* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General
- * Public License along with this library; if not, write to the
- * Free Software Foundation, Inc., 59 Temple Place, Suite 330,
- * Boston, MA 02111-1307, USA.
+ * Public License along with this library; if not, see <http://www.gnu.org/licenses/>.
*
* Authors: Ryan Lortie <desrt@desrt.ca>
* Alexander Larsson <alexl@redhat.com>
*/
/**
- * SECTION: gthreadedsocketservice
+ * SECTION:gthreadedsocketservice
* @title: GThreadedSocketService
- * @short_description: a threaded #GSocketService
+ * @short_description: A threaded GSocketService
+ * @include: gio/gio.h
* @see_also: #GSocketService.
*
* A #GThreadedSocketService is a simple subclass of #GSocketService
* that handles incoming connections by creating a worker thread and
- * dispatching the connection to it by emitting the ::run signal in
- * the new thread.
+ * dispatching the connection to it by emitting the
+ * #GThreadedSocketService::run signal in the new thread.
*
* The signal handler may perform blocking IO and need not return
* until the connection is closed.
*
* The service is implemented using a thread pool, so there is a
- * limited amount of threads availible to serve incomming requests.
+ * limited amount of threads available to serve incoming requests.
* The service automatically stops the #GSocketService from accepting
* new connections when all threads are busy.
*
- * As with #GSocketService, you may connect to ::run, or subclass and
- * override the default handler.
+ * As with #GSocketService, you may connect to #GThreadedSocketService::run,
+ * or subclass and override the default handler.
*/
#include "config.h"
#include "gsocketconnection.h"
#include "gthreadedsocketservice.h"
-
-#include "gio-marshal.h"
-
-#include "gioalias.h"
-
-static guint g_threaded_socket_service_run_signal;
-
-G_DEFINE_TYPE (GThreadedSocketService,
- g_threaded_socket_service,
- G_TYPE_SOCKET_SERVICE);
-
-G_LOCK_DEFINE_STATIC(job_count);
+#include "glibintl.h"
struct _GThreadedSocketServicePrivate
{
gint job_count;
};
+static guint g_threaded_socket_service_run_signal;
+
+G_DEFINE_TYPE_WITH_PRIVATE (GThreadedSocketService,
+ g_threaded_socket_service,
+ G_TYPE_SOCKET_SERVICE)
+
+enum
+{
+ PROP_0,
+ PROP_MAX_THREADS
+};
+
+G_LOCK_DEFINE_STATIC(job_count);
+
typedef struct
{
- GThreadedSocketService *service;
GSocketConnection *connection;
GObject *source_object;
} GThreadedSocketServiceData;
GThreadedSocketServiceData *data = _data;
gboolean result;
- g_signal_emit (data->service, g_threaded_socket_service_run_signal,
+ g_signal_emit (threaded, g_threaded_socket_service_run_signal,
0, data->connection, data->source_object, &result);
- g_object_unref (data->service);
g_object_unref (data->connection);
if (data->source_object)
g_object_unref (data->source_object);
if (threaded->priv->job_count-- == threaded->priv->max_threads)
g_socket_service_start (G_SOCKET_SERVICE (threaded));
G_UNLOCK (job_count);
+
+ g_object_unref (threaded);
}
static gboolean
threaded = G_THREADED_SOCKET_SERVICE (service);
data = g_slice_new (GThreadedSocketServiceData);
- data->service = g_object_ref (service);
+
+ /* Ref the socket service for the thread */
+ g_object_ref (service);
+
data->connection = g_object_ref (connection);
if (source_object)
data->source_object = g_object_ref (source_object);
static void
g_threaded_socket_service_init (GThreadedSocketService *service)
{
- service->priv = G_TYPE_INSTANCE_GET_PRIVATE (service,
- G_TYPE_THREADED_SOCKET_SERVICE,
- GThreadedSocketServicePrivate);
+ service->priv = g_threaded_socket_service_get_instance_private (service);
service->priv->max_threads = 10;
}
{
GThreadedSocketService *service = G_THREADED_SOCKET_SERVICE (object);
- g_object_unref (service->priv->thread_pool);
+ g_thread_pool_free (service->priv->thread_pool, FALSE, FALSE);
G_OBJECT_CLASS (g_threaded_socket_service_parent_class)
->finalize (object);
}
+static void
+g_threaded_socket_service_get_property (GObject *object,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ GThreadedSocketService *service = G_THREADED_SOCKET_SERVICE (object);
+
+ switch (prop_id)
+ {
+ case PROP_MAX_THREADS:
+ g_value_set_int (value, service->priv->max_threads);
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ }
+}
+
+static void
+g_threaded_socket_service_set_property (GObject *object,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ GThreadedSocketService *service = G_THREADED_SOCKET_SERVICE (object);
+
+ switch (prop_id)
+ {
+ case PROP_MAX_THREADS:
+ service->priv->max_threads = g_value_get_int (value);
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ }
+}
+
static void
g_threaded_socket_service_class_init (GThreadedSocketServiceClass *class)
GObjectClass *gobject_class = G_OBJECT_CLASS (class);
GSocketServiceClass *ss_class = &class->parent_class;
- g_type_class_add_private (class, sizeof (GThreadedSocketServicePrivate));
-
gobject_class->constructed = g_threaded_socket_service_constructed;
gobject_class->finalize = g_threaded_socket_service_finalize;
+ gobject_class->set_property = g_threaded_socket_service_set_property;
+ gobject_class->get_property = g_threaded_socket_service_get_property;
ss_class->incoming = g_threaded_socket_service_incoming;
* @service: the #GThreadedSocketService.
* @connection: a new #GSocketConnection object.
* @source_object: the source_object passed to g_socket_listener_add_address().
- * @returns: %TRUE if @connection has been handled.
*
* The ::run signal is emitted in a worker thread in response to an
- * incoming connection. This thread is dedicated to handling
- * @connection and may perform blocking IO. The signal handler need
+ * incoming connection. This thread is dedicated to handling
+ * @connection and may perform blocking IO. The signal handler need
* not return until the connection is closed.
*
- * If %TRUE is returned then no other handlers are called.
- **/
+ * Returns: %TRUE to stop further signal handlers from being called
+ */
g_threaded_socket_service_run_signal =
g_signal_new ("run", G_TYPE_FROM_CLASS (class), G_SIGNAL_RUN_LAST,
- G_STRUCT_OFFSET (GThreadedSocketServiceClass, run),
- g_signal_accumulator_true_handled, NULL,
- _gio_marshal_BOOLEAN__OBJECT_OBJECT, G_TYPE_BOOLEAN,
- 2, G_TYPE_SOCKET_CONNECTION, G_TYPE_OBJECT);
+ G_STRUCT_OFFSET (GThreadedSocketServiceClass, run),
+ g_signal_accumulator_true_handled, NULL,
+ NULL, G_TYPE_BOOLEAN,
+ 2, G_TYPE_SOCKET_CONNECTION, G_TYPE_OBJECT);
+
+ g_object_class_install_property (gobject_class, PROP_MAX_THREADS,
+ g_param_spec_int ("max-threads",
+ P_("Max threads"),
+ P_("The max number of threads handling clients for this service"),
+ -1,
+ G_MAXINT,
+ 10,
+ G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
}
/**
* g_threaded_socket_service_new:
- * @returns: a new #GSocketService.
* @max_threads: the maximal number of threads to execute concurrently
- * handling incomming clients, -1 means no limit
+ * handling incoming clients, -1 means no limit
*
- * Creates a new #GThreadedSocketService with no listeners. Listeners
- * must be added with g_socket_service_add_listeners().
- **/
+ * Creates a new #GThreadedSocketService with no listeners. Listeners
+ * must be added with one of the #GSocketListener "add" methods.
+ *
+ * Returns: a new #GSocketService.
+ *
+ * Since: 2.22
+ */
GSocketService *
g_threaded_socket_service_new (int max_threads)
{
- return g_object_new (G_TYPE_THREADED_SOCKET_SERVICE, NULL);
+ return g_object_new (G_TYPE_THREADED_SOCKET_SERVICE,
+ "max-threads", max_threads,
+ NULL);
}
-
-#define __G_THREADED_SOCKET_SERVICE_C__
-#include "gioaliasdef.c"