symbolS *
colon (/* Just seen "x:" - rattle symbols & frags. */
- const char *sym_name /* Symbol name, as a cannonical string. */
+ const char *sym_name /* Symbol name, as a canonical string. */
/* We copy this string: OK to alter later. */)
{
symbolS *symbolP; /* Symbol we are working with. */
case O_register:
if (!symbol_equated_p (symbolP))
break;
- /* Fall thru. */
+ /* Fallthru. */
case O_symbol:
case O_symbol_rva:
symbolP = exp.X_add_symbol;
/* Caller must copy returned name: we re-use the area for the next name.
- The mth occurence of label n: is turned into the symbol "Ln^Am"
+ The mth occurrence of label n: is turned into the symbol "Ln^Am"
where n is the label number and m is the instance number. "L" makes
it a label discarded unless debugging and "^A"('\1') ensures no
ordinary symbol SHOULD get the same name as a local label
/* Caller must copy returned name: we re-use the area for the next name.
- The mth occurence of label n: is turned into the symbol "Ln^Bm"
+ The mth occurrence of label n: is turned into the symbol "Ln^Bm"
where n is the label number and m is the instance number. "L" makes
it a label discarded unless debugging and "^B"('\2') ensures no
ordinary symbol SHOULD get the same name as a local label