* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
- * USA.
+ * License along with this library; if not, see <http://www.gnu.org/licenses/>.
*
* Author: Ryan Lortie <desrt@desrt.ca>
*/
#include "gmenu.h"
+#include "gaction.h"
#include <string.h>
+#include "gicon.h"
+
/**
* SECTION:gmenu
* @title: GMenu
* @short_description: A simple implementation of GMenuModel
+ * @include: gio/gio.h
*
* #GMenu is a simple implementation of #GMenuModel.
* You populate a #GMenu by adding #GMenuItem instances to it.
* a regular item, use g_menu_insert(). To add a section, use
* g_menu_insert_section(). To add a submenu, use
* g_menu_insert_submenu().
- *
- * Often it is more convenient to create a #GMenu from an XML
- * fragment, using <link linkend="gio-GMenu-Markup">GMenu Markup</link>.
*/
/**
*
* #GMenu is an opaque structure type. You must access it using the
* functions below.
- **/
+ *
+ * Since: 2.32
+ */
/**
* GMenuItem:
*
* #GMenuItem is an opaque structure type. You must access it using the
* functions below.
- **/
+ *
+ * Since: 2.32
+ */
struct _GMenuItem
{
* See g_menu_insert(), g_menu_insert_section() and
* g_menu_insert_submenu() as well as "prepend" and "append" variants of
* each of these functions.
- **/
+ *
+ * Since: 2.32
+ */
void
g_menu_insert_item (GMenu *menu,
gint position,
* Prepends @item to the start of @menu.
*
* See g_menu_insert_item() for more information.
- **/
+ *
+ * Since: 2.32
+ */
void
g_menu_prepend_item (GMenu *menu,
GMenuItem *item)
* Appends @item to the end of @menu.
*
* See g_menu_insert_item() for more information.
- **/
+ *
+ * Since: 2.32
+ */
void
g_menu_append_item (GMenu *menu,
GMenuItem *item)
*
* This function causes g_menu_model_is_mutable() to begin returning
* %FALSE, which has some positive performance implications.
- **/
+ *
+ * Since: 2.32
+ */
void
g_menu_freeze (GMenu *menu)
{
* The new menu has no items.
*
* Returns: a new #GMenu
- **/
+ *
+ * Since: 2.32
+ */
GMenu *
g_menu_new (void)
{
* @detailed_action: (allow-none): the detailed action string, or %NULL
*
* Convenience function for inserting a normal menu item into @menu.
- * Combine g_menu_new() and g_menu_insert_item() for a more flexible
+ * Combine g_menu_item_new() and g_menu_insert_item() for a more flexible
* alternative.
- **/
+ *
+ * Since: 2.32
+ */
void
g_menu_insert (GMenu *menu,
gint position,
* @detailed_action: (allow-none): the detailed action string, or %NULL
*
* Convenience function for prepending a normal menu item to the start
- * of @menu. Combine g_menu_new() and g_menu_insert_item() for a more
+ * of @menu. Combine g_menu_item_new() and g_menu_insert_item() for a more
* flexible alternative.
- **/
+ *
+ * Since: 2.32
+ */
void
g_menu_prepend (GMenu *menu,
const gchar *label,
* @detailed_action: (allow-none): the detailed action string, or %NULL
*
* Convenience function for appending a normal menu item to the end of
- * @menu. Combine g_menu_new() and g_menu_insert_item() for a more
+ * @menu. Combine g_menu_item_new() and g_menu_insert_item() for a more
* flexible alternative.
- **/
+ *
+ * Since: 2.32
+ */
void
g_menu_append (GMenu *menu,
const gchar *label,
* @section: a #GMenuModel with the items of the section
*
* Convenience function for inserting a section menu item into @menu.
- * Combine g_menu_new_section() and g_menu_insert_item() for a more
+ * Combine g_menu_item_new_section() and g_menu_insert_item() for a more
* flexible alternative.
- **/
+ *
+ * Since: 2.32
+ */
void
g_menu_insert_section (GMenu *menu,
gint position,
* @section: a #GMenuModel with the items of the section
*
* Convenience function for prepending a section menu item to the start
- * of @menu. Combine g_menu_new_section() and g_menu_insert_item() for
+ * of @menu. Combine g_menu_item_new_section() and g_menu_insert_item() for
* a more flexible alternative.
- **/
+ *
+ * Since: 2.32
+ */
void
g_menu_prepend_section (GMenu *menu,
const gchar *label,
* @section: a #GMenuModel with the items of the section
*
* Convenience function for appending a section menu item to the end of
- * @menu. Combine g_menu_new_section() and g_menu_insert_item() for a
+ * @menu. Combine g_menu_item_new_section() and g_menu_insert_item() for a
* more flexible alternative.
- **/
+ *
+ * Since: 2.32
+ */
void
g_menu_append_section (GMenu *menu,
const gchar *label,
* @submenu: a #GMenuModel with the items of the submenu
*
* Convenience function for inserting a submenu menu item into @menu.
- * Combine g_menu_new_submenu() and g_menu_insert_item() for a more
+ * Combine g_menu_item_new_submenu() and g_menu_insert_item() for a more
* flexible alternative.
- **/
+ *
+ * Since: 2.32
+ */
void
g_menu_insert_submenu (GMenu *menu,
gint position,
* @submenu: a #GMenuModel with the items of the submenu
*
* Convenience function for prepending a submenu menu item to the start
- * of @menu. Combine g_menu_new_submenu() and g_menu_insert_item() for
+ * of @menu. Combine g_menu_item_new_submenu() and g_menu_insert_item() for
* a more flexible alternative.
- **/
+ *
+ * Since: 2.32
+ */
void
g_menu_prepend_submenu (GMenu *menu,
const gchar *label,
* @submenu: a #GMenuModel with the items of the submenu
*
* Convenience function for appending a submenu menu item to the end of
- * @menu. Combine g_menu_new_submenu() and g_menu_insert_item() for a
+ * @menu. Combine g_menu_item_new_submenu() and g_menu_insert_item() for a
* more flexible alternative.
- **/
+ *
+ * Since: 2.32
+ */
void
g_menu_append_submenu (GMenu *menu,
const gchar *label,
{
if (item->attributes != NULL)
g_hash_table_unref (item->attributes);
- if (item->links != NULL);
+ if (item->links != NULL)
g_hash_table_unref (item->links);
}
* It is not possible to remove items by identity since items are added
* to the menu simply by copying their links and attributes (ie:
* identity of the item itself is not preserved).
- **/
+ *
+ * Since: 2.32
+ */
void
g_menu_remove (GMenu *menu,
- gint index_)
+ gint position)
{
g_return_if_fail (G_IS_MENU (menu));
- g_return_if_fail (0 <= index_ && index_ < menu->items->len);
+ g_return_if_fail (0 <= position && position < menu->items->len);
- g_menu_clear_item (&g_array_index (menu->items, struct item, index_));
- g_array_remove_index (menu->items, index_);
- g_menu_model_items_changed (G_MENU_MODEL (menu), index_, 1, 0);
+ g_menu_clear_item (&g_array_index (menu->items, struct item, position));
+ g_array_remove_index (menu->items, position);
+ g_menu_model_items_changed (G_MENU_MODEL (menu), position, 1, 0);
+}
+
+/**
+ * g_menu_remove_all:
+ * @menu: a #GMenu
+ *
+ * Removes all items in the menu.
+ *
+ * Since: 2.38
+ **/
+void
+g_menu_remove_all (GMenu *menu)
+{
+ gint i, n;
+
+ g_return_if_fail (G_IS_MENU (menu));
+ n = menu->items->len;
+
+ for (i = 0; i < n; i++)
+ g_menu_clear_item (&g_array_index (menu->items, struct item, i));
+ g_array_set_size (menu->items, 0);
+
+ g_menu_model_items_changed (G_MENU_MODEL (menu), 0, n, 0);
}
static void
class->finalize = g_menu_item_finalize;
}
+/* We treat attribute names the same as GSettings keys:
+ * - only lowercase ascii, digits and '-'
+ * - must start with lowercase
+ * - must not end with '-'
+ * - no consecutive '-'
+ * - not longer than 1024 chars
+ */
+static gboolean
+valid_attribute_name (const gchar *name)
+{
+ gint i;
+
+ if (!g_ascii_islower (name[0]))
+ return FALSE;
+
+ for (i = 1; name[i]; i++)
+ {
+ if (name[i] != '-' &&
+ !g_ascii_islower (name[i]) &&
+ !g_ascii_isdigit (name[i]))
+ return FALSE;
+
+ if (name[i] == '-' && name[i + 1] == '-')
+ return FALSE;
+ }
+
+ if (name[i - 1] == '-')
+ return FALSE;
+
+ if (i > 1024)
+ return FALSE;
+
+ return TRUE;
+}
+
/**
* g_menu_item_set_attribute_value:
* @menu_item: a #GMenuItem
*
* Sets or unsets an attribute on @menu_item.
*
- * The attribute to set or unset is specified by @attribute.
+ * The attribute to set or unset is specified by @attribute. This
+ * can be one of the standard attribute names %G_MENU_ATTRIBUTE_LABEL,
+ * %G_MENU_ATTRIBUTE_ACTION, %G_MENU_ATTRIBUTE_TARGET, or a custom
+ * attribute name.
+ * Attribute names are restricted to lowercase characters, numbers
+ * and '-'. Furthermore, the names must begin with a lowercase character,
+ * must not end with a '-', and must not contain consecutive dashes.
+ *
+ * must consist only of lowercase
+ * ASCII characters, digits and '-'.
*
* If @value is non-%NULL then it is used as the new value for the
- * attribute. If @value is %NULL then the attribute is unset.
+ * attribute. If @value is %NULL then the attribute is unset. If
+ * the @value #GVariant is floating, it is consumed.
*
* See also g_menu_item_set_attribute() for a more convenient way to do
* the same.
- **/
+ *
+ * Since: 2.32
+ */
void
g_menu_item_set_attribute_value (GMenuItem *menu_item,
const gchar *attribute,
{
g_return_if_fail (G_IS_MENU_ITEM (menu_item));
g_return_if_fail (attribute != NULL);
+ g_return_if_fail (valid_attribute_name (attribute));
g_menu_item_clear_cow (menu_item);
*
* Sets or unsets an attribute on @menu_item.
*
- * The attribute to set or unset is specified by @attribute.
+ * The attribute to set or unset is specified by @attribute. This
+ * can be one of the standard attribute names %G_MENU_ATTRIBUTE_LABEL,
+ * %G_MENU_ATTRIBUTE_ACTION, %G_MENU_ATTRIBUTE_TARGET, or a custom
+ * attribute name.
+ * Attribute names are restricted to lowercase characters, numbers
+ * and '-'. Furthermore, the names must begin with a lowercase character,
+ * must not end with a '-', and must not contain consecutive dashes.
*
* If @format_string is non-%NULL then the proper position parameters
* are collected to create a #GVariant instance to use as the attribute
*
* See also g_menu_item_set_attribute_value() for an equivalent call
* that directly accepts a #GVariant.
- **/
+ *
+ * Since: 2.32
+ */
void
g_menu_item_set_attribute (GMenuItem *menu_item,
const gchar *attribute,
* @link: type of link to establish or unset
* @model: (allow-none): the #GMenuModel to link to (or %NULL to unset)
*
- * Creates a link from @menu_item to @link if non-%NULL, or unsets it.
+ * Creates a link from @menu_item to @model if non-%NULL, or unsets it.
*
* Links are used to establish a relationship between a particular menu
* item and another menu. For example, %G_MENU_LINK_SUBMENU is used to
- * associate a submenu with a particular menu item.
+ * associate a submenu with a particular menu item, and %G_MENU_LINK_SECTION
+ * is used to create a section. Other types of link can be used, but there
+ * is no guarantee that clients will be able to make sense of them.
+ * Link types are restricted to lowercase characters, numbers
+ * and '-'. Furthermore, the names must begin with a lowercase character,
+ * must not end with a '-', and must not contain consecutive dashes.
+ *
+ * Since: 2.32
*/
void
g_menu_item_set_link (GMenuItem *menu_item,
{
g_return_if_fail (G_IS_MENU_ITEM (menu_item));
g_return_if_fail (link != NULL);
+ g_return_if_fail (valid_attribute_name (link));
g_menu_item_clear_cow (menu_item);
}
/**
+ * g_menu_item_get_attribute_value:
+ * @menu_item: a #GMenuItem
+ * @attribute: the attribute name to query
+ * @expected_type: (allow-none): the expected type of the attribute
+ *
+ * Queries the named @attribute on @menu_item.
+ *
+ * If @expected_type is specified and the attribute does not have this
+ * type, %NULL is returned. %NULL is also returned if the attribute
+ * simply does not exist.
+ *
+ * Returns: (transfer full): the attribute value, or %NULL
+ *
+ * Since: 2.34
+ */
+GVariant *
+g_menu_item_get_attribute_value (GMenuItem *menu_item,
+ const gchar *attribute,
+ const GVariantType *expected_type)
+{
+ GVariant *value;
+
+ g_return_val_if_fail (G_IS_MENU_ITEM (menu_item), NULL);
+ g_return_val_if_fail (attribute != NULL, NULL);
+
+ value = g_hash_table_lookup (menu_item->attributes, attribute);
+
+ if (value != NULL)
+ {
+ if (expected_type == NULL || g_variant_is_of_type (value, expected_type))
+ g_variant_ref (value);
+ else
+ value = NULL;
+ }
+
+ return value;
+}
+
+/**
+ * g_menu_item_get_attribute:
+ * @menu_item: a #GMenuItem
+ * @attribute: the attribute name to query
+ * @format_string: a #GVariant format string
+ * @...: positional parameters, as per @format_string
+ *
+ * Queries the named @attribute on @menu_item.
+ *
+ * If the attribute exists and matches the #GVariantType corresponding
+ * to @format_string then @format_string is used to deconstruct the
+ * value into the positional parameters and %TRUE is returned.
+ *
+ * If the attribute does not exist, or it does exist but has the wrong
+ * type, then the positional parameters are ignored and %FALSE is
+ * returned.
+ *
+ * Returns: %TRUE if the named attribute was found with the expected
+ * type
+ *
+ * Since: 2.34
+ */
+gboolean
+g_menu_item_get_attribute (GMenuItem *menu_item,
+ const gchar *attribute,
+ const gchar *format_string,
+ ...)
+{
+ GVariant *value;
+ va_list ap;
+
+ g_return_val_if_fail (G_IS_MENU_ITEM (menu_item), FALSE);
+ g_return_val_if_fail (attribute != NULL, FALSE);
+ g_return_val_if_fail (format_string != NULL, FALSE);
+
+ value = g_hash_table_lookup (menu_item->attributes, attribute);
+
+ if (value == NULL)
+ return FALSE;
+
+ if (!g_variant_check_format_string (value, format_string, FALSE))
+ return FALSE;
+
+ va_start (ap, format_string);
+ g_variant_get_va (value, format_string, NULL, &ap);
+ va_end (ap);
+
+ return TRUE;
+}
+
+/**
+ * g_menu_item_get_link:
+ * @menu_item: a #GMenuItem
+ * @link: the link name to query
+ *
+ * Queries the named @link on @menu_item.
+ *
+ * Returns: (transfer full): the link, or %NULL
+ *
+ * Since: 2.34
+ */
+GMenuModel *
+g_menu_item_get_link (GMenuItem *menu_item,
+ const gchar *link)
+{
+ GMenuModel *model;
+
+ g_return_val_if_fail (G_IS_MENU_ITEM (menu_item), NULL);
+ g_return_val_if_fail (link != NULL, NULL);
+ g_return_val_if_fail (valid_attribute_name (link), NULL);
+
+ model = g_hash_table_lookup (menu_item->links, link);
+
+ if (model)
+ g_object_ref (model);
+
+ return model;
+}
+
+/**
* g_menu_item_set_label:
* @menu_item: a #GMenuItem
* @label: (allow-none): the label to set, or %NULL to unset
*
* If @label is non-%NULL it is used as the label for the menu item. If
* it is %NULL then the label attribute is unset.
- **/
+ *
+ * Since: 2.32
+ */
void
g_menu_item_set_label (GMenuItem *menu_item,
const gchar *label)
*
* The effect of having one menu appear as a submenu of another is
* exactly as it sounds.
- **/
+ *
+ * Since: 2.32
+ */
void
g_menu_item_set_submenu (GMenuItem *menu_item,
GMenuModel *submenu)
* the menu that @menu_item is added to. See g_menu_item_new_section()
* for more information about what it means for a menu item to be a
* section.
- **/
+ *
+ * Since: 2.32
+ */
void
g_menu_item_set_section (GMenuItem *menu_item,
GMenuModel *section)
* See g_menu_item_set_action_and_target() or
* g_menu_item_set_detailed_action() for two equivalent calls that are
* probably more convenient for most uses.
+ *
+ * Since: 2.32
*/
void
g_menu_item_set_action_and_target_value (GMenuItem *menu_item,
*
* See also g_menu_item_set_action_and_target_value() for a
* description of the semantics of the action and target attributes.
+ *
+ * Since: 2.32
*/
void
g_menu_item_set_action_and_target (GMenuItem *menu_item,
*
* Sets the "action" and possibly the "target" attribute of @menu_item.
*
- * If @detailed_action contains a double colon ("::") then it is used as
- * a separator between an action name and a target string. In this
- * case, this call is equivalent to calling
- * g_menu_item_set_action_and_target() with the part before the "::" and
- * g_menu_item_set_target_value() with a string-type #GVariant
- * containing the part following the "::".
- *
- * If @detailed_action doesn't contain "::" then the action is set to
- * the given string (verbatim) and the target value is unset.
+ * The format of @detailed_action is the same format parsed by
+ * g_action_parse_detailed_name().
*
* See g_menu_item_set_action_and_target() or
* g_menu_item_set_action_and_target_value() for more flexible (but
* slightly less convenient) alternatives.
*
- * See also g_menu_set_action_and_target_value() for a description of
+ * See also g_menu_item_set_action_and_target_value() for a description of
* the semantics of the action and target attributes.
- **/
+ *
+ * Since: 2.32
+ */
void
g_menu_item_set_detailed_action (GMenuItem *menu_item,
const gchar *detailed_action)
{
- const gchar *sep;
-
- sep = strstr (detailed_action, "::");
+ GError *error = NULL;
+ GVariant *target;
+ gchar *name;
- if (sep != NULL)
- {
- gchar *action;
+ if (!g_action_parse_detailed_name (detailed_action, &name, &target, &error))
+ g_error ("g_menu_item_set_detailed_action: %s", error->message);
- action = g_strndup (detailed_action, sep - detailed_action);
- g_menu_item_set_action_and_target (menu_item, action, "s", sep + 2);
- g_free (action);
- }
-
- else
- g_menu_item_set_action_and_target_value (menu_item, detailed_action, NULL);
+ g_menu_item_set_action_and_target_value (menu_item, name, target);
+ if (target)
+ g_variant_unref (target);
+ g_free (name);
}
/**
* g_menu_item_set_detailed_action() for more information.
*
* Returns: a new #GMenuItem
- **/
+ *
+ * Since: 2.32
+ */
GMenuItem *
g_menu_item_new (const gchar *label,
const gchar *detailed_action)
* g_menu_item_set_submenu().
*
* Returns: a new #GMenuItem
- **/
+ *
+ * Since: 2.32
+ */
GMenuItem *
g_menu_item_new_submenu (const gchar *label,
GMenuModel *submenu)
* second with the "Cut", "Copy" and "Paste" items. The first and
* second menus would then be added as submenus of the third. In XML
* format, this would look something like the following:
- *
- * <informalexample><programlisting><![CDATA[
+ * |[
* <menu id='edit-menu'>
* <section>
* <item label='Undo'/>
* <item label='Paste'/>
* </section>
* </menu>
- * ]]></programlisting></informalexample>
+ * ]|
*
* The following example is exactly equivalent. It is more illustrative
* of the exact relationship between the menus and items (keeping in
* containing one). The style of the second example is more verbose and
* difficult to read (and therefore not recommended except for the
* purpose of understanding what is really going on).
- *
- * <informalexample><programlisting><![CDATA[
+ * |[
* <menu id='edit-menu'>
* <item>
* <link name='section'>
* </link>
* </item>
* </menu>
- * ]]></programlisting></informalexample>
+ * ]|
*
* Returns: a new #GMenuItem
- **/
+ *
+ * Since: 2.32
+ */
GMenuItem *
g_menu_item_new_section (const gchar *label,
GMenuModel *section)
return menu_item;
}
+
+/**
+ * g_menu_item_new_from_model:
+ * @model: a #GMenuModel
+ * @item_index: the index of an item in @model
+ *
+ * Creates a #GMenuItem as an exact copy of an existing menu item in a
+ * #GMenuModel.
+ *
+ * @item_index must be valid (ie: be sure to call
+ * g_menu_model_get_n_items() first).
+ *
+ * Returns: a new #GMenuItem.
+ *
+ * Since: 2.34
+ */
+GMenuItem *
+g_menu_item_new_from_model (GMenuModel *model,
+ gint item_index)
+{
+ GMenuModelClass *class = G_MENU_MODEL_GET_CLASS (model);
+ GMenuItem *menu_item;
+
+ menu_item = g_object_new (G_TYPE_MENU_ITEM, NULL);
+
+ /* With some trickery we can be pretty efficient.
+ *
+ * A GMenuModel must either implement iterate_item_attributes() or
+ * get_item_attributes(). If it implements get_item_attributes() then
+ * we are in luck -- we can just take a reference on the returned
+ * hashtable and mark ourselves as copy-on-write.
+ *
+ * In the case that the model is based on get_item_attributes (which
+ * is the case for both GMenu and GDBusMenuModel) then this is
+ * basically just g_hash_table_ref().
+ */
+ if (class->get_item_attributes)
+ {
+ GHashTable *attributes = NULL;
+
+ class->get_item_attributes (model, item_index, &attributes);
+ if (attributes)
+ {
+ g_hash_table_unref (menu_item->attributes);
+ menu_item->attributes = attributes;
+ menu_item->cow = TRUE;
+ }
+ }
+ else
+ {
+ GMenuAttributeIter *iter;
+ const gchar *attribute;
+ GVariant *value;
+
+ iter = g_menu_model_iterate_item_attributes (model, item_index);
+ while (g_menu_attribute_iter_get_next (iter, &attribute, &value))
+ g_hash_table_insert (menu_item->attributes, g_strdup (attribute), value);
+ g_object_unref (iter);
+ }
+
+ /* Same story for the links... */
+ if (class->get_item_links)
+ {
+ GHashTable *links = NULL;
+
+ class->get_item_links (model, item_index, &links);
+ if (links)
+ {
+ g_hash_table_unref (menu_item->links);
+ menu_item->links = links;
+ menu_item->cow = TRUE;
+ }
+ }
+ else
+ {
+ GMenuLinkIter *iter;
+ const gchar *link;
+ GMenuModel *value;
+
+ iter = g_menu_model_iterate_item_links (model, item_index);
+ while (g_menu_link_iter_get_next (iter, &link, &value))
+ g_hash_table_insert (menu_item->links, g_strdup (link), value);
+ g_object_unref (iter);
+ }
+
+ return menu_item;
+}
+
+/**
+ * g_menu_item_set_icon:
+ * @menu_item: a #GMenuItem
+ * @icon: a #GIcon, or %NULL
+ *
+ * Sets (or unsets) the icon on @menu_item.
+ *
+ * This call is the same as calling g_icon_serialize() and using the
+ * result as the value to g_menu_item_set_attribute_value() for
+ * %G_MENU_ATTRIBUTE_ICON.
+ *
+ * This API is only intended for use with "noun" menu items; things like
+ * bookmarks or applications in an "Open With" menu. Don't use it on
+ * menu items corresponding to verbs (eg: stock icons for 'Save' or
+ * 'Quit').
+ *
+ * If @icon is %NULL then the icon is unset.
+ *
+ * Since: 2.38
+ **/
+void
+g_menu_item_set_icon (GMenuItem *menu_item,
+ GIcon *icon)
+{
+ GVariant *value;
+
+ g_return_if_fail (G_IS_MENU_ITEM (menu_item));
+ g_return_if_fail (G_IS_ICON (icon));
+
+ if (icon != NULL)
+ value = g_icon_serialize (icon);
+ else
+ value = NULL;
+
+ g_menu_item_set_attribute_value (menu_item, G_MENU_ATTRIBUTE_ICON, value);
+ if (value)
+ g_variant_unref (value);
+}