* events you are interested in on the #GIOChannel, and provide a
* function to be called whenever these events occur.
*
- * #GIOChannel instances are created with an initial reference count of
- * 1. g_io_channel_ref() and g_io_channel_unref() can be used to
+ * #GIOChannel instances are created with an initial reference count of 1.
+ * g_io_channel_ref() and g_io_channel_unref() can be used to
* increment or decrement the reference count respectively. When the
* reference count falls to 0, the #GIOChannel is freed. (Though it
* isn't closed automatically, unless it was created using