* @socket: a #GSocket.
*
* Returns the underlying OS socket object. On unix this
- * is a socket file descriptor, and on windows this is
+ * is a socket file descriptor, and on Windows this is
* a Winsock2 SOCKET handle. This may be useful for
* doing platform specific or otherwise unusual operations
* on the socket.
if (!check_socket (socket, error))
return FALSE;
- /* SO_REUSEADDR on windows means something else and is not what we want.
+ /* SO_REUSEADDR on Windows means something else and is not what we want.
It always allows the unix variant of SO_REUSEADDR anyway */
#ifndef G_OS_WIN32
{
if (num_messages != 0)
{
g_set_error_literal (error, G_IO_ERROR, G_IO_ERROR_NOT_SUPPORTED,
- _("GSocketControlMessage not supported on windows"));
+ _("GSocketControlMessage not supported on Windows"));
return -1;
}