*/
#include <glibconfig.h>
+/* Define some mathematical constants that aren't available
+ * symbolically in some strict ISO C implementations.
+ */
+#define G_E 2.7182818284590452354E0
+#define G_LN2 6.9314718055994530942E-1
+#define G_LN10 2.3025850929940456840E0
+#define G_PI 3.14159265358979323846E0
+#define G_PI_2 1.57079632679489661923E0
+#define G_PI_4 0.78539816339744830962E0
+#define G_SQRT2 1.4142135623730950488E0
+
/* include varargs functions for assertment macros
*/
#include <stdarg.h>
#define G_STRINGIFY(macro_or_string) G_STRINGIFY_ARG (macro_or_string)
#define G_STRINGIFY_ARG(contents) #contents
+/* provide a string identifying the current code position */
+#ifdef __GNUC__
+# define G_STRLOC __FILE__ ":" G_STRINGIFY (__LINE__) ":" __PRETTY_FUNCTION__ "()"
+#else
+# define G_STRLOC __FILE__ ":" G_STRINGIFY (__LINE__)
+#endif
+
+
/* Count the number of elements in an array. The array must be defined
* as such; using this with a dynamically allocated array will give
* incorrect results.
* fields through their offsets.
*/
#define G_STRUCT_OFFSET(struct_type, member) \
- ((gulong) ((gchar*) &((struct_type*) 0)->member))
+ ((glong) ((guint8*) &((struct_type*) 0)->member))
#define G_STRUCT_MEMBER_P(struct_p, struct_offset) \
- ((gpointer) ((gchar*) (struct_p) + (gulong) (struct_offset)))
+ ((gpointer) ((guint8*) (struct_p) + (glong) (struct_offset)))
#define G_STRUCT_MEMBER(member_type, struct_p, struct_offset) \
(*(member_type*) G_STRUCT_MEMBER_P ((struct_p), (struct_offset)))
typedef long glong;
typedef int gint;
typedef gint gboolean;
+typedef gchar* gstring;
typedef unsigned char guchar;
typedef unsigned short gushort;
gpointer data);
typedef void (*GNodeForeachFunc) (GNode *node,
gpointer data);
-typedef gint (*GSearchFunc) (gpointer key,
- gpointer data);
typedef void (*GScannerMsgFunc) (GScanner *scanner,
gchar *message,
gint error);
GSList* g_slist_insert_sorted (GSList *list,
gpointer data,
GCompareFunc func);
+GSList* g_slist_insert_before (GSList *slist,
+ GSList *sibling,
+ gpointer data);
GSList* g_slist_concat (GSList *list1,
GSList *list2);
GSList* g_slist_remove (GSList *list,
GList* g_queue_pop_head_link (GQueue *queue);
GList* g_queue_pop_tail_link (GQueue *queue);
-
/* Hash tables
*/
GHashTable* g_hash_table_new (GHashFunc hash_func,
gpointer g_cache_insert (GCache *cache,
gpointer key);
void g_cache_remove (GCache *cache,
- gpointer value);
+ gconstpointer value);
void g_cache_key_foreach (GCache *cache,
GHFunc func,
gpointer user_data);
gpointer key,
gpointer value);
void g_tree_remove (GTree *tree,
- gpointer key);
+ gconstpointer key);
gpointer g_tree_lookup (GTree *tree,
- gpointer key);
+ gconstpointer key);
void g_tree_traverse (GTree *tree,
GTraverseFunc traverse_func,
GTraverseType traverse_type,
gpointer data);
gpointer g_tree_search (GTree *tree,
- GSearchFunc search_func,
- gpointer data);
+ GCompareFunc search_func,
+ gconstpointer data);
gint g_tree_height (GTree *tree);
gint g_tree_nnodes (GTree *tree);
gchar* g_strdelimit (gchar *string,
const gchar *delimiters,
gchar new_delimiter);
+gchar* g_strcanon (gchar *string,
+ const gchar *valid_chars,
+ gchar subsitutor);
gdouble g_strtod (const gchar *nptr,
gchar **endptr);
gchar* g_strerror (gint errnum);
gint g_strncasecmp (const gchar *s1,
const gchar *s2,
guint n);
-void g_strdown (gchar *string);
-void g_strup (gchar *string);
-void g_strreverse (gchar *string);
+gchar* g_strdown (gchar *string);
+gchar* g_strup (gchar *string);
+gchar* g_strreverse (gchar *string);
/* removes leading spaces */
gchar* g_strchug (gchar *string);
/* removes trailing spaces */
gchar* g_dirname (const gchar *file_name);
gchar* g_get_current_dir (void);
+/* Get the codeset for the current locale */
+gchar * g_get_codeset (void);
+
/* return the environment string for the variable. The returned memory
* must not be freed. */
gchar* g_getenv (const gchar *variable);
GString* g_string_assign (GString *string,
const gchar *rval);
GString* g_string_truncate (GString *string,
- gint len);
+ guint len);
GString* g_string_insert_len (GString *string,
gint pos,
const gchar *val,
/* Character sets */
#define G_CSET_A_2_Z "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
#define G_CSET_a_2_z "abcdefghijklmnopqrstuvwxyz"
+#define G_CSET_DIGITS "0123456789"
#define G_CSET_LATINC "\300\301\302\303\304\305\306"\
"\307\310\311\312\313\314\315\316\317\320"\
"\321\322\323\324\325\326"\
typedef struct _GCond GCond;
typedef struct _GPrivate GPrivate;
typedef struct _GStaticPrivate GStaticPrivate;
+typedef struct _GAsyncQueue GAsyncQueue;
+typedef struct _GThreadPool GThreadPool;
typedef struct _GThreadFunctions GThreadFunctions;
struct _GThreadFunctions
* G_TRYLOCK() respectively.
*/
extern void glib_dummy_decl (void);
-#define G_LOCK_NAME(name) (g__ ## name ## _lock)
+#define G_LOCK_NAME(name) g__ ## name ## _lock
#ifdef G_THREADS_ENABLED
# define G_LOCK_DEFINE_STATIC(name) static G_LOCK_DEFINE (name)
# define G_LOCK_DEFINE(name) \
#name); \
g_static_mutex_unlock (&G_LOCK_NAME (name)); \
}G_STMT_END
-# define G_TRYLOCK(name) G_STMT_START{ \
- g_log (G_LOG_DOMAIN, G_LOG_LEVEL_DEBUG, \
+# define G_TRYLOCK(name) \
+ (g_log (G_LOG_DOMAIN, G_LOG_LEVEL_DEBUG, \
"file %s: line %d (%s): try locking: %s ", \
__FILE__, __LINE__, G_GNUC_PRETTY_FUNCTION, \
- #name); \
- }G_STMT_END, g_static_mutex_trylock (&G_LOCK_NAME (name))
+ #name), g_static_mutex_trylock (&G_LOCK_NAME (name)))
# else /* !G_DEBUG_LOCKS */
# define G_LOCK(name) g_static_mutex_lock (&G_LOCK_NAME (name))
# define G_UNLOCK(name) g_static_mutex_unlock (&G_LOCK_NAME (name))
# define G_TRYLOCK(name) (TRUE)
#endif /* !G_THREADS_ENABLED */
+/* Asyncronous Queues, can be used to communicate between threads
+ */
+
+/* Get a new GAsyncQueue with the ref_count 1 */
+GAsyncQueue* g_async_queue_new (void);
+
+/* Lock and unlock an GAsyncQueue, all functions lock the queue for
+ * themselves, but in certain cirumstances you want to hold the lock longer,
+ * thus you lock the queue, call the *_unlocked functions and unlock it again
+ */
+void g_async_queue_lock (GAsyncQueue *queue);
+void g_async_queue_unlock (GAsyncQueue *queue);
+
+/* Ref and unref the GAsyncQueue. g_async_queue_unref_unlocked makes
+ * no sense, as after the unreffing the Queue might be gone and can't
+ * be unlocked. So you have a function to call, if you don't hold the
+ * lock (g_async_queue_unref) and one to call, when you already hold
+ * the lock (g_async_queue_unref_and_unlock). After that however, you
+ * don't hold the lock anymore and the Queue might in fact be
+ * destroyed, if you unrefed to zero */
+void g_async_queue_ref (GAsyncQueue *queue);
+void g_async_queue_ref_unlocked (GAsyncQueue *queue);
+void g_async_queue_unref (GAsyncQueue *queue);
+void g_async_queue_unref_and_unlock (GAsyncQueue *queue);
+
+/* Push data into the async queue. Must not be NULL */
+void g_async_queue_push (GAsyncQueue *queue,
+ gpointer data);
+void g_async_queue_push_unlocked (GAsyncQueue *queue,
+ gpointer data);
+
+/* Pop data from the async queue, when no data is there, the thread is blocked
+ * until data arrives */
+gpointer g_async_queue_pop (GAsyncQueue *queue);
+gpointer g_async_queue_pop_unlocked (GAsyncQueue *queue);
+
+/* Try to pop data, NULL is returned in case of empty queue */
+gpointer g_async_queue_try_pop (GAsyncQueue *queue);
+gpointer g_async_queue_try_pop_unlocked (GAsyncQueue *queue);
+
+/* Wait for data until at maximum until end_time is reached, NULL is returned
+ * in case of empty queue*/
+gpointer g_async_queue_timed_pop (GAsyncQueue *queue,
+ GTimeVal *end_time);
+gpointer g_async_queue_timed_pop_unlocked (GAsyncQueue *queue,
+ GTimeVal *end_time);
+
+/* Return the length of the queue, negative values mean, that threads
+ * are waiting, positve values mean, that there are entries in the
+ * queue. Actually this function returns the length of the queue minus
+ * the number of waiting threads, g_async_queue_length == 0 could also
+ * mean 'n' entries in the queue and 'n' thread waiting, such can
+ * happen due to locking of the queue or due to scheduling. */
+gint g_async_queue_length (GAsyncQueue *queue);
+gint g_async_queue_length_unlocked (GAsyncQueue *queue);
+
+/* Thread Pools
+ */
+
+/* The real GThreadPool is bigger, so you may only create a thread
+ * pool with the constructor function */
+struct _GThreadPool
+{
+ GFunc thread_func;
+ gulong stack_size;
+ gboolean bound;
+ GThreadPriority priority;
+ gboolean exclusive;
+ gpointer user_data;
+};
+
+/* Get a thread pool with the function thread_func, at most max_threads may
+ * run at a time (max_threads == -1 means no limit), stack_size, bound,
+ * priority like in g_thread_create, exclusive == TRUE means, that the threads
+ * shouldn't be shared and that they will be prestarted (otherwise they are
+ * started, as needed) user_data is the 2nd argument to the thread_func */
+GThreadPool* g_thread_pool_new (GFunc thread_func,
+ gint max_threads,
+ gulong stack_size,
+ gboolean bound,
+ GThreadPriority priority,
+ gboolean exclusive,
+ gpointer user_data);
+
+/* Push new data into the thread pool. This task is assigned to a thread later
+ * (when the maximal number of threads is reached for that pool) or now
+ * (otherwise). If necessary a new thread will be started. The function
+ * returns immediatly */
+void g_thread_pool_push (GThreadPool *pool,
+ gpointer data);
+
+/* Set the number of threads, which can run concurrently for that pool, -1
+ * means no limit. 0 means has the effect, that the pool won't process
+ * requests until the limit is set higher again */
+void g_thread_pool_set_max_threads (GThreadPool *pool,
+ gint max_threads);
+gint g_thread_pool_get_max_threads (GThreadPool *pool);
+
+/* Get the number of threads assigned to that pool. This number doesn't
+ * necessarily represent the number of working threads in that pool */
+guint g_thread_pool_get_num_threads (GThreadPool *pool);
+
+/* Get the number of unprocessed items in the pool */
+guint g_thread_pool_unprocessed (GThreadPool *pool);
+
+/* Free the pool, immediate means, that all unprocessed items in the queue
+ * wont be processed, wait means, that the function doesn't return immediatly,
+ * but after all threads in the pool are ready processing items. immediate
+ * does however not mean, that threads are killed. */
+void g_thread_pool_free (GThreadPool *pool,
+ gboolean immediate,
+ gboolean wait);
+
+/* Set the maximal number of unused threads before threads will be stopped by
+ * GLib, -1 means no limit */
+void g_thread_pool_set_max_unused_threads (gint max_threads);
+gint g_thread_pool_get_max_unused_threads (void);
+guint g_thread_pool_get_num_unused_threads (void);
+
+/* Stop all currently unused threads, but leave the limit untouched */
+void g_thread_pool_stop_unused_threads (void);
+
+#include <gunicode.h>
+
#ifdef __cplusplus
}
#endif /* __cplusplus */
-
#endif /* __G_LIB_H__ */