deUint32 yuvCscStandard;
deInt32 yuvPlaneBpp;
+ // EGL_EXT_pixel_format_float
+ deUint32 colorComponentType;
+
ConfigInfo (void)
: bufferSize (0)
, redSize (0)
, yuvDepthRange (EGL_NONE)
, yuvCscStandard (EGL_NONE)
, yuvPlaneBpp (EGL_YUV_PLANE_BPP_0_EXT)
+ , colorComponentType (EGL_NONE)
{
}