* call g_simple_action_set_state() from the handler.
*
* An example of a 'change-state' handler:
- * |[
+ * |[<!-- language="C" -->
* static void
* change_volume_state (GSimpleAction *action,
* GVariant *value,
*
* requested = g_variant_get_int32 (value);
*
- * /* Volume only goes from 0 to 10 */
+ * // Volume only goes from 0 to 10
* if (0 <= requested && requested <= 10)
* g_simple_action_set_state (action, value);
* }