case EShLangGeometry:
if (inputPrimitive == ElgNone)
error(infoSink, "At least one shader must specify an input layout primitive");
- if (outputPrimitive == ElgNone
-#ifdef NV_EXTENSIONS
- && !getGeoPassthroughEXT()
-#endif
- )
+ if (outputPrimitive == ElgNone)
error(infoSink, "At least one shader must specify an output layout primitive");
- if (vertices == TQualifier::layoutNotSet
-#ifdef NV_EXTENSIONS
- && !getGeoPassthroughEXT()
-#endif
- )
+ if (vertices == TQualifier::layoutNotSet)
error(infoSink, "At least one shader must specify a layout(max_vertices = value)");
break;
case EShLangFragment: