Fetch gl.xml, egl.xml from Github repos am: ae3759c7c9 am: 18976166cc
[platform/upstream/VK-GL-CTS.git] / framework / opengl / wrapper / glwApi.inl
index beb0940..c082721 100644 (file)
@@ -1,7 +1,7 @@
 /* WARNING: This is auto-generated file. Do not modify, since changes will
  * be lost! Modify the generating script instead.
  *
- * Generated from Khronos GL API description (gl.xml) revision 32093.
+ * Generated from Khronos GL API description (gl.xml) revision db2965fc26513b254e2f964171f79e416a05fe29.
  */
 #define                        glActiveShaderProgram                                                   glwActiveShaderProgram
 #define                        glActiveTexture                                                                 glwActiveTexture
@@ -722,7 +722,7 @@ void                        glwClearDepth                                                                   (GLdouble depth);
 void                   glwClearDepthf                                                                  (GLfloat d);
 void                   glwClearNamedBufferData                                                 (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
 void                   glwClearNamedBufferSubData                                              (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
-void                   glwClearNamedFramebufferfi                                              (GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil);
+void                   glwClearNamedFramebufferfi                                              (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
 void                   glwClearNamedFramebufferfv                                              (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value);
 void                   glwClearNamedFramebufferiv                                              (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value);
 void                   glwClearNamedFramebufferuiv                                             (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value);