* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
- * USA.
+ * License along with this library; if not, see <http://www.gnu.org/licenses/>.
*
* Author: Ryan Lortie <desrt@desrt.ca>
*/
* SECTION:gmenumodel
* @title: GMenuModel
* @short_description: An abstract class representing the contents of a menu
+ * @include: gio/gio.h
* @see_also: #GActionGroup
*
* #GMenuModel represents the contents of a menu -- an ordered list of
* it (or, in the case of the 'root' menu, is defined by the context
* in which it is used).
*
- * As an example, consider the visible portions of the menu in
- * <xref linkend="menu-example"/>.
+ * As an example, consider the visible portions of this menu:
*
- * <figure id="menu-example">
- * <title>An example menu</title>
- * <graphic fileref="menu-example.png" format="PNG"></graphic>
- * </figure>
+ * ## An example menu # {#menu-example}
+ *
+ * ![](menu-example.png)
*
* There are 8 "menus" visible in the screenshot: one menubar, two
* submenus and 5 sections:
- * <itemizedlist>
- * <listitem>the toplevel menubar (containing 4 items)</listitem>
- * <listitem>the View submenu (containing 3 sections)</listitem>
- * <listitem>the first section of the View submenu (containing 2 items)</listitem>
- * <listitem>the second section of the View submenu (containing 1 item)</listitem>
- * <listitem>the final section of the View submenu (containing 1 item)</listitem>
- * <listitem>the Highlight Mode submenu (containing 2 sections)</listitem>
- * <listitem>the Sources section (containing 2 items)</listitem>
- * <listitem>the Markup section (containing 2 items)</listitem>
- * </itemizedlist>
- *
- * <xref linkend="menu-model"/> illustrates the conceptual connection between
+ *
+ * - the toplevel menubar (containing 4 items)
+ * - the View submenu (containing 3 sections)
+ * - the first section of the View submenu (containing 2 items)
+ * - the second section of the View submenu (containing 1 item)
+ * - the final section of the View submenu (containing 1 item)
+ * - the Highlight Mode submenu (containing 2 sections)
+ * - the Sources section (containing 2 items)
+ * - the Markup section (containing 2 items)
+ *
+ * The [example][menu-model] illustrates the conceptual connection between
* these 8 menus. Each large block in the figure represents a menu and the
* smaller blocks within the large block represent items in that menu. Some
* items contain references to other menus.
*
- * <figure id="menu-model">
- * <title>A menu model</title>
- * <graphic fileref="menu-model.png" format="PNG"></graphic>
- * </figure>
+ * ## A menu example # {#menu-model}
*
- * Notice that the separators visible in <xref linkend="menu-example"/>
- * appear nowhere in <xref linkend="menu-model"/>. This is because
+ * ![](menu-model.png)
+ *
+ * Notice that the separators visible in the [example][menu-example]
+ * appear nowhere in the [menu model][menu-model]. This is because
* separators are not explicitly represented in the menu model. Instead,
* a separator is inserted between any two non-empty sections of a menu.
* Section items can have labels just like any other item. In that case,
* outside the application. Examples include global menus, jumplists,
* dash boards, etc. To support such uses, it is necessary to 'export'
* information about actions and their representation in menus, which
- * is exactly what the
- * <link linkend="gio-GActionGroup-exporter">GActionGroup exporter</link>
- * and the
- * <link linkend="gio-GMenuModel-exporter">GMenuModel exporter</link>
- * do for #GActionGroup and #GMenuModel. The client-side counterparts
- * to make use of the exported information are #GDBusActionGroup and
+ * is exactly what the [GActionGroup exporter][gio-GActionGroup-exporter]
+ * and the [GMenuModel exporter][gio-GMenuModel-exporter] do for
+ * #GActionGroup and #GMenuModel. The client-side counterparts to
+ * make use of the exported information are #GDBusActionGroup and
* #GDBusMenuModel.
*
* The API of #GMenuModel is very generic, with iterators for the
* While a wide variety of stateful actions is possible, the following
* is the minimum that is expected to be supported by all users of exported
* menu information:
- * <itemizedlist>
- * <listitem>an action with no parameter type and no state</listitem>
- * <listitem>an action with no parameter type and boolean state</listitem>
- * <listitem>an action with string parameter type and string state</listitem>
- * </itemizedlist>
- *
- * <formalpara><title>Stateless</title>
- * <para>
+ * - an action with no parameter type and no state
+ * - an action with no parameter type and boolean state
+ * - an action with string parameter type and string state
+ *
+ * ## Stateless
+ *
* A stateless action typically corresponds to an ordinary menu item.
- * </para>
- * <para>
+ *
* Selecting such a menu item will activate the action (with no parameter).
- * </para>
- * </formalpara>
*
- * <formalpara><title>Boolean State</title>
- * <para>
+ * ## Boolean State
+ *
* An action with a boolean state will most typically be used with a "toggle"
* or "switch" menu item. The state can be set directly, but activating the
* action (with no parameter) results in the state being toggled.
- * </para>
- * <para>
+ *
* Selecting a toggle menu item will activate the action. The menu item should
* be rendered as "checked" when the state is true.
- * </para>
- * </formalpara>
*
- * <formalpara><title>String Parameter and State</title>
- * <para>
+ * ## String Parameter and State
+ *
* Actions with string parameters and state will most typically be used to
* represent an enumerated choice over the items available for a group of
* radio menu items. Activating the action with a string parameter is
* equivalent to setting that parameter as the state.
- * </para>
- * <para>
+ *
* Radio menu items, in addition to being associated with the action, will
* have a target value. Selecting that menu item will result in activation
* of the action with the target value as the parameter. The menu item should
* be rendered as "selected" when the state of the action is equal to the
* target value of the menu item.
- * </para>
- * </formalpara>
*/
/**
* g_variant_get(), followed by a g_variant_unref(). As such,
* @format_string must make a complete copy of the data (since the
* #GVariant may go away after the call to g_variant_unref()). In
- * particular, no '&' characters are allowed in @format_string.
+ * particular, no '&' characters are allowed in @format_string.
*
* Returns: %TRUE if the named attribute was found with the expected
* type
static void
g_menu_attribute_iter_init (GMenuAttributeIter *iter)
{
- iter->priv = g_menu_attribute_iter_get_private (iter);
+ iter->priv = g_menu_attribute_iter_get_instance_private (iter);
}
static void
static void
g_menu_link_iter_init (GMenuLinkIter *iter)
{
- iter->priv = g_menu_link_iter_get_private (iter);
+ iter->priv = g_menu_link_iter_get_instance_private (iter);
}
static void