* @size: the available size in @buffer.
*
* Structure used for scatter/gather data input.
- * You generally pass in an array of #GInputVector<!-- -->s
+ * You generally pass in an array of #GInputVectors
* and the operation will store the read data starting in the
* first buffer, switching to the next as needed.
*
* @size: the size of @buffer.
*
* Structure used for scatter/gather data output.
- * You generally pass in an array of #GOutputVector<!-- -->s
+ * You generally pass in an array of #GOutputVectors
* and the operation will use all the buffers as if they were
* one buffer.
*
*
* Options for launching a child process.
*
- * Since: 2.36
+ * Since: 2.40
*/
typedef struct _GSubprocessLauncher GSubprocessLauncher;