#include "gioerror.h"
#include "gioenums.h"
#include "gioerror.h"
+#include "gio-marshal.h"
#include "gnetworkingprivate.h"
#include "gsocketaddress.h"
#include "gsocketcontrolmessage.h"
+#include "gcredentials.h"
#include "glibintl.h"
-
/**
* SECTION:gsocket
* @short_description: Low-level socket object
gint listen_backlog;
guint timeout;
GError *construct_error;
+ GSocketAddress *remote_address;
guint inited : 1;
guint blocking : 1;
guint keepalive : 1;
guint connected : 1;
guint listening : 1;
guint timed_out : 1;
+ guint connect_pending : 1;
#ifdef G_OS_WIN32
WSAEVENT event;
int current_events;
{
case G_SOCKET_FAMILY_IPV4:
case G_SOCKET_FAMILY_IPV6:
+ socket->priv->family = address.ss_family;
+ switch (socket->priv->type)
+ {
+ case G_SOCKET_TYPE_STREAM:
+ socket->priv->protocol = G_SOCKET_PROTOCOL_TCP;
+ break;
+
+ case G_SOCKET_TYPE_DATAGRAM:
+ socket->priv->protocol = G_SOCKET_PROTOCOL_UDP;
+ break;
+
+ case G_SOCKET_TYPE_SEQPACKET:
+ socket->priv->protocol = G_SOCKET_PROTOCOL_SCTP;
+ break;
+
+ default:
+ break;
+ }
+ break;
+
case G_SOCKET_FAMILY_UNIX:
- socket->priv->family = address.ss_family;
- break;
+ socket->priv->family = G_SOCKET_FAMILY_UNIX;
+ socket->priv->protocol = G_SOCKET_PROTOCOL_DEFAULT;
+ break;
default:
- socket->priv->family = G_SOCKET_FAMILY_INVALID;
- break;
+ socket->priv->family = G_SOCKET_FAMILY_INVALID;
+ break;
}
if (socket->priv->family != G_SOCKET_FAMILY_INVALID)
!socket->priv->closed)
g_socket_close (socket, NULL);
+ if (socket->priv->remote_address)
+ g_object_unref (socket->priv->remote_address);
+
#ifdef G_OS_WIN32
if (socket->priv->event != WSA_INVALID_EVENT)
{
/* Make sure winsock has been initialized */
type = g_inet_address_get_type ();
+ (type); /* To avoid -Wunused-but-set-variable */
#ifdef SIGPIPE
/* There is no portable, thread-safe way to avoid having the process
* useful if the socket has been bound to a local address,
* either explicitly or implicitly when connecting.
*
- * Returns: a #GSocketAddress or %NULL on error.
+ * Returns: (transfer full): a #GSocketAddress or %NULL on error.
* Free the returned object with g_object_unref().
*
* Since: 2.22
* Try to get the remove address of a connected socket. This is only
* useful for connection oriented sockets that have been connected.
*
- * Returns: a #GSocketAddress or %NULL on error.
+ * Returns: (transfer full): a #GSocketAddress or %NULL on error.
* Free the returned object with g_object_unref().
*
* Since: 2.22
g_return_val_if_fail (G_IS_SOCKET (socket), NULL);
- if (getpeername (socket->priv->fd, (struct sockaddr *) &buffer, &len) < 0)
+ if (socket->priv->connect_pending)
{
- int errsv = get_socket_errno ();
- g_set_error (error, G_IO_ERROR, socket_io_error_from_errno (errsv),
- _("could not get remote address: %s"), socket_strerror (errsv));
- return NULL;
+ if (!g_socket_check_connect_result (socket, error))
+ return NULL;
+ else
+ socket->priv->connect_pending = FALSE;
}
- return g_socket_address_new_from_native (&buffer, len);
+ if (!socket->priv->remote_address)
+ {
+ if (getpeername (socket->priv->fd, (struct sockaddr *) &buffer, &len) < 0)
+ {
+ int errsv = get_socket_errno ();
+ g_set_error (error, G_IO_ERROR, socket_io_error_from_errno (errsv),
+ _("could not get remote address: %s"), socket_strerror (errsv));
+ return NULL;
+ }
+
+ socket->priv->remote_address = g_socket_address_new_from_native (&buffer, len);
+ }
+
+ return g_object_ref (socket->priv->remote_address);
}
/**
/**
* g_socket_accept:
* @socket: a #GSocket.
- * @cancellable: a %GCancellable or %NULL
+ * @cancellable: (allow-none): a %GCancellable or %NULL
* @error: #GError for error reporting, or %NULL to ignore.
*
* Accept incoming connections on a connection-based socket. This removes
* or return %G_IO_ERROR_WOULD_BLOCK if non-blocking I/O is enabled.
* To be notified of an incoming connection, wait for the %G_IO_IN condition.
*
- * Returns: a new #GSocket, or %NULL on error.
+ * Returns: (transfer full): a new #GSocket, or %NULL on error.
* Free the returned object with g_object_unref().
*
* Since: 2.22
* g_socket_connect:
* @socket: a #GSocket.
* @address: a #GSocketAddress specifying the remote address.
- * @cancellable: a %GCancellable or %NULL
+ * @cancellable: (allow-none): a %GCancellable or %NULL
* @error: #GError for error reporting, or %NULL to ignore.
*
* Connect the socket to the specified remote address.
if (!g_socket_address_to_native (address, &buffer, sizeof buffer, error))
return FALSE;
+ if (socket->priv->remote_address)
+ g_object_unref (socket->priv->remote_address);
+ socket->priv->remote_address = g_object_ref (address);
+
while (1)
{
if (connect (socket->priv->fd, (struct sockaddr *) &buffer,
g_prefix_error (error, _("Error connecting: "));
}
else
- g_set_error_literal (error, G_IO_ERROR, G_IO_ERROR_PENDING,
- _("Connection in progress"));
+ {
+ g_set_error_literal (error, G_IO_ERROR, G_IO_ERROR_PENDING,
+ _("Connection in progress"));
+ socket->priv->connect_pending = TRUE;
+ }
}
else
g_set_error (error, G_IO_ERROR,
{
g_set_error_literal (error, G_IO_ERROR, socket_io_error_from_errno (value),
socket_strerror (value));
+ if (socket->priv->remote_address)
+ {
+ g_object_unref (socket->priv->remote_address);
+ socket->priv->remote_address = NULL;
+ }
return FALSE;
}
return TRUE;
* @buffer: a buffer to read data into (which should be at least @size
* bytes long).
* @size: the number of bytes you want to read from the socket
- * @cancellable: a %GCancellable or %NULL
+ * @cancellable: (allow-none): a %GCancellable or %NULL
* @error: #GError for error reporting, or %NULL to ignore.
*
* Receive data (up to @size bytes) from a socket. This is mainly used by
GCancellable *cancellable,
GError **error)
{
+ return g_socket_receive_with_blocking (socket, buffer, size,
+ socket->priv->blocking,
+ cancellable, error);
+}
+
+/**
+ * g_socket_receive_with_blocking:
+ * @socket: a #GSocket
+ * @buffer: a buffer to read data into (which should be at least @size
+ * bytes long).
+ * @size: the number of bytes you want to read from the socket
+ * @blocking: whether to do blocking or non-blocking I/O
+ * @cancellable: (allow-none): a %GCancellable or %NULL
+ * @error: #GError for error reporting, or %NULL to ignore.
+ *
+ * This behaves exactly the same as g_socket_receive(), except that
+ * the choice of blocking or non-blocking behavior is determined by
+ * the @blocking argument rather than by @socket's properties.
+ *
+ * Returns: Number of bytes read, or -1 on error
+ *
+ * Since: 2.26
+ */
+gssize
+g_socket_receive_with_blocking (GSocket *socket,
+ gchar *buffer,
+ gsize size,
+ gboolean blocking,
+ GCancellable *cancellable,
+ GError **error)
+{
gssize ret;
g_return_val_if_fail (G_IS_SOCKET (socket) && buffer != NULL, FALSE);
while (1)
{
- if (socket->priv->blocking &&
+ if (blocking &&
!g_socket_condition_wait (socket,
G_IO_IN, cancellable, error))
return -1;
if (errsv == EINTR)
continue;
- if (socket->priv->blocking)
+ if (blocking)
{
#ifdef WSAEWOULDBLOCK
if (errsv == WSAEWOULDBLOCK)
* @buffer: a buffer to read data into (which should be at least @size
* bytes long).
* @size: the number of bytes you want to read from the socket
- * @cancellable: a %GCancellable or %NULL
+ * @cancellable: (allow-none): a %GCancellable or %NULL
* @error: #GError for error reporting, or %NULL to ignore.
*
* Receive data (up to @size bytes) from a socket.
/**
* g_socket_send:
* @socket: a #GSocket
- * @buffer: the buffer containing the data to send.
+ * @buffer: (array length=size): the buffer containing the data to send.
* @size: the number of bytes to send
- * @cancellable: a %GCancellable or %NULL
+ * @cancellable: (allow-none): a %GCancellable or %NULL
* @error: #GError for error reporting, or %NULL to ignore.
*
* Tries to send @size bytes from @buffer on the socket. This is
GCancellable *cancellable,
GError **error)
{
+ return g_socket_send_with_blocking (socket, buffer, size,
+ socket->priv->blocking,
+ cancellable, error);
+}
+
+/**
+ * g_socket_send_with_blocking:
+ * @socket: a #GSocket
+ * @buffer: (array length=size): the buffer containing the data to send.
+ * @size: the number of bytes to send
+ * @blocking: whether to do blocking or non-blocking I/O
+ * @cancellable: (allow-none): a %GCancellable or %NULL
+ * @error: #GError for error reporting, or %NULL to ignore.
+ *
+ * This behaves exactly the same as g_socket_send(), except that
+ * the choice of blocking or non-blocking behavior is determined by
+ * the @blocking argument rather than by @socket's properties.
+ *
+ * Returns: Number of bytes written (which may be less than @size), or -1
+ * on error
+ *
+ * Since: 2.26
+ */
+gssize
+g_socket_send_with_blocking (GSocket *socket,
+ const gchar *buffer,
+ gsize size,
+ gboolean blocking,
+ GCancellable *cancellable,
+ GError **error)
+{
gssize ret;
g_return_val_if_fail (G_IS_SOCKET (socket) && buffer != NULL, FALSE);
while (1)
{
- if (socket->priv->blocking &&
+ if (blocking &&
!g_socket_condition_wait (socket,
G_IO_OUT, cancellable, error))
return -1;
win32_unset_event_mask (socket, FD_WRITE);
#endif
- if (socket->priv->blocking)
+ if (blocking)
{
#ifdef WSAEWOULDBLOCK
if (errsv == WSAEWOULDBLOCK)
* g_socket_send_to:
* @socket: a #GSocket
* @address: a #GSocketAddress, or %NULL
- * @buffer: the buffer containing the data to send.
+ * @buffer: (array length=size): the buffer containing the data to send.
* @size: the number of bytes to send
- * @cancellable: a %GCancellable or %NULL
+ * @cancellable: (allow-none): a %GCancellable or %NULL
* @error: #GError for error reporting, or %NULL to ignore.
*
* Tries to send @size bytes from @buffer to @address. If @address is
socket->priv->connected = FALSE;
socket->priv->closed = TRUE;
+ if (socket->priv->remote_address)
+ {
+ g_object_unref (socket->priv->remote_address);
+ socket->priv->remote_address = NULL;
+ }
return TRUE;
}
GIOCondition condition;
GCancellable *cancellable;
GPollFD cancel_pollfd;
- GTimeVal timeout_time;
+ gint64 timeout_time;
} GSocketSource;
static gboolean
if (g_cancellable_is_cancelled (socket_source->cancellable))
return TRUE;
- if (socket_source->timeout_time.tv_sec)
+ if (socket_source->timeout_time)
{
- GTimeVal now;
+ gint64 now;
- g_source_get_current_time (source, &now);
- *timeout = ((socket_source->timeout_time.tv_sec - now.tv_sec) * 1000 +
- (socket_source->timeout_time.tv_usec - now.tv_usec) / 1000);
+ now = g_source_get_time (source);
+ /* Round up to ensure that we don't try again too early */
+ *timeout = (socket_source->timeout_time - now + 999) / 1000;
if (*timeout < 0)
- {
- socket_source->socket->priv->timed_out = TRUE;
- socket_source->pollfd.revents = socket_source->condition & (G_IO_IN | G_IO_OUT);
- return TRUE;
- }
+ {
+ socket_source->socket->priv->timed_out = TRUE;
+ socket_source->pollfd.revents = socket_source->condition & (G_IO_IN | G_IO_OUT);
+ *timeout = 0;
+ return TRUE;
+ }
}
else
*timeout = -1;
GSocketSourceFunc func = (GSocketSourceFunc)callback;
GSocketSource *socket_source = (GSocketSource *)source;
+#ifdef G_OS_WIN32
+ socket_source->pollfd.revents = update_condition (socket_source->socket);
+#endif
+
return (*func) (socket_source->socket,
socket_source->pollfd.revents & socket_source->condition,
user_data);
}
}
+static gboolean
+socket_source_closure_callback (GSocket *socket,
+ GIOCondition condition,
+ gpointer data)
+{
+ GClosure *closure = data;
+
+ GValue params[2] = { { 0, }, { 0, } };
+ GValue result_value = { 0, };
+ gboolean result;
+
+ g_value_init (&result_value, G_TYPE_BOOLEAN);
+
+ g_value_init (¶ms[0], G_TYPE_SOCKET);
+ g_value_set_object (¶ms[0], socket);
+ g_value_init (¶ms[1], G_TYPE_IO_CONDITION);
+ g_value_set_flags (¶ms[1], condition);
+
+ g_closure_invoke (closure, &result_value, 2, params, NULL);
+
+ result = g_value_get_boolean (&result_value);
+ g_value_unset (&result_value);
+ g_value_unset (¶ms[0]);
+ g_value_unset (¶ms[1]);
+
+ return result;
+}
+
static GSourceFuncs socket_source_funcs =
{
socket_source_prepare,
socket_source_check,
socket_source_dispatch,
- socket_source_finalize
+ socket_source_finalize,
+ (GSourceFunc)socket_source_closure_callback,
+ (GSourceDummyMarshal)_gio_marshal_BOOLEAN__FLAGS,
};
static GSource *
g_source_add_poll (source, &socket_source->pollfd);
if (socket->priv->timeout)
- {
- g_get_current_time (&socket_source->timeout_time);
- socket_source->timeout_time.tv_sec += socket->priv->timeout;
- }
+ socket_source->timeout_time = g_get_monotonic_time () +
+ socket->priv->timeout * 1000000;
+
else
- {
- socket_source->timeout_time.tv_sec = 0;
- socket_source->timeout_time.tv_usec = 0;
- }
+ socket_source->timeout_time = 0;
return source;
}
/**
- * g_socket_create_source:
+ * g_socket_create_source: (skip)
* @socket: a #GSocket
* @condition: a #GIOCondition mask to monitor
- * @cancellable: a %GCancellable or %NULL
+ * @cancellable: (allow-none): a %GCancellable or %NULL
*
* Creates a %GSource that can be attached to a %GMainContext to monitor
* for the availibility of the specified @condition on the socket.
* marked as having had a timeout, and so the next #GSocket I/O method
* you call will then fail with a %G_IO_ERROR_TIMED_OUT.
*
- * Returns: a newly allocated %GSource, free with g_source_unref().
+ * Returns: (transfer full): a newly allocated %GSource, free with g_source_unref().
*
* Since: 2.22
*/
* g_socket_condition_wait:
* @socket: a #GSocket
* @condition: a #GIOCondition mask to wait for
- * @cancellable: a #GCancellable, or %NULL
+ * @cancellable: (allow-none): a #GCancellable, or %NULL
* @error: a #GError pointer, or %NULL
*
* Waits for @condition to become true on @socket. When the condition
* g_socket_send_message:
* @socket: a #GSocket
* @address: a #GSocketAddress, or %NULL
- * @vectors: an array of #GOutputVector structs
+ * @vectors: (array length=num_vectors): an array of #GOutputVector structs
* @num_vectors: the number of elements in @vectors, or -1
- * @messages: a pointer to an array of #GSocketControlMessages, or
- * %NULL.
+ * @messages: (array length=num_messages) (allow-none): a pointer to an
+ * array of #GSocketControlMessages, or %NULL.
* @num_messages: number of elements in @messages, or -1.
* @flags: an int containing #GSocketMsgFlags flags
- * @cancellable: a %GCancellable or %NULL
+ * @cancellable: (allow-none): a %GCancellable or %NULL
* @error: #GError for error reporting, or %NULL to ignore.
*
* Send data to @address on @socket. This is the most complicated and
struct msghdr msg;
gssize result;
+ msg.msg_flags = 0;
+
/* name */
if (address)
{
for (i = 0; i < num_messages; i++)
msg.msg_controllen += CMSG_SPACE (g_socket_control_message_get_size (messages[i]));
- msg.msg_control = g_alloca (msg.msg_controllen);
+ if (msg.msg_controllen == 0)
+ msg.msg_control = NULL;
+ else
+ {
+ msg.msg_control = g_alloca (msg.msg_controllen);
+ memset (msg.msg_control, '\0', msg.msg_controllen);
+ }
cmsg = CMSG_FIRSTHDR (&msg);
for (i = 0; i < num_messages; i++)
* g_socket_receive_message:
* @socket: a #GSocket
* @address: a pointer to a #GSocketAddress pointer, or %NULL
- * @vectors: an array of #GInputVector structs
+ * @vectors: (array length=num_vectors): an array of #GInputVector structs
* @num_vectors: the number of elements in @vectors, or -1
- * @messages: a pointer which may be filled with an array of
- * #GSocketControlMessages, or %NULL
+ * @messages: (array length=num_messages) (allow-none): a pointer which
+ * may be filled with an array of #GSocketControlMessages, or %NULL
* @num_messages: a pointer which will be filled with the number of
* elements in @messages, or %NULL
* @flags: a pointer to an int containing #GSocketMsgFlags flags
- * @cancellable: a %GCancellable or %NULL
+ * @cancellable: (allow-none): a %GCancellable or %NULL
* @error: a #GError pointer, or %NULL
*
* Receive data from a socket. This is the most complicated and
/* decode control messages */
{
GPtrArray *my_messages = NULL;
- const gchar *scm_pointer;
struct cmsghdr *cmsg;
- gsize scm_size;
-
- scm_pointer = (const gchar *) msg.msg_control;
- scm_size = msg.msg_controllen;
for (cmsg = CMSG_FIRSTHDR (&msg); cmsg; cmsg = CMSG_NXTHDR (&msg, cmsg))
{
}
#endif
}
+
+/**
+ * g_socket_get_credentials:
+ * @socket: a #GSocket.
+ * @error: #GError for error reporting, or %NULL to ignore.
+ *
+ * Returns the credentials of the foreign process connected to this
+ * socket, if any (e.g. it is only supported for %G_SOCKET_FAMILY_UNIX
+ * sockets).
+ *
+ * If this operation isn't supported on the OS, the method fails with
+ * the %G_IO_ERROR_NOT_SUPPORTED error. On Linux this is implemented
+ * by reading the %SO_PEERCRED option on the underlying socket.
+ *
+ * Other ways to obtain credentials from a foreign peer includes the
+ * #GUnixCredentialsMessage type and
+ * g_unix_connection_send_credentials() /
+ * g_unix_connection_receive_credentials() functions.
+ *
+ * Returns: (transfer full): %NULL if @error is set, otherwise a #GCredentials object
+ * that must be freed with g_object_unref().
+ *
+ * Since: 2.26
+ */
+GCredentials *
+g_socket_get_credentials (GSocket *socket,
+ GError **error)
+{
+ GCredentials *ret;
+
+ g_return_val_if_fail (G_IS_SOCKET (socket), NULL);
+ g_return_val_if_fail (error == NULL || *error == NULL, NULL);
+
+ ret = NULL;
+
+#ifdef __linux__
+ {
+ struct ucred native_creds;
+ socklen_t optlen;
+ optlen = sizeof (struct ucred);
+ if (getsockopt (socket->priv->fd,
+ SOL_SOCKET,
+ SO_PEERCRED,
+ (void *)&native_creds,
+ &optlen) != 0)
+ {
+ int errsv = get_socket_errno ();
+ g_set_error (error,
+ G_IO_ERROR,
+ socket_io_error_from_errno (errsv),
+ _("Unable to get pending error: %s"),
+ socket_strerror (errsv));
+ }
+ else
+ {
+ ret = g_credentials_new ();
+ g_credentials_set_native (ret,
+ G_CREDENTIALS_TYPE_LINUX_UCRED,
+ &native_creds);
+ }
+ }
+#else
+ g_set_error_literal (error,
+ G_IO_ERROR,
+ G_IO_ERROR_NOT_SUPPORTED,
+ _("g_socket_get_credentials not implemented for this OS"));
+#endif
+
+ return ret;
+}