#include "gvaluetypes.h"
#include "gobjectnotifyqueue.c"
#include <string.h>
+#include <signal.h>
#define PREALLOC_CPARAMS (8)
/* --- signals --- */
enum {
- PROPERTIES_CHANGED,
NOTIFY,
LAST_SIGNAL
};
{
GList *list, *node;
- g_message ("finalizing base class of %s", G_OBJECT_CLASS_NAME (class));
-
_g_signals_destroy (G_OBJECT_CLASS_TYPE (class));
g_slist_free (class->construct_properties);
static void
g_object_do_class_init (GObjectClass *class)
{
+ /* read the comment about typedef struct CArray; on why not to change this quark */
quark_closure_array = g_quark_from_static_string ("GObject-closure-array");
+
quark_weak_refs = g_quark_from_static_string ("GObject-weak-references");
pspec_pool = g_param_spec_pool_new (TRUE);
property_notify_context.quark_notify_queue = g_quark_from_static_string ("GObject-notify-queue");
1, G_TYPE_PARAM);
}
+/**
+ * g_object_class_install_property:
+ * @class: a #GObjectClass
+ * @property_id: the id for the new property
+ * @pspec: the #GParamSpec for the new property
+ *
+ * Installs a new property. This is usually done in the class initializer.
+ **/
void
g_object_class_install_property (GObjectClass *class,
guint property_id,
g_object_unref (object);
}
+/**
+ * g_object_freeze_notify:
+ * @object: a #GObject
+ *
+ * Stops emission of "notify" signals on @object. The signals are
+ * queued until g_object_thaw_notify() is called on @object.
+ **/
void
g_object_freeze_notify (GObject *object)
{
g_object_unref (object);
}
+/**
+ * g_object_notify:
+ * @object: a #GObject
+ * @property_name: the name of a property installed on the class of @object.
+ *
+ * Emits a "notify" signal for the property @property_name on @object.
+ **/
void
g_object_notify (GObject *object,
const gchar *property_name)
g_object_unref (object);
}
+/**
+ * g_object_thaw_notify:
+ * @object: a #GObject
+ *
+ * Reverts the effect of a previous call to g_object_freeze_notify().
+ * This causes all queued "notify" signals on @object to be emitted.
+
+ **/
void
g_object_thaw_notify (GObject *object)
{
g_warning ("%s: invalid signal name \"%s\"", G_STRLOC, signal_spec);
else if (!g_signal_handlers_disconnect_matched (object, mask | (detail ? G_SIGNAL_MATCH_DETAIL : 0),
sid, detail,
- NULL, callback, data))
+ NULL, (gpointer)callback, data))
g_warning (G_STRLOC ": signal handler %p(%p) is not connected", callback, data);
signal_spec = va_arg (var_args, gchar*);
}
return value->data[0].v_pointer ? g_object_ref (value->data[0].v_pointer) : NULL;
}
+/**
+ * g_signal_connect_object:
+ * @instance: the instance to connect to.
+ * @detailed_signal: a string of the form "signal-name::detail".
+ * @c_handler: the #GCallback to connect.
+ * @gobject: the object to pass as data to @c_handler.
+ * @connect_flags: a combination of #GConnnectFlags.
+ *
+ * This is similar to g_signal_connect_data(), but uses a closure which
+ * ensures that the object stays alive during the call to @c_handler.
+ *
+ * Return value: the handler id.
+ **/
gulong
g_signal_connect_object (gpointer instance,
const gchar *detailed_signal,
guint n_closures;
GClosure *closures[1]; /* flexible array */
} CArray;
+/* don't change this structure without supplying an accessor for
+ * watched closures, e.g.:
+ * GSList* g_object_list_watched_closures (GObject *object)
+ * {
+ * CArray *carray;
+ * g_return_val_if_fail (G_IS_OBJECT (object), NULL);
+ * carray = g_object_get_data (object, "GObject-closure-array");
+ * if (carray)
+ * {
+ * GSList *slist = NULL;
+ * guint i;
+ * for (i = 0; i < carray->n_closures; i++)
+ * slist = g_slist_prepend (slist, carray->closures[i]);
+ * return slist;
+ * }
+ * return NULL;
+ * }
+ */
static void
object_remove_closure (gpointer data,