* well as Windows platforms via DLLs.
*
* A program which wants to use these functions must be linked to the
- * libraries output by the command <literal>pkg-config --libs gmodule-2.0</literal>.
+ * libraries output by the command `pkg-config --libs gmodule-2.0`.
*
* To use them you must first determine whether dynamic loading
* is supported on the platform by calling g_module_supported().
*
* If your module introduces static data to common subsystems in the running
* program, e.g. through calling
- * <literal>g_quark_from_static_string ("my-module-stuff")</literal>,
+ * `g_quark_from_static_string ("my-module-stuff")`,
* it must ensure that it is never unloaded, by calling g_module_make_resident().
*
* Example: Calling a function defined in a GModule
* |[<!-- language="C" -->
- * /* the function signature for 'say_hello' */
+ * // the function signature for 'say_hello'
* typedef void (* SayHelloFunc) (const char *message);
*
* gboolean
* return FALSE;
* }
*
- * /* call our function in the module */
+ * // call our function in the module
* say_hello ("Hello world!");
*
* if (!g_module_close (module))
* GModule:
*
* The #GModule struct is an opaque data structure to represent a
- * <link linkend="glib-Dynamic-Loading-of-Modules">Dynamically-Loaded
- * Module</link>. It should only be accessed via the following functions.
+ * [dynamically-loaded module][glib-Dynamic-Loading-of-Modules].
+ * It should only be accessed via the following functions.
*/
/**