* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General
- * Public License along with this library; if not, write to the
- * Free Software Foundation, Inc., 59 Temple Place, Suite 330,
- * Boston, MA 02111-1307, USA.
+ * Public License along with this library; if not, see <http://www.gnu.org/licenses/>.
*
* Authors: Christian Kellner <gicmo@gnome.org>
* Samuel Cormier-Iijima <sciyoshi@gmail.com>
# include <sys/filio.h>
#endif
-#ifdef HAVE_SYS_UIO_H
+#ifdef G_OS_UNIX
#include <sys/uio.h>
#endif
#include "gsocketaddress.h"
#include "gsocketcontrolmessage.h"
#include "gcredentials.h"
+#include "gcredentialsprivate.h"
#include "glibintl.h"
/**
* SECTION:gsocket
* @short_description: Low-level socket object
* @include: gio/gio.h
- * @see_also: #GInitable, <link linkend="gio-gnetworking.h">gnetworking.h</link>
+ * @see_also: #GInitable, [<gnetworking.h>][gio-gnetworking.h]
*
* A #GSocket is a low-level networking primitive. It is a more or less
* direct mapping of the BSD socket API in a portable GObject based API.
* reasons. For instance, on Windows a socket is always seen as writable
* until a write returns %G_IO_ERROR_WOULD_BLOCK.
*
- * #GSocket<!-- -->s can be either connection oriented or datagram based.
+ * #GSockets can be either connection oriented or datagram based.
* For connection oriented types you must first establish a connection by
* either connecting to an address or accepting a connection from another
* address. For connectionless socket types the target/source address is
* account the fact that your program will not automatically be killed
* if it tries to write to %stdout after it has been closed.
*
+ * Like most other APIs in GLib, #GSocket is not inherently thread safe. To use
+ * a #GSocket concurrently from multiple threads, you must implement your own
+ * locking.
+ *
* Since: 2.22
*/
int current_errors;
int selected_events;
GList *requested_conditions; /* list of requested GIOCondition * */
+ GMutex win32_source_lock;
#endif
struct {
static GIOErrorEnum
socket_io_error_from_errno (int err)
{
-#ifndef G_OS_WIN32
- return g_io_error_from_errno (err);
+#ifdef G_OS_WIN32
+ return g_io_error_from_win32_error (err);
#else
- switch (err)
- {
- case WSAEADDRINUSE:
- return G_IO_ERROR_ADDRESS_IN_USE;
- case WSAEWOULDBLOCK:
- return G_IO_ERROR_WOULD_BLOCK;
- case WSAEACCES:
- return G_IO_ERROR_PERMISSION_DENIED;
- case WSA_INVALID_HANDLE:
- case WSA_INVALID_PARAMETER:
- case WSAEBADF:
- case WSAENOTSOCK:
- return G_IO_ERROR_INVALID_ARGUMENT;
- case WSAEPROTONOSUPPORT:
- return G_IO_ERROR_NOT_SUPPORTED;
- case WSAECANCELLED:
- return G_IO_ERROR_CANCELLED;
- case WSAESOCKTNOSUPPORT:
- case WSAEOPNOTSUPP:
- case WSAEPFNOSUPPORT:
- case WSAEAFNOSUPPORT:
- return G_IO_ERROR_NOT_SUPPORTED;
- default:
- return G_IO_ERROR_FAILED;
- }
+ return g_io_error_from_errno (err);
#endif
}
recv (sockfd, (gpointer)buf, len, flags)
#endif
-static void
-set_fd_nonblocking (int fd)
-{
-#ifndef G_OS_WIN32
- GError *error = NULL;
-#else
- gulong arg;
-#endif
-
-#ifndef G_OS_WIN32
- if (!g_unix_set_fd_nonblocking (fd, TRUE, &error))
- {
- g_warning ("Error setting socket nonblocking: %s", error->message);
- g_clear_error (&error);
- }
-#else
- arg = TRUE;
-
- if (ioctlsocket (fd, FIONBIO, &arg) == SOCKET_ERROR)
- {
- int errsv = get_socket_errno ();
- g_warning ("Error setting socket status flags: %s", socket_strerror (errsv));
- }
-#endif
-}
-
static gboolean
check_socket (GSocket *socket,
GError **error)
return FALSE;
}
+ return TRUE;
+}
+
+static gboolean
+check_timeout (GSocket *socket,
+ GError **error)
+{
if (socket->priv->timed_out)
{
socket->priv->timed_out = FALSE;
return fd;
/* It's possible that libc has SOCK_CLOEXEC but the kernel does not */
- if (fd < 0 && errno == EINVAL)
+ if (fd < 0 && (errno == EINVAL || errno == EPROTOTYPE))
#endif
fd = socket (domain, type, protocol);
socket->priv->protocol,
&socket->priv->construct_error);
- /* Always use native nonblocking sockets, as
- windows sets sockets to nonblocking automatically
- in certain operations. This way we make things work
- the same on all platforms */
if (socket->priv->fd != -1)
- set_fd_nonblocking (socket->priv->fd);
+ {
+#ifndef G_OS_WIN32
+ GError *error = NULL;
+#else
+ gulong arg;
+#endif
+
+ /* Always use native nonblocking sockets, as Windows sets sockets to
+ * nonblocking automatically in certain operations. This way we make
+ * things work the same on all platforms.
+ */
+#ifndef G_OS_WIN32
+ if (!g_unix_set_fd_nonblocking (socket->priv->fd, TRUE, &error))
+ {
+ g_warning ("Error setting socket nonblocking: %s", error->message);
+ g_clear_error (&error);
+ }
+#else
+ arg = TRUE;
+
+ if (ioctlsocket (socket->priv->fd, FIONBIO, &arg) == SOCKET_ERROR)
+ {
+ int errsv = get_socket_errno ();
+ g_warning ("Error setting socket status flags: %s", socket_strerror (errsv));
+ }
+#endif
+
+#ifdef SO_NOSIGPIPE
+ /* See note about SIGPIPE below. */
+ g_socket_set_option (socket, SOL_SOCKET, SO_NOSIGPIPE, TRUE, NULL);
+#endif
+ }
}
static void
}
g_assert (socket->priv->requested_conditions == NULL);
+ g_mutex_clear (&socket->priv->win32_source_lock);
#endif
for (i = 0; i < RECV_ADDR_CACHE_SIZE; i++)
/* There is no portable, thread-safe way to avoid having the process
* be killed by SIGPIPE when calling send() or sendmsg(), so we are
* forced to simply ignore the signal process-wide.
+ *
+ * Even if we ignore it though, gdb will still stop if the app
+ * receives a SIGPIPE, which can be confusing and annoying. So when
+ * possible, we also use MSG_NOSIGNAL / SO_NOSIGPIPE elsewhere to
+ * prevent the signal from occurring at all.
*/
signal (SIGPIPE, SIG_IGN);
#endif
socket->priv->construct_error = NULL;
#ifdef G_OS_WIN32
socket->priv->event = WSA_INVALID_EVENT;
+ g_mutex_init (&socket->priv->win32_source_lock);
#endif
}
* used to initiate connections, though this is not normally required.
*
* If @socket is a TCP socket, then @allow_reuse controls the setting
- * of the <literal>SO_REUSEADDR</literal> socket option; normally it
- * should be %TRUE for server sockets (sockets that you will
- * eventually call g_socket_accept() on), and %FALSE for client
- * sockets. (Failing to set this flag on a server socket may cause
- * g_socket_bind() to return %G_IO_ERROR_ADDRESS_IN_USE if the server
- * program is stopped and then immediately restarted.)
+ * of the `SO_REUSEADDR` socket option; normally it should be %TRUE for
+ * server sockets (sockets that you will eventually call
+ * g_socket_accept() on), and %FALSE for client sockets. (Failing to
+ * set this flag on a server socket may cause g_socket_bind() to return
+ * %G_IO_ERROR_ADDRESS_IN_USE if the server program is stopped and then
+ * immediately restarted.)
*
* If @socket is a UDP socket, then @allow_reuse determines whether or
* not other UDP sockets can be bound to the same address at the same
return TRUE;
}
+#if !defined(HAVE_IF_NAMETOINDEX) && defined(G_OS_WIN32)
+static guint
+if_nametoindex (const gchar *iface)
+{
+ PIP_ADAPTER_ADDRESSES addresses = NULL, p;
+ gulong addresses_len = 0;
+ guint idx = 0;
+ DWORD res;
+
+ res = GetAdaptersAddresses (AF_UNSPEC, 0, NULL, NULL, &addresses_len);
+ if (res != NO_ERROR && res != ERROR_BUFFER_OVERFLOW)
+ {
+ if (res == ERROR_NO_DATA)
+ errno = ENXIO;
+ else
+ errno = EINVAL;
+ return 0;
+ }
+
+ addresses = g_malloc (addresses_len);
+ res = GetAdaptersAddresses (AF_UNSPEC, 0, NULL, addresses, &addresses_len);
+
+ if (res != NO_ERROR)
+ {
+ g_free (addresses);
+ if (res == ERROR_NO_DATA)
+ errno = ENXIO;
+ else
+ errno = EINVAL;
+ return 0;
+ }
+
+ p = addresses;
+ while (p)
+ {
+ if (strcmp (p->AdapterName, iface) == 0)
+ {
+ idx = p->IfIndex;
+ break;
+ }
+ p = p->Next;
+ }
+
+ if (p == NULL)
+ errno = ENXIO;
+
+ g_free (addresses);
+
+ return idx;
+}
+
+#define HAVE_IF_NAMETOINDEX 1
+#endif
+
static gboolean
g_socket_multicast_group_operation (GSocket *socket,
GInetAddress *group,
mc_req.imr_ifindex = if_nametoindex (iface);
else
mc_req.imr_ifindex = 0; /* Pick any. */
+#elif defined(G_OS_WIN32)
+ if (iface)
+ mc_req.imr_interface.s_addr = g_htonl (if_nametoindex (iface));
+ else
+ mc_req.imr_interface.s_addr = g_htonl (INADDR_ANY);
#else
mc_req.imr_interface.s_addr = g_htonl (INADDR_ANY);
#endif
if (!check_socket (socket, error))
return NULL;
+ if (!check_timeout (socket, error))
+ return NULL;
+
while (TRUE)
{
if (socket->priv->blocking &&
if (!check_socket (socket, error))
return FALSE;
+ if (!check_timeout (socket, error))
+ return FALSE;
+
if (!g_socket_get_option (socket, SOL_SOCKET, SO_ERROR, &value, error))
{
g_prefix_error (error, _("Unable to get pending error: "));
*
* Get the amount of data pending in the OS input buffer.
*
+ * If @socket is a UDP or SCTP socket, this will return the size of
+ * just the next packet, even if additional packets are buffered after
+ * that one.
+ *
+ * Note that on Windows, this function is rather inefficient in the
+ * UDP case, and so if you know any plausible upper bound on the size
+ * of the incoming packet, it is better to just do a
+ * g_socket_receive() with a buffer of that size, rather than calling
+ * g_socket_get_available_bytes() first and then doing a receive of
+ * exactly the right size.
+ *
* Returns: the number of bytes that can be read from the socket
- * without blocking or -1 on error.
+ * without blocking or truncating, or -1 on error.
*
* Since: 2.32
*/
gssize
g_socket_get_available_bytes (GSocket *socket)
{
- gulong avail = 0;
+#ifdef G_OS_WIN32
+ const gint bufsize = 64 * 1024;
+ static guchar *buf = NULL;
+ u_long avail;
+#else
+ gint avail;
+#endif
g_return_val_if_fail (G_IS_SOCKET (socket), -1);
-#ifndef G_OS_WIN32
+#if defined (SO_NREAD)
+ if (!g_socket_get_option (socket, SOL_SOCKET, SO_NREAD, &avail, NULL))
+ return -1;
+#elif !defined (G_OS_WIN32)
if (ioctl (socket->priv->fd, FIONREAD, &avail) < 0)
- return -1;
+ avail = -1;
#else
- if (ioctlsocket (socket->priv->fd, FIONREAD, &avail) == SOCKET_ERROR)
- return -1;
+ if (socket->priv->type == G_SOCKET_TYPE_DATAGRAM)
+ {
+ if (G_UNLIKELY (g_once_init_enter (&buf)))
+ g_once_init_leave (&buf, g_malloc (bufsize));
+
+ avail = recv (socket->priv->fd, buf, bufsize, MSG_PEEK);
+ if (avail == -1 && get_socket_errno () == WSAEWOULDBLOCK)
+ avail = 0;
+ }
+ else
+ {
+ if (ioctlsocket (socket->priv->fd, FIONREAD, &avail) < 0)
+ avail = -1;
+ }
#endif
return avail;
if (!check_socket (socket, error))
return -1;
+ if (!check_timeout (socket, error))
+ return -1;
+
if (g_cancellable_set_error_if_cancelled (cancellable, error))
return -1;
error);
}
-/* Although we ignore SIGPIPE, gdb will still stop if the app receives
- * one, which can be confusing and annoying. So if possible, we want
- * to suppress the signal entirely.
- */
+/* See the comment about SIGPIPE above. */
#ifdef MSG_NOSIGNAL
#define G_SOCKET_DEFAULT_SEND_FLAGS MSG_NOSIGNAL
#else
if (!check_socket (socket, error))
return -1;
+ if (!check_timeout (socket, error))
+ return -1;
+
if (g_cancellable_set_error_if_cancelled (cancellable, error))
return -1;
add_condition_watch (GSocket *socket,
GIOCondition *condition)
{
+ g_mutex_lock (&socket->priv->win32_source_lock);
g_assert (g_list_find (socket->priv->requested_conditions, condition) == NULL);
socket->priv->requested_conditions =
g_list_prepend (socket->priv->requested_conditions, condition);
update_select_events (socket);
+ g_mutex_unlock (&socket->priv->win32_source_lock);
}
static void
remove_condition_watch (GSocket *socket,
GIOCondition *condition)
{
+ g_mutex_lock (&socket->priv->win32_source_lock);
g_assert (g_list_find (socket->priv->requested_conditions, condition) != NULL);
socket->priv->requested_conditions =
g_list_remove (socket->priv->requested_conditions, condition);
update_select_events (socket);
+ g_mutex_unlock (&socket->priv->win32_source_lock);
}
static GIOCondition
typedef struct {
GSource source;
+#ifdef G_OS_WIN32
GPollFD pollfd;
+#else
+ gpointer fd_tag;
+#endif
GSocket *socket;
GIOCondition condition;
- GCancellable *cancellable;
- GPollFD cancel_pollfd;
- gint64 timeout_time;
} GSocketSource;
+#ifdef G_OS_WIN32
static gboolean
-socket_source_prepare (GSource *source,
- gint *timeout)
+socket_source_prepare_win32 (GSource *source,
+ gint *timeout)
{
GSocketSource *socket_source = (GSocketSource *)source;
- if (g_cancellable_is_cancelled (socket_source->cancellable))
- return TRUE;
-
- if (socket_source->timeout_time)
- {
- gint64 now;
+ *timeout = -1;
- now = g_source_get_time (source);
- /* Round up to ensure that we don't try again too early */
- *timeout = (socket_source->timeout_time - now + 999) / 1000;
- if (*timeout < 0)
- {
- socket_source->socket->priv->timed_out = TRUE;
- *timeout = 0;
- return TRUE;
- }
- }
- else
- *timeout = -1;
-
-#ifdef G_OS_WIN32
- socket_source->pollfd.revents = update_condition (socket_source->socket);
-#endif
-
- if ((socket_source->condition & socket_source->pollfd.revents) != 0)
- return TRUE;
-
- return FALSE;
+ return (update_condition (socket_source->socket) & socket_source->condition) != 0;
}
static gboolean
-socket_source_check (GSource *source)
+socket_source_check_win32 (GSource *source)
{
int timeout;
- return socket_source_prepare (source, &timeout);
+ return socket_source_prepare_win32 (source, &timeout);
}
+#endif
static gboolean
socket_source_dispatch (GSource *source,
GSocketSourceFunc func = (GSocketSourceFunc)callback;
GSocketSource *socket_source = (GSocketSource *)source;
GSocket *socket = socket_source->socket;
+ gint64 timeout;
+ guint events;
gboolean ret;
#ifdef G_OS_WIN32
- socket_source->pollfd.revents = update_condition (socket_source->socket);
+ events = update_condition (socket_source->socket);
+#else
+ events = g_source_query_unix_fd (source, socket_source->fd_tag);
#endif
- if (socket_source->socket->priv->timed_out)
- socket_source->pollfd.revents |= socket_source->condition & (G_IO_IN | G_IO_OUT);
- ret = (*func) (socket,
- socket_source->pollfd.revents & socket_source->condition,
- user_data);
+ timeout = g_source_get_ready_time (source);
+ if (timeout >= 0 && timeout < g_source_get_time (source))
+ {
+ socket->priv->timed_out = TRUE;
+ events |= (G_IO_IN | G_IO_OUT);
+ }
- if (socket->priv->timeout)
- socket_source->timeout_time = g_get_monotonic_time () +
- socket->priv->timeout * 1000000;
+ ret = (*func) (socket, events & socket_source->condition, user_data);
+ if (socket->priv->timeout)
+ g_source_set_ready_time (source, g_get_monotonic_time () + socket->priv->timeout * 1000000);
else
- socket_source->timeout_time = 0;
+ g_source_set_ready_time (source, -1);
return ret;
}
#endif
g_object_unref (socket);
-
- if (socket_source->cancellable)
- {
- g_cancellable_release_fd (socket_source->cancellable);
- g_object_unref (socket_source->cancellable);
- }
}
static gboolean
static GSourceFuncs socket_source_funcs =
{
- socket_source_prepare,
- socket_source_check,
+#ifdef G_OS_WIN32
+ socket_source_prepare_win32,
+ socket_source_check_win32,
+#else
+ NULL, NULL, /* check, prepare */
+#endif
socket_source_dispatch,
socket_source_finalize,
(GSourceFunc)socket_source_closure_callback,
}
#endif
- condition |= G_IO_HUP | G_IO_ERR;
+ condition |= G_IO_HUP | G_IO_ERR | G_IO_NVAL;
source = g_source_new (&socket_source_funcs, sizeof (GSocketSource));
g_source_set_name (source, "GSocket");
socket_source->socket = g_object_ref (socket);
socket_source->condition = condition;
- if (g_cancellable_make_pollfd (cancellable,
- &socket_source->cancel_pollfd))
+ if (cancellable)
{
- socket_source->cancellable = g_object_ref (cancellable);
- g_source_add_poll (source, &socket_source->cancel_pollfd);
+ GSource *cancellable_source;
+
+ cancellable_source = g_cancellable_source_new (cancellable);
+ g_source_add_child_source (source, cancellable_source);
+ g_source_set_dummy_callback (cancellable_source);
+ g_source_unref (cancellable_source);
}
#ifdef G_OS_WIN32
add_condition_watch (socket, &socket_source->condition);
socket_source->pollfd.fd = (gintptr) socket->priv->event;
-#else
- socket_source->pollfd.fd = socket->priv->fd;
-#endif
-
socket_source->pollfd.events = condition;
socket_source->pollfd.revents = 0;
g_source_add_poll (source, &socket_source->pollfd);
+#else
+ socket_source->fd_tag = g_source_add_unix_fd (source, socket->priv->fd, condition);
+#endif
if (socket->priv->timeout)
- socket_source->timeout_time = g_get_monotonic_time () +
- socket->priv->timeout * 1000000;
-
+ g_source_set_ready_time (source, g_get_monotonic_time () + socket->priv->timeout * 1000000);
else
- socket_source->timeout_time = 0;
+ g_source_set_ready_time (source, -1);
return source;
}
* @condition: a #GIOCondition mask to monitor
* @cancellable: (allow-none): a %GCancellable or %NULL
*
- * Creates a %GSource that can be attached to a %GMainContext to monitor
- * for the availibility of the specified @condition on the socket.
+ * Creates a #GSource that can be attached to a %GMainContext to monitor
+ * for the availability of the specified @condition on the socket. The #GSource
+ * keeps a reference to the @socket.
*
* The callback on the source is of the #GSocketSourceFunc type.
*
if (timeout != -1)
{
- timeout -= (g_get_monotonic_time () - start_time) * 1000;
+ timeout -= (g_get_monotonic_time () - start_time) / 1000;
if (timeout < 0)
timeout = 0;
}
* then @vectors is assumed to be terminated by a #GOutputVector with a
* %NULL buffer pointer.) The #GOutputVector structs describe the buffers
* that the sent data will be gathered from. Using multiple
- * #GOutputVector<!-- -->s is more memory-efficient than manually copying
+ * #GOutputVectors is more memory-efficient than manually copying
* data from multiple sources into a single buffer, and more
* network-efficient than making multiple calls to g_socket_send().
*
char zero;
g_return_val_if_fail (G_IS_SOCKET (socket), -1);
+ g_return_val_if_fail (address == NULL || G_IS_SOCKET_ADDRESS (address), -1);
+ g_return_val_if_fail (num_vectors == 0 || vectors != NULL, -1);
+ g_return_val_if_fail (num_messages == 0 || messages != NULL, -1);
+ g_return_val_if_fail (cancellable == NULL || G_IS_CANCELLABLE (cancellable), -1);
+ g_return_val_if_fail (error == NULL || *error == NULL, -1);
if (!check_socket (socket, error))
return -1;
+ if (!check_timeout (socket, error))
+ return -1;
+
if (g_cancellable_set_error_if_cancelled (cancellable, error))
return -1;
if (!check_socket (socket, error))
return -1;
+ if (!check_timeout (socket, error))
+ return -1;
+
if (g_cancellable_set_error_if_cancelled (cancellable, error))
return -1;
ret = NULL;
-#if defined(__linux__) || defined(__OpenBSD__)
+#if G_CREDENTIALS_SOCKET_GET_CREDENTIALS_SUPPORTED
+
+#ifdef SO_PEERCRED
{
- socklen_t optlen;
-#if defined(__linux__)
- struct ucred native_creds;
- optlen = sizeof (struct ucred);
-#elif defined(__OpenBSD__)
- struct sockpeercred native_creds;
- optlen = sizeof (struct sockpeercred);
-#endif
+ guint8 native_creds_buf[G_CREDENTIALS_NATIVE_SIZE];
+ socklen_t optlen = sizeof (native_creds_buf);
+
if (getsockopt (socket->priv->fd,
SOL_SOCKET,
SO_PEERCRED,
- (void *)&native_creds,
- &optlen) != 0)
+ native_creds_buf,
+ &optlen) == 0)
{
- int errsv = get_socket_errno ();
- g_set_error (error,
- G_IO_ERROR,
- socket_io_error_from_errno (errsv),
- _("Unable to read socket credentials: %s"),
- socket_strerror (errsv));
+ ret = g_credentials_new ();
+ g_credentials_set_native (ret,
+ G_CREDENTIALS_NATIVE_TYPE,
+ native_creds_buf);
}
- else
+ }
+#elif G_CREDENTIALS_USE_NETBSD_UNPCBID
+ {
+ struct unpcbid cred;
+ socklen_t optlen = sizeof (cred);
+
+ if (getsockopt (socket->priv->fd,
+ 0,
+ LOCAL_PEEREID,
+ &cred,
+ &optlen) == 0)
{
ret = g_credentials_new ();
g_credentials_set_native (ret,
-#if defined(__linux__)
- G_CREDENTIALS_TYPE_LINUX_UCRED,
-#elif defined(__OpenBSD__)
- G_CREDENTIALS_TYPE_OPENBSD_SOCKPEERCRED,
-#endif
- &native_creds);
+ G_CREDENTIALS_NATIVE_TYPE,
+ &cred);
+ }
+ }
+#elif G_CREDENTIALS_USE_SOLARIS_UCRED
+ {
+ ucred_t *ucred = NULL;
+
+ if (getpeerucred (socket->priv->fd, &ucred) == 0)
+ {
+ ret = g_credentials_new ();
+ g_credentials_set_native (ret,
+ G_CREDENTIALS_TYPE_SOLARIS_UCRED,
+ ucred);
+ ucred_free (ucred);
}
}
#else
+ #error "G_CREDENTIALS_SOCKET_GET_CREDENTIALS_SUPPORTED is set but this is no code for this platform"
+#endif
+
+ if (!ret)
+ {
+ int errsv = get_socket_errno ();
+
+ g_set_error (error,
+ G_IO_ERROR,
+ socket_io_error_from_errno (errsv),
+ _("Unable to read socket credentials: %s"),
+ socket_strerror (errsv));
+ }
+
+#else
+
g_set_error_literal (error,
G_IO_ERROR,
G_IO_ERROR_NOT_SUPPORTED,
/**
* g_socket_get_option:
* @socket: a #GSocket
- * @level: the "API level" of the option (eg, <literal>SOL_SOCKET</literal>)
- * @optname: the "name" of the option (eg, <literal>SO_BROADCAST</literal>)
+ * @level: the "API level" of the option (eg, `SOL_SOCKET`)
+ * @optname: the "name" of the option (eg, `SO_BROADCAST`)
* @value: (out): return location for the option value
* @error: #GError for error reporting, or %NULL to ignore.
*
* Gets the value of an integer-valued option on @socket, as with
- * <literal>getsockopt ()</literal>. (If you need to fetch a
- * non-integer-valued option, you will need to call
- * <literal>getsockopt ()</literal> directly.)
+ * getsockopt(). (If you need to fetch a non-integer-valued option,
+ * you will need to call getsockopt() directly.)
*
- * The <link linkend="gio-gnetworking.h"><literal><gio/gnetworking.h></literal></link>
+ * The [<gio/gnetworking.h>][gio-gnetworking.h]
* header pulls in system headers that will define most of the
* standard/portable socket options. For unusual socket protocols or
* platform-dependent options, you may need to include additional
* g_socket_get_option() will handle the conversion internally.
*
* Returns: success or failure. On failure, @error will be set, and
- * the system error value (<literal>errno</literal> or
- * <literal>WSAGetLastError ()</literal>) will still be set to the
- * result of the <literal>getsockopt ()</literal> call.
+ * the system error value (`errno` or WSAGetLastError()) will still
+ * be set to the result of the getsockopt() call.
*
* Since: 2.36
*/
/**
* g_socket_set_option:
* @socket: a #GSocket
- * @level: the "API level" of the option (eg, <literal>SOL_SOCKET</literal>)
- * @optname: the "name" of the option (eg, <literal>SO_BROADCAST</literal>)
+ * @level: the "API level" of the option (eg, `SOL_SOCKET`)
+ * @optname: the "name" of the option (eg, `SO_BROADCAST`)
* @value: the value to set the option to
* @error: #GError for error reporting, or %NULL to ignore.
*
* Sets the value of an integer-valued option on @socket, as with
- * <literal>setsockopt ()</literal>. (If you need to set a
- * non-integer-valued option, you will need to call
- * <literal>setsockopt ()</literal> directly.)
+ * setsockopt(). (If you need to set a non-integer-valued option,
+ * you will need to call setsockopt() directly.)
*
- * The <link linkend="gio-gnetworking.h"><literal><gio/gnetworking.h></literal></link>
+ * The [<gio/gnetworking.h>][gio-gnetworking.h]
* header pulls in system headers that will define most of the
* standard/portable socket options. For unusual socket protocols or
* platform-dependent options, you may need to include additional
* headers.
*
* Returns: success or failure. On failure, @error will be set, and
- * the system error value (<literal>errno</literal> or
- * <literal>WSAGetLastError ()</literal>) will still be set to the
- * result of the <literal>setsockopt ()</literal> call.
+ * the system error value (`errno` or WSAGetLastError()) will still
+ * be set to the result of the setsockopt() call.
*
* Since: 2.36
*/