#include "gsimpleasyncresult.h"
#include "gsocketaddress.h"
-#include "gioalias.h"
G_DEFINE_TYPE (GWin32Resolver, g_win32_resolver, G_TYPE_THREADED_RESOLVER)
g_source_attach (source, g_main_context_get_thread_default ());
return source;
}
-
-#define __G_WIN32_RESOLVER_C__
-#include "gioaliasdef.c"