#include "gm.h"
#include "SkCanvas.h"
#include "SkColorPriv.h"
+#include "SkPath.h"
#include "SkShader.h"
static void test4(SkCanvas* canvas) {
canvas->drawPath(path, paint);
}
-static const struct {
- SkXfermode::Mode fMode;
- const char* fLabel;
-} gModes[] = {
- { SkXfermode::kClear_Mode, "Clear" },
- { SkXfermode::kSrc_Mode, "Src" },
- { SkXfermode::kDst_Mode, "Dst" },
- { SkXfermode::kSrcOver_Mode, "SrcOver" },
- { SkXfermode::kDstOver_Mode, "DstOver" },
- { SkXfermode::kSrcIn_Mode, "SrcIn" },
- { SkXfermode::kDstIn_Mode, "DstIn" },
- { SkXfermode::kSrcOut_Mode, "SrcOut" },
- { SkXfermode::kDstOut_Mode, "DstOut" },
- { SkXfermode::kSrcATop_Mode, "SrcATop" },
- { SkXfermode::kDstATop_Mode, "DstATop" },
- { SkXfermode::kXor_Mode, "Xor" },
+constexpr SkBlendMode gModes[] = {
+ SkBlendMode::kClear,
+ SkBlendMode::kSrc,
+ SkBlendMode::kDst,
+ SkBlendMode::kSrcOver,
+ SkBlendMode::kDstOver,
+ SkBlendMode::kSrcIn,
+ SkBlendMode::kDstIn,
+ SkBlendMode::kSrcOut,
+ SkBlendMode::kDstOut,
+ SkBlendMode::kSrcATop,
+ SkBlendMode::kDstATop,
+ SkBlendMode::kXor,
};
const int gWidth = 64;
const SkScalar W = SkIntToScalar(gWidth);
const SkScalar H = SkIntToScalar(gHeight);
-static SkScalar drawCell(SkCanvas* canvas, SkXfermode* mode,
- SkAlpha a0, SkAlpha a1) {
+static SkScalar drawCell(SkCanvas* canvas, SkBlendMode mode, SkAlpha a0, SkAlpha a1) {
SkPaint paint;
paint.setAntiAlias(true);
paint.setColor(SK_ColorRED);
paint.setAlpha(a1);
- paint.setXfermode(mode);
+ paint.setBlendMode(mode);
SkScalar offset = SK_Scalar1 / 3;
SkRect rect = SkRect::MakeXYWH(W / 4 + offset,
return H;
}
-static SkShader* make_bg_shader() {
+static sk_sp<SkShader> make_bg_shader() {
SkBitmap bm;
bm.allocN32Pixels(2, 2);
*bm.getAddr32(0, 0) = *bm.getAddr32(1, 1) = 0xFFFFFFFF;
- *bm.getAddr32(1, 0) = *bm.getAddr32(0, 1) = SkPackARGB32(0xFF, 0xCC,
- 0xCC, 0xCC);
+ *bm.getAddr32(1, 0) = *bm.getAddr32(0, 1) = SkPackARGB32(0xFF, 0xCE,
+ 0xCF, 0xCE);
- SkMatrix m;
- m.setScale(SkIntToScalar(6), SkIntToScalar(6));
- SkShader* s = SkShader::CreateBitmapShader(bm,
- SkShader::kRepeat_TileMode,
- SkShader::kRepeat_TileMode,
- &m);
-
- return s;
+ const SkMatrix m = SkMatrix::MakeScale(SkIntToScalar(6), SkIntToScalar(6));
+ return SkShader::MakeBitmapShader(bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode,
+ &m);
}
namespace skiagm {
SkPaint fBGPaint;
public:
AARectModesGM () {
- fBGPaint.setShader(make_bg_shader())->unref();
+ fBGPaint.setShader(make_bg_shader());
}
protected:
test4(canvas);
}
const SkRect bounds = SkRect::MakeWH(W, H);
- static const SkAlpha gAlphaValue[] = { 0xFF, 0x88, 0x88 };
+ constexpr SkAlpha gAlphaValue[] = { 0xFF, 0x88, 0x88 };
canvas->translate(SkIntToScalar(4), SkIntToScalar(4));
canvas->translate(W * 5, 0);
canvas->save();
}
- SkXfermode* mode = SkXfermode::Create(gModes[i].fMode);
-
canvas->drawRect(bounds, fBGPaint);
- canvas->saveLayer(&bounds, NULL);
- SkScalar dy = drawCell(canvas, mode,
+ canvas->saveLayer(&bounds, nullptr);
+ SkScalar dy = drawCell(canvas, gModes[i],
gAlphaValue[alpha & 1],
gAlphaValue[alpha & 2]);
canvas->restore();
canvas->translate(0, dy * 5 / 4);
- SkSafeUnref(mode);
}
canvas->restore();
canvas->restore();