g_socket_set_blocking (data->current_socket, TRUE);
connection = g_socket_connection_factory_create_connection (data->current_socket);
+ g_object_unref (data->current_socket);
g_simple_async_result_set_op_res_gpointer (data->result,
connection,
g_object_unref);
g_simple_async_result_complete (data->result);
g_object_unref (data->result);
+ g_object_unref (data->enumerator);
+ g_slice_free (GSocketClientAsyncConnectData, data);
}