offset = key.objectid;
while (offset < key.objectid + key.offset) {
bit = free_space_test_bit(block_group, path, offset,
- root->sectorsize);
+ fs_info->sectorsize);
if (prev_bit == 0 && bit == 1) {
extent_start = offset;
} else if (prev_bit == 1 && bit == 0) {
extent_count++;
}
prev_bit = bit;
- offset += root->sectorsize;
+ offset += fs_info->sectorsize;
}
}