void frag_init (void);
fragS *frag_alloc (struct obstack *);
-void frag_grow (unsigned int nchars);
-char *frag_more (int nchars);
+void frag_grow (size_t nchars);
+char *frag_more (size_t nchars);
void frag_align (int alignment, int fill_character, int max);
void frag_align_pattern (int alignment, const char *fill_pattern,
- int n_fill, int max);
+ size_t n_fill, int max);
void frag_align_code (int alignment, int max);
-void frag_new (int old_frags_var_max_size);
+void frag_new (size_t old_frags_var_max_size);
void frag_wane (fragS * fragP);
-int frag_room (void);
+size_t frag_room (void);
char *frag_variant (relax_stateT type,
- int max_chars,
- int var,
+ size_t max_chars,
+ size_t var,
relax_substateT subtype,
symbolS * symbol,
offsetT offset,
char *opcode);
char *frag_var (relax_stateT type,
- int max_chars,
- int var,
+ size_t max_chars,
+ size_t var,
relax_substateT subtype,
symbolS * symbol,
offsetT offset,