/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 32093.
+ * Generated from Khronos GL API description (gl.xml) revision 7ac9c857db1e3a6065485e4e2144151f48a4f1c4.
*/
if (de::contains(extSet, "GL_KHR_blend_equation_advanced"))
gl->framebufferTexture = (glFramebufferTextureFunc) loader->get("glFramebufferTextureEXT");
}
+if (de::contains(extSet, "GL_EXT_robustness"))
+{
+ gl->getGraphicsResetStatus = (glGetGraphicsResetStatusFunc) loader->get("glGetGraphicsResetStatusEXT");
+ gl->getnUniformfv = (glGetnUniformfvFunc) loader->get("glGetnUniformfvEXT");
+ gl->getnUniformiv = (glGetnUniformivFunc) loader->get("glGetnUniformivEXT");
+ gl->readnPixels = (glReadnPixelsFunc) loader->get("glReadnPixelsEXT");
+}
+
if (de::contains(extSet, "GL_EXT_texture_buffer"))
{
gl->texBuffer = (glTexBufferFunc) loader->get("glTexBufferEXT");
gl->getnUniformuiv = (glGetnUniformuivFunc) loader->get("glGetnUniformuivKHR");
gl->readnPixels = (glReadnPixelsFunc) loader->get("glReadnPixelsKHR");
}
+
+if (de::contains(extSet, "GL_EXT_draw_elements_base_vertex"))
+{
+ gl->drawElementsBaseVertex = (glDrawElementsBaseVertexFunc) loader->get("glDrawElementsBaseVertexEXT");
+ gl->drawElementsInstancedBaseVertex = (glDrawElementsInstancedBaseVertexFunc) loader->get("glDrawElementsInstancedBaseVertexEXT");
+ gl->drawRangeElementsBaseVertex = (glDrawRangeElementsBaseVertexFunc) loader->get("glDrawRangeElementsBaseVertexEXT");
+ gl->multiDrawElementsBaseVertex = (glMultiDrawElementsBaseVertexFunc) loader->get("glMultiDrawElementsBaseVertexEXT");
+}
+
+if (de::contains(extSet, "GL_OES_draw_elements_base_vertex"))
+{
+ gl->drawElementsBaseVertex = (glDrawElementsBaseVertexFunc) loader->get("glDrawElementsBaseVertexOES");
+ gl->drawElementsInstancedBaseVertex = (glDrawElementsInstancedBaseVertexFunc) loader->get("glDrawElementsInstancedBaseVertexOES");
+ gl->drawRangeElementsBaseVertex = (glDrawRangeElementsBaseVertexFunc) loader->get("glDrawRangeElementsBaseVertexOES");
+ gl->multiDrawElementsBaseVertex = (glMultiDrawElementsBaseVertexFunc) loader->get("glMultiDrawElementsBaseVertexOES");
+}