10
* to the proxy object, but when there are other references held to
* @object, a strong reference is held. The @notify callback is called
* when the reference from @object to the proxy object should be
- * <firstterm>toggled</firstterm> from strong to weak (@is_last_ref
- * true) or weak to strong (@is_last_ref false).
+ * "toggled" from strong to weak (@is_last_ref true) or weak to strong
+ * (@is_last_ref false).
*
* Since a (normal) reference must be held to the object before
* calling g_object_add_toggle_ref(), the initial state of the reverse
* set).
* Usually, calling this function is only required to update
* user data pointers with a destroy notifier, for example:
- * |[
+ * |[<!-- language="C" -->
* void
* object_add_to_user_list (GObject *object,
* const gchar *new_string)
* objects.
*
* If the object's #GObjectClass.dispose method results in additional
- * references to the object being held, any #GWeakRef<!-- -->s taken
+ * references to the object being held, any #GWeakRefs taken
* before it was disposed will continue to point to %NULL. If
- * #GWeakRef<!-- -->s are taken after the object is disposed and
+ * #GWeakRefs are taken after the object is disposed and
* re-referenced, they will continue to point to it until its refcount
* goes back to zero, at which point they too will be invalidated.
*/