* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General
- * Public License along with this library; if not, write to the
- * Free Software Foundation, Inc., 59 Temple Place, Suite 330,
- * Boston, MA 02111-1307, USA.
+ * Public License along with this library; if not, see <http://www.gnu.org/licenses/>.
*
* Authors: Ryan Lortie <desrt@desrt.ca>
* Alexander Larsson <alexl@redhat.com>
* SECTION:gthreadedsocketservice
* @title: GThreadedSocketService
* @short_description: A threaded GSocketService
+ * @include: gio/gio.h
* @see_also: #GSocketService.
*
* A #GThreadedSocketService is a simple subclass of #GSocketService
* that handles incoming connections by creating a worker thread and
- * dispatching the connection to it by emitting the ::run signal in
- * the new thread.
+ * dispatching the connection to it by emitting the
+ * #GThreadedSocketService::run signal in the new thread.
*
* The signal handler may perform blocking IO and need not return
* until the connection is closed.
*
* The service is implemented using a thread pool, so there is a
- * limited amount of threads availible to serve incomming requests.
+ * limited amount of threads available to serve incoming requests.
* The service automatically stops the #GSocketService from accepting
* new connections when all threads are busy.
*
- * As with #GSocketService, you may connect to #GThreadedSocketService:run,
+ * As with #GSocketService, you may connect to #GThreadedSocketService::run,
* or subclass and override the default handler.
*/
#include "gthreadedsocketservice.h"
#include "glibintl.h"
-#include "gio-marshal.h"
-
+struct _GThreadedSocketServicePrivate
+{
+ GThreadPool *thread_pool;
+ int max_threads;
+ gint job_count;
+};
static guint g_threaded_socket_service_run_signal;
-G_DEFINE_TYPE (GThreadedSocketService,
- g_threaded_socket_service,
- G_TYPE_SOCKET_SERVICE);
+G_DEFINE_TYPE_WITH_PRIVATE (GThreadedSocketService,
+ g_threaded_socket_service,
+ G_TYPE_SOCKET_SERVICE)
enum
{
PROP_MAX_THREADS
};
-
G_LOCK_DEFINE_STATIC(job_count);
-struct _GThreadedSocketServicePrivate
-{
- GThreadPool *thread_pool;
- int max_threads;
- gint job_count;
-};
-
typedef struct
{
GThreadedSocketService *service;
static void
g_threaded_socket_service_init (GThreadedSocketService *service)
{
- service->priv = G_TYPE_INSTANCE_GET_PRIVATE (service,
- G_TYPE_THREADED_SOCKET_SERVICE,
- GThreadedSocketServicePrivate);
+ service->priv = g_threaded_socket_service_get_instance_private (service);
service->priv->max_threads = 10;
}
GObjectClass *gobject_class = G_OBJECT_CLASS (class);
GSocketServiceClass *ss_class = &class->parent_class;
- g_type_class_add_private (class, sizeof (GThreadedSocketServicePrivate));
-
gobject_class->constructed = g_threaded_socket_service_constructed;
gobject_class->finalize = g_threaded_socket_service_finalize;
gobject_class->set_property = g_threaded_socket_service_set_property;
* @connection and may perform blocking IO. The signal handler need
* not return until the connection is closed.
*
- * Returns: %TRUE to stope further signal handlers from being called
+ * Returns: %TRUE to stop further signal handlers from being called
*/
g_threaded_socket_service_run_signal =
g_signal_new ("run", G_TYPE_FROM_CLASS (class), G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (GThreadedSocketServiceClass, run),
g_signal_accumulator_true_handled, NULL,
- _gio_marshal_BOOLEAN__OBJECT_OBJECT, G_TYPE_BOOLEAN,
+ NULL, G_TYPE_BOOLEAN,
2, G_TYPE_SOCKET_CONNECTION, G_TYPE_OBJECT);
g_object_class_install_property (gobject_class, PROP_MAX_THREADS,
* handling incoming clients, -1 means no limit
*
* Creates a new #GThreadedSocketService with no listeners. Listeners
- * must be added with g_socket_service_add_listeners().
+ * must be added with one of the #GSocketListener "add" methods.
*
* Returns: a new #GSocketService.
*