/* GLIB - Library of useful routines for C programming
- * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
- * Boston, MA 02111-1307, USA.
- */
-
-/*
- * Modified by the GLib Team and others 1997-2000. See the AUTHORS
- * file for a list of people on the GLib Team. See the ChangeLog
- * files for a list of changes. These files are distributed with
- * GLib at ftp://ftp.gtk.org/pub/gtk/.
- */
-
-/*
- * MT safe
- */
-
-#include "config.h"
-
-#include "galias.h"
-#include "glib.h"
-
-
-#ifndef DISABLE_MEM_POOLS
-struct _GAllocator /* from gmem.c */
-{
- gchar *name;
- guint16 n_preallocs;
- guint is_unused : 1;
- guint type : 4;
- GAllocator *last;
- GMemChunk *mem_chunk;
- GSList *free_lists; /* implementation specific */
-};
-
-G_LOCK_DEFINE_STATIC (current_allocator);
-static GAllocator *current_allocator = NULL;
-
-/* HOLDS: current_allocator_lock */
-static void
-g_slist_validate_allocator (GAllocator *allocator)
-{
- g_return_if_fail (allocator != NULL);
- g_return_if_fail (allocator->is_unused == TRUE);
-
- if (allocator->type != G_ALLOCATOR_SLIST)
- {
- allocator->type = G_ALLOCATOR_SLIST;
- if (allocator->mem_chunk)
- {
- g_mem_chunk_destroy (allocator->mem_chunk);
- allocator->mem_chunk = NULL;
- }
- }
-
- if (!allocator->mem_chunk)
- {
- allocator->mem_chunk = g_mem_chunk_new (allocator->name,
- sizeof (GSList),
- sizeof (GSList) * allocator->n_preallocs,
- G_ALLOC_ONLY);
- allocator->free_lists = NULL;
- }
-
- allocator->is_unused = FALSE;
-}
-
-void
-g_slist_push_allocator (GAllocator *allocator)
-{
- G_LOCK (current_allocator);
- g_slist_validate_allocator (allocator);
- allocator->last = current_allocator;
- current_allocator = allocator;
- G_UNLOCK (current_allocator);
-}
-
-void
-g_slist_pop_allocator (void)
-{
- G_LOCK (current_allocator);
- if (current_allocator)
- {
- GAllocator *allocator;
-
- allocator = current_allocator;
- current_allocator = allocator->last;
- allocator->last = NULL;
- allocator->is_unused = TRUE;
- }
- G_UNLOCK (current_allocator);
-}
-
-static inline GSList*
-_g_slist_alloc (void)
-{
- GSList *list;
+ * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ */
+
+ /*
+ * Modified by the GLib Team and others 1997-2000. See the AUTHORS
+ * file for a list of people on the GLib Team. See the ChangeLog
+ * files for a list of changes. These files are distributed with
+ * GLib at ftp://ftp.gtk.org/pub/gtk/.
+ */
+
+ /*
+ * MT safe
+ */
+
+ #include "config.h"
+
+ #include "gslist.h"
+
+ #include "gtestutils.h"
+ #include "gslice.h"
+
+ /**
+ * SECTION:linked_lists_single
+ * @title: Singly-Linked Lists
+ * @short_description: linked lists that can be iterated in one direction
+ *
+ * The #GSList structure and its associated functions provide a
+ * standard singly-linked list data structure.
+ *
+ * Each element in the list contains a piece of data, together with a
+ * pointer which links to the next element in the list. Using this
+ * pointer it is possible to move through the list in one direction
+ * only (unlike the [double-linked lists][glib-Doubly-Linked-Lists],
+ * which allow movement in both directions).
+ *
+ * The data contained in each element can be either integer values, by
+ * using one of the [Type Conversion Macros][glib-Type-Conversion-Macros],
+ * or simply pointers to any type of data.
+ *
+ * List elements are allocated from the [slice allocator][glib-Memory-Slices],
+ * which is more efficient than allocating elements individually.
+ *
+ * Note that most of the #GSList functions expect to be passed a
+ * pointer to the first element in the list. The functions which insert
+ * elements return the new start of the list, which may have changed.
+ *
+ * There is no function to create a #GSList. %NULL is considered to be
+ * the empty list so you simply set a #GSList* to %NULL.
+ *
+ * To add elements, use g_slist_append(), g_slist_prepend(),
+ * g_slist_insert() and g_slist_insert_sorted().
+ *
+ * To remove elements, use g_slist_remove().
+ *
+ * To find elements in the list use g_slist_last(), g_slist_next(),
+ * g_slist_nth(), g_slist_nth_data(), g_slist_find() and
+ * g_slist_find_custom().
+ *
+ * To find the index of an element use g_slist_position() and
+ * g_slist_index().
+ *
+ * To call a function for each element in the list use
+ * g_slist_foreach().
+ *
+ * To free the entire list, use g_slist_free().
+ **/
+
+/**
+ * GSList:
+ * @data: holds the element's data, which can be a pointer to any kind
+ * of data, or any integer value using the
+ * [Type Conversion Macros][glib-Type-Conversion-Macros]
+ * @next: contains the link to the next element in the list.
+ *
+ * The #GSList struct is used for each element in the singly-linked
+ * list.
+ **/
- G_LOCK (current_allocator);
- if (!current_allocator)
- {
- GAllocator *allocator = g_allocator_new ("GLib default GSList allocator",
- 128);
- g_slist_validate_allocator (allocator);
- allocator->last = NULL;
- current_allocator = allocator;
- }
- if (!current_allocator->free_lists)
- {
- list = g_chunk_new (GSList, current_allocator->mem_chunk);
- list->data = NULL;
- }
- else
- {
- if (current_allocator->free_lists->data)
- {
- list = current_allocator->free_lists->data;
- current_allocator->free_lists->data = list->next;
- list->data = NULL;
- }
- else
- {
- list = current_allocator->free_lists;
- current_allocator->free_lists = list->next;
- }
- }
- G_UNLOCK (current_allocator);
-
- list->next = NULL;
+/**
+ * g_slist_next:
+ * @slist: an element in a #GSList.
+ *
+ * A convenience macro to get the next element in a #GSList.
+ *
+ * Returns: the next element, or %NULL if there are no more elements.
+ **/
- return list;
-}
+#define _g_slist_alloc0() g_slice_new0 (GSList)
+#define _g_slist_alloc() g_slice_new (GSList)
+#define _g_slist_free1(slist) g_slice_free (GSList, slist)
+/**
+ * g_slist_alloc:
+ *
+ * Allocates space for one #GSList element. It is called by the
+ * g_slist_append(), g_slist_prepend(), g_slist_insert() and
+ * g_slist_insert_sorted() functions and so is rarely used on its own.
+ *
+ * Returns: a pointer to the newly-allocated #GSList element.
+ **/
GSList*
g_slist_alloc (void)
{
- return _g_slist_alloc ();
+ return _g_slist_alloc0 ();
}
+/**
+ * g_slist_free:
+ * @list: a #GSList
+ *
+ * Frees all of the memory used by a #GSList.
+ * The freed elements are returned to the slice allocator.
+ *
+ * If list elements contain dynamically-allocated memory,
+ * you should either use g_slist_free_full() or free them manually
+ * first.
+ */
void
g_slist_free (GSList *list)
{
- if (list)
- {
- GSList *last_node = list;
-
-#ifdef ENABLE_GC_FRIENDLY
- while (last_node->next)
- {
- last_node->data = NULL;
- last_node = last_node->next;
- }
- last_node->data = NULL;
-#else /* !ENABLE_GC_FRIENDLY */
- list->data = list->next;
-#endif /* ENABLE_GC_FRIENDLY */
-
- G_LOCK (current_allocator);
- last_node->next = current_allocator->free_lists;
- current_allocator->free_lists = list;
- G_UNLOCK (current_allocator);
- }
-}
-
-static inline void
-_g_slist_free_1 (GSList *list)
-{
- if (list)
- {
- list->data = NULL;
- G_LOCK (current_allocator);
- list->next = current_allocator->free_lists;
- current_allocator->free_lists = list;
- G_UNLOCK (current_allocator);
- }
+ g_slice_free_chain (GSList, list, next);
}
+/**
+ * g_slist_free_1:
+ * @list: a #GSList element
+ *
+ * Frees one #GSList element.
+ * It is usually used after g_slist_remove_link().
+ */
+/**
+ * g_slist_free1:
+ *
+ * A macro which does the same as g_slist_free_1().
+ *
+ * Since: 2.10
+ **/
void
g_slist_free_1 (GSList *list)
{
- _g_slist_free_1 (list);
-}
-#else /* DISABLE_MEM_POOLS */
-
-#define _g_slist_alloc g_slist_alloc
-GSList*
-g_slist_alloc (void)
-{
- GSList *list;
-
- list = g_new0 (GSList, 1);
-
- return list;
-}
-
-void
-g_slist_free (GSList *list)
-{
- GSList *last;
-
- while (list)
- {
- last = list;
- list = list->next;
- g_free (last);
- }
+ _g_slist_free1 (list);
}
-#define _g_slist_free_1 g_slist_free_1
+/**
+ * g_slist_free_full:
+ * @list: a pointer to a #GSList
+ * @free_func: the function to be called to free each element's data
+ *
+ * Convenience method, which frees all the memory used by a #GSList, and
+ * calls the specified destroy function on every element's data.
+ *
+ * Since: 2.28
+ **/
void
-g_slist_free_1 (GSList *list)
+g_slist_free_full (GSList *list,
+ GDestroyNotify free_func)
{
- g_free (list);
+ g_slist_foreach (list, (GFunc) free_func, NULL);
+ g_slist_free (list);
}
-#endif
-
+/**
+ * g_slist_append:
+ * @list: a #GSList
+ * @data: the data for the new element
+ *
+ * Adds a new element on to the end of the list.
+ *
+ * The return value is the new start of the list, which may
+ * have changed, so make sure you store the new value.
+ *
+ * Note that g_slist_append() has to traverse the entire list
+ * to find the end, which is inefficient when adding multiple
+ * elements. A common idiom to avoid the inefficiency is to prepend
+ * the elements and reverse the list when all elements have been added.
+ *
+ * |[<!-- language="C" -->
+ * // Notice that these are initialized to the empty list.
+ * GSList *list = NULL, *number_list = NULL;
+ *
+ * // This is a list of strings.
+ * list = g_slist_append (list, "first");
+ * list = g_slist_append (list, "second");
+ *
+ * // This is a list of integers.
+ * number_list = g_slist_append (number_list, GINT_TO_POINTER (27));
+ * number_list = g_slist_append (number_list, GINT_TO_POINTER (14));
+ * ]|
+ *
+ * Returns: the new start of the #GSList
+ */
GSList*
g_slist_append (GSList *list,
- gpointer data)
+ gpointer data)
{
GSList *new_list;
GSList *last;
new_list = _g_slist_alloc ();
new_list->data = data;
+ new_list->next = NULL;
if (list)
{
return list;
}
else
- return new_list;
+ return new_list;
}
+/**
+ * g_slist_prepend:
+ * @list: a #GSList
+ * @data: the data for the new element
+ *
+ * Adds a new element on to the start of the list.
+ *
+ * The return value is the new start of the list, which
+ * may have changed, so make sure you store the new value.
+ *
+ * |[<!-- language="C" -->
+ * // Notice that it is initialized to the empty list.
+ * GSList *list = NULL;
+ * list = g_slist_prepend (list, "last");
+ * list = g_slist_prepend (list, "first");
+ * ]|
+ *
+ * Returns: the new start of the #GSList
+ */
GSList*
g_slist_prepend (GSList *list,
- gpointer data)
+ gpointer data)
{
GSList *new_list;
return new_list;
}
+/**
+ * g_slist_insert:
+ * @list: a #GSList
+ * @data: the data for the new element
+ * @position: the position to insert the element.
+ * If this is negative, or is larger than the number
+ * of elements in the list, the new element is added on
+ * to the end of the list.
+ *
+ * Inserts a new element into the list at the given position.
+ *
+ * Returns: the new start of the #GSList
+ */
GSList*
g_slist_insert (GSList *list,
- gpointer data,
- gint position)
+ gpointer data,
+ gint position)
{
GSList *prev_list;
GSList *tmp_list;
new_list->data = data;
if (!list)
- return new_list;
+ {
+ new_list->next = NULL;
+ return new_list;
+ }
prev_list = NULL;
tmp_list = list;
tmp_list = tmp_list->next;
}
- if (prev_list)
- {
- new_list->next = prev_list->next;
- prev_list->next = new_list;
- }
- else
- {
- new_list->next = list;
- list = new_list;
- }
+ new_list->next = prev_list->next;
+ prev_list->next = new_list;
return list;
}
+/**
+ * g_slist_insert_before:
+ * @slist: a #GSList
+ * @sibling: node to insert @data before
+ * @data: data to put in the newly-inserted node
+ *
+ * Inserts a node before @sibling containing @data.
+ *
+ * Returns: the new head of the list.
+ */
GSList*
g_slist_insert_before (GSList *slist,
- GSList *sibling,
- gpointer data)
+ GSList *sibling,
+ gpointer data)
{
if (!slist)
{
- slist = g_slist_alloc ();
+ slist = _g_slist_alloc ();
slist->data = data;
+ slist->next = NULL;
g_return_val_if_fail (sibling == NULL, slist);
return slist;
}
GSList *node, *last = NULL;
for (node = slist; node; last = node, node = last->next)
- if (node == sibling)
- break;
+ if (node == sibling)
+ break;
if (!last)
- {
- node = g_slist_alloc ();
- node->data = data;
- node->next = slist;
+ {
+ node = _g_slist_alloc ();
+ node->data = data;
+ node->next = slist;
- return node;
- }
+ return node;
+ }
else
- {
- node = g_slist_alloc ();
- node->data = data;
- node->next = last->next;
- last->next = node;
-
- return slist;
- }
+ {
+ node = _g_slist_alloc ();
+ node->data = data;
+ node->next = last->next;
+ last->next = node;
+
+ return slist;
+ }
}
}
+/**
+ * g_slist_concat:
+ * @list1: a #GSList
+ * @list2: the #GSList to add to the end of the first #GSList
+ *
+ * Adds the second #GSList onto the end of the first #GSList.
+ * Note that the elements of the second #GSList are not copied.
+ * They are used directly.
+ *
+ * Returns: the start of the new #GSList
+ */
GSList *
g_slist_concat (GSList *list1, GSList *list2)
{
if (list2)
{
if (list1)
- g_slist_last (list1)->next = list2;
+ g_slist_last (list1)->next = list2;
else
- list1 = list2;
+ list1 = list2;
}
return list1;
}
+/**
+ * g_slist_remove:
+ * @list: a #GSList
+ * @data: the data of the element to remove
+ *
+ * Removes an element from a #GSList.
+ * If two elements contain the same data, only the first is removed.
+ * If none of the elements contain the data, the #GSList is unchanged.
+ *
+ * Returns: the new start of the #GSList
+ */
GSList*
g_slist_remove (GSList *list,
- gconstpointer data)
+ gconstpointer data)
{
GSList *tmp, *prev = NULL;
while (tmp)
{
if (tmp->data == data)
- {
- if (prev)
- prev->next = tmp->next;
- else
- list = tmp->next;
-
- g_slist_free_1 (tmp);
- break;
- }
+ {
+ if (prev)
+ prev->next = tmp->next;
+ else
+ list = tmp->next;
+
+ g_slist_free_1 (tmp);
+ break;
+ }
prev = tmp;
tmp = prev->next;
}
return list;
}
+/**
+ * g_slist_remove_all:
+ * @list: a #GSList
+ * @data: data to remove
+ *
+ * Removes all list nodes with data equal to @data.
+ * Returns the new head of the list. Contrast with
+ * g_slist_remove() which removes only the first node
+ * matching the given data.
+ *
+ * Returns: new head of @list
+ */
GSList*
g_slist_remove_all (GSList *list,
- gconstpointer data)
+ gconstpointer data)
{
GSList *tmp, *prev = NULL;
while (tmp)
{
if (tmp->data == data)
- {
- GSList *next = tmp->next;
-
- if (prev)
- prev->next = next;
- else
- list = next;
-
- g_slist_free_1 (tmp);
- tmp = next;
- }
+ {
+ GSList *next = tmp->next;
+
+ if (prev)
+ prev->next = next;
+ else
+ list = next;
+
+ g_slist_free_1 (tmp);
+ tmp = next;
+ }
else
- {
- prev = tmp;
- tmp = prev->next;
- }
+ {
+ prev = tmp;
+ tmp = prev->next;
+ }
}
return list;
static inline GSList*
_g_slist_remove_link (GSList *list,
- GSList *link)
+ GSList *link)
{
GSList *tmp;
GSList *prev;
while (tmp)
{
if (tmp == link)
- {
- if (prev)
- prev->next = tmp->next;
- if (list == tmp)
- list = list->next;
+ {
+ if (prev)
+ prev->next = tmp->next;
+ if (list == tmp)
+ list = list->next;
- tmp->next = NULL;
- break;
- }
+ tmp->next = NULL;
+ break;
+ }
prev = tmp;
tmp = tmp->next;
return list;
}
-GSList*
+/**
+ * g_slist_remove_link:
+ * @list: a #GSList
+ * @link_: an element in the #GSList
+ *
+ * Removes an element from a #GSList, without
+ * freeing the element. The removed element's next
+ * link is set to %NULL, so that it becomes a
+ * self-contained list with one element.
+ *
+ * Removing arbitrary nodes from a singly-linked list
+ * requires time that is proportional to the length of the list
+ * (ie. O(n)). If you find yourself using g_slist_remove_link()
+ * frequently, you should consider a different data structure,
+ * such as the doubly-linked #GList.
+ *
+ * Returns: the new start of the #GSList, without the element
+ */
+GSList*
g_slist_remove_link (GSList *list,
- GSList *link)
+ GSList *link_)
{
- return _g_slist_remove_link (list, link);
+ return _g_slist_remove_link (list, link_);
}
+/**
+ * g_slist_delete_link:
+ * @list: a #GSList
+ * @link_: node to delete
+ *
+ * Removes the node link_ from the list and frees it.
+ * Compare this to g_slist_remove_link() which removes the node
+ * without freeing it.
+ *
+ * Removing arbitrary nodes from a singly-linked list requires time
+ * that is proportional to the length of the list (ie. O(n)). If you
+ * find yourself using g_slist_delete_link() frequently, you should
+ * consider a different data structure, such as the doubly-linked
+ * #GList.
+ *
+ * Returns: the new head of @list
+ */
GSList*
g_slist_delete_link (GSList *list,
- GSList *link)
+ GSList *link_)
{
- list = _g_slist_remove_link (list, link);
- _g_slist_free_1 (link);
+ list = _g_slist_remove_link (list, link_);
+ _g_slist_free1 (link_);
return list;
}
+/**
+ * g_slist_copy:
+ * @list: a #GSList
+ *
+ * Copies a #GSList.
+ *
+ * Note that this is a "shallow" copy. If the list elements
+ * consist of pointers to data, the pointers are copied but
+ * the actual data isn't. See g_slist_copy_deep() if you need
+ * to copy the data as well.
+ *
+ * Returns: a copy of @list
+ */
GSList*
g_slist_copy (GSList *list)
{
+ return g_slist_copy_deep (list, NULL, NULL);
+}
+
+/**
+ * g_slist_copy_deep:
+ * @list: a #GSList
+ * @func: a copy function used to copy every element in the list
+ * @user_data: user data passed to the copy function @func, or #NULL
+ *
+ * Makes a full (deep) copy of a #GSList.
+ *
+ * In contrast with g_slist_copy(), this function uses @func to make a copy of
+ * each list element, in addition to copying the list container itself.
+ *
+ * @func, as a #GCopyFunc, takes two arguments, the data to be copied and a user
+ * pointer. It's safe to pass #NULL as user_data, if the copy function takes only
+ * one argument.
+ *
+ * For instance, if @list holds a list of GObjects, you can do:
+ * |[<!-- language="C" -->
+ * another_list = g_slist_copy_deep (list, (GCopyFunc) g_object_ref, NULL);
+ * ]|
+ *
+ * And, to entirely free the new list, you could do:
+ * |[<!-- language="C" -->
+ * g_slist_free_full (another_list, g_object_unref);
+ * ]|
+ *
+ * Returns: a full copy of @list, use #g_slist_free_full to free it
+ *
+ * Since: 2.34
+ */
+GSList*
+g_slist_copy_deep (GSList *list, GCopyFunc func, gpointer user_data)
+{
GSList *new_list = NULL;
if (list)
GSList *last;
new_list = _g_slist_alloc ();
- new_list->data = list->data;
+ if (func)
+ new_list->data = func (list->data, user_data);
+ else
+ new_list->data = list->data;
last = new_list;
list = list->next;
while (list)
- {
- last->next = _g_slist_alloc ();
- last = last->next;
- last->data = list->data;
- list = list->next;
- }
+ {
+ last->next = _g_slist_alloc ();
+ last = last->next;
+ if (func)
+ last->data = func (list->data, user_data);
+ else
+ last->data = list->data;
+ list = list->next;
+ }
+ last->next = NULL;
}
return new_list;
}
+/**
+ * g_slist_reverse:
+ * @list: a #GSList
+ *
+ * Reverses a #GSList.
+ *
+ * Returns: the start of the reversed #GSList
+ */
GSList*
g_slist_reverse (GSList *list)
{
GSList *prev = NULL;
-
+
while (list)
{
GSList *next = list->next;
list->next = prev;
-
+
prev = list;
list = next;
}
-
+
return prev;
}
+/**
+ * g_slist_nth:
+ * @list: a #GSList
+ * @n: the position of the element, counting from 0
+ *
+ * Gets the element at the given position in a #GSList.
+ *
+ * Returns: the element, or %NULL if the position is off
+ * the end of the #GSList
+ */
GSList*
g_slist_nth (GSList *list,
- guint n)
+ guint n)
{
while (n-- > 0 && list)
list = list->next;
return list;
}
+/**
+ * g_slist_nth_data:
+ * @list: a #GSList
+ * @n: the position of the element
+ *
+ * Gets the data of the element at the given position.
+ *
+ * Returns: the element's data, or %NULL if the position
+ * is off the end of the #GSList
+ */
gpointer
g_slist_nth_data (GSList *list,
- guint n)
+ guint n)
{
while (n-- > 0 && list)
list = list->next;
return list ? list->data : NULL;
}
+/**
+ * g_slist_find:
+ * @list: a #GSList
+ * @data: the element data to find
+ *
+ * Finds the element in a #GSList which
+ * contains the given data.
+ *
+ * Returns: the found #GSList element,
+ * or %NULL if it is not found
+ */
GSList*
g_slist_find (GSList *list,
- gconstpointer data)
+ gconstpointer data)
{
while (list)
{
if (list->data == data)
- break;
+ break;
list = list->next;
}
return list;
}
+
+/**
+ * g_slist_find_custom:
+ * @list: a #GSList
+ * @data: user data passed to the function
+ * @func: the function to call for each element.
+ * It should return 0 when the desired element is found
+ *
+ * Finds an element in a #GSList, using a supplied function to
+ * find the desired element. It iterates over the list, calling
+ * the given function which should return 0 when the desired
+ * element is found. The function takes two #gconstpointer arguments,
+ * the #GSList element's data as the first argument and the
+ * given user data.
+ *
+ * Returns: the found #GSList element, or %NULL if it is not found
+ */
GSList*
g_slist_find_custom (GSList *list,
- gconstpointer data,
- GCompareFunc func)
+ gconstpointer data,
+ GCompareFunc func)
{
g_return_val_if_fail (func != NULL, list);
while (list)
{
if (! func (list->data, data))
- return list;
+ return list;
list = list->next;
}
return NULL;
}
+/**
+ * g_slist_position:
+ * @list: a #GSList
+ * @llink: an element in the #GSList
+ *
+ * Gets the position of the given element
+ * in the #GSList (starting from 0).
+ *
+ * Returns: the position of the element in the #GSList,
+ * or -1 if the element is not found
+ */
gint
g_slist_position (GSList *list,
- GSList *link)
+ GSList *llink)
{
gint i;
i = 0;
while (list)
{
- if (list == link)
- return i;
+ if (list == llink)
+ return i;
i++;
list = list->next;
}
return -1;
}
+/**
+ * g_slist_index:
+ * @list: a #GSList
+ * @data: the data to find
+ *
+ * Gets the position of the element containing
+ * the given data (starting from 0).
+ *
+ * Returns: the index of the element containing the data,
+ * or -1 if the data is not found
+ */
gint
g_slist_index (GSList *list,
- gconstpointer data)
+ gconstpointer data)
{
gint i;
while (list)
{
if (list->data == data)
- return i;
+ return i;
i++;
list = list->next;
}
return -1;
}
+/**
+ * g_slist_last:
+ * @list: a #GSList
+ *
+ * Gets the last element in a #GSList.
+ *
+ * This function iterates over the whole list.
+ *
+ * Returns: the last element in the #GSList,
+ * or %NULL if the #GSList has no elements
+ */
GSList*
g_slist_last (GSList *list)
{
if (list)
{
while (list->next)
- list = list->next;
+ list = list->next;
}
return list;
}
+/**
+ * g_slist_length:
+ * @list: a #GSList
+ *
+ * Gets the number of elements in a #GSList.
+ *
+ * This function iterates over the whole list to
+ * count its elements.
+ *
+ * Returns: the number of elements in the #GSList
+ */
guint
g_slist_length (GSList *list)
{
return length;
}
+/**
+ * g_slist_foreach:
+ * @list: a #GSList
+ * @func: the function to call with each element's data
+ * @user_data: user data to pass to the function
+ *
+ * Calls a function for each element of a #GSList.
+ */
void
g_slist_foreach (GSList *list,
- GFunc func,
- gpointer user_data)
+ GFunc func,
+ gpointer user_data)
{
while (list)
{
}
}
-GSList*
-g_slist_insert_sorted (GSList *list,
- gpointer data,
- GCompareFunc func)
+static GSList*
+g_slist_insert_sorted_real (GSList *list,
+ gpointer data,
+ GFunc func,
+ gpointer user_data)
{
GSList *tmp_list = list;
GSList *prev_list = NULL;
GSList *new_list;
gint cmp;
-
+
g_return_val_if_fail (func != NULL, list);
if (!list)
{
new_list = _g_slist_alloc ();
new_list->data = data;
+ new_list->next = NULL;
return new_list;
}
-
- cmp = (*func) (data, tmp_list->data);
-
+
+ cmp = ((GCompareDataFunc) func) (data, tmp_list->data, user_data);
+
while ((tmp_list->next) && (cmp > 0))
{
prev_list = tmp_list;
tmp_list = tmp_list->next;
- cmp = (*func) (data, tmp_list->data);
+
+ cmp = ((GCompareDataFunc) func) (data, tmp_list->data, user_data);
}
new_list = _g_slist_alloc ();
if ((!tmp_list->next) && (cmp > 0))
{
tmp_list->next = new_list;
+ new_list->next = NULL;
return list;
}
-
+
if (prev_list)
{
prev_list->next = new_list;
}
}
+/**
+ * g_slist_insert_sorted:
+ * @list: a #GSList
+ * @data: the data for the new element
+ * @func: the function to compare elements in the list.
+ * It should return a number > 0 if the first parameter
+ * comes after the second parameter in the sort order.
+ *
+ * Inserts a new element into the list, using the given
+ * comparison function to determine its position.
+ *
+ * Returns: the new start of the #GSList
+ */
+GSList*
+g_slist_insert_sorted (GSList *list,
+ gpointer data,
+ GCompareFunc func)
+{
+ return g_slist_insert_sorted_real (list, data, (GFunc) func, NULL);
+}
+
+/**
+ * g_slist_insert_sorted_with_data:
+ * @list: a #GSList
+ * @data: the data for the new element
+ * @func: the function to compare elements in the list.
+ * It should return a number > 0 if the first parameter
+ * comes after the second parameter in the sort order.
+ * @user_data: data to pass to comparison function
+ *
+ * Inserts a new element into the list, using the given
+ * comparison function to determine its position.
+ *
+ * Returns: the new start of the #GSList
+ *
+ * Since: 2.10
+ */
+GSList*
+g_slist_insert_sorted_with_data (GSList *list,
+ gpointer data,
+ GCompareDataFunc func,
+ gpointer user_data)
+{
+ return g_slist_insert_sorted_real (list, data, (GFunc) func, user_data);
+}
+
static GSList *
-g_slist_sort_merge (GSList *l1,
- GSList *l2,
- GFunc compare_func,
- gboolean use_data,
- gpointer user_data)
+g_slist_sort_merge (GSList *l1,
+ GSList *l2,
+ GFunc compare_func,
+ gpointer user_data)
{
GSList list, *l;
gint cmp;
while (l1 && l2)
{
- if (use_data)
- cmp = ((GCompareDataFunc) compare_func) (l1->data, l2->data, user_data);
- else
- cmp = ((GCompareFunc) compare_func) (l1->data, l2->data);
+ cmp = ((GCompareDataFunc) compare_func) (l1->data, l2->data, user_data);
if (cmp <= 0)
{
- l=l->next=l1;
- l1=l1->next;
- }
- else
- {
- l=l->next=l2;
- l2=l2->next;
+ l=l->next=l1;
+ l1=l1->next;
+ }
+ else
+ {
+ l=l->next=l2;
+ l2=l2->next;
}
}
l->next= l1 ? l1 : l2;
-
+
return list.next;
}
static GSList *
g_slist_sort_real (GSList *list,
- GFunc compare_func,
- gboolean use_data,
- gpointer user_data)
+ GFunc compare_func,
+ gpointer user_data)
{
GSList *l1, *l2;
- if (!list)
+ if (!list)
return NULL;
- if (!list->next)
+ if (!list->next)
return list;
- l1 = list;
+ l1 = list;
l2 = list->next;
while ((l2 = l2->next) != NULL)
{
- if ((l2 = l2->next) == NULL)
- break;
+ if ((l2 = l2->next) == NULL)
+ break;
l1=l1->next;
}
- l2 = l1->next;
+ l2 = l1->next;
l1->next = NULL;
- return g_slist_sort_merge (g_slist_sort_real (list, compare_func, use_data, user_data),
- g_slist_sort_real (l2, compare_func, use_data, user_data),
- compare_func,
- use_data,
- user_data);
+ return g_slist_sort_merge (g_slist_sort_real (list, compare_func, user_data),
+ g_slist_sort_real (l2, compare_func, user_data),
+ compare_func,
+ user_data);
}
+/**
+ * g_slist_sort:
+ * @list: a #GSList
+ * @compare_func: the comparison function used to sort the #GSList.
+ * This function is passed the data from 2 elements of the #GSList
+ * and should return 0 if they are equal, a negative value if the
+ * first element comes before the second, or a positive value if
+ * the first element comes after the second.
+ *
+ * Sorts a #GSList using the given comparison function.
+ *
+ * Returns: the start of the sorted #GSList
+ */
GSList *
g_slist_sort (GSList *list,
- GCompareFunc compare_func)
+ GCompareFunc compare_func)
{
- return g_slist_sort_real (list, (GFunc) compare_func, FALSE, NULL);
+ return g_slist_sort_real (list, (GFunc) compare_func, NULL);
}
+/**
+ * g_slist_sort_with_data:
+ * @list: a #GSList
+ * @compare_func: comparison function
+ * @user_data: data to pass to comparison function
+ *
+ * Like g_slist_sort(), but the sort function accepts a user data argument.
+ *
+ * Returns: new head of the list
+ */
GSList *
g_slist_sort_with_data (GSList *list,
- GCompareDataFunc compare_func,
- gpointer user_data)
+ GCompareDataFunc compare_func,
+ gpointer user_data)
{
- return g_slist_sort_real (list, (GFunc) compare_func, TRUE, user_data);
+ return g_slist_sort_real (list, (GFunc) compare_func, user_data);
}