# EGL utilities
+add_subdirectory(wrapper)
+
# GLContextFactory uses glu
include_directories(../opengl)
egluGLContextFactory.hpp
egluGLFunctionLoader.cpp
egluGLFunctionLoader.hpp
- egluHeaderWrapper.cpp
- egluHeaderWrapper.hpp
+ egluGLUtil.cpp
+ egluGLUtil.hpp
egluNativeDisplay.cpp
egluNativeDisplay.hpp
egluNativePixmap.cpp
egluUtil.hpp
egluUnique.hpp
egluUnique.cpp
- tcuEgl.cpp
- tcuEgl.hpp
)
add_library(eglutil STATIC ${EGLUTIL_SRCS})
-target_link_libraries(eglutil tcutil glutil glwrapper ${DEQP_EGL_LIBRARIES})
+target_link_libraries(eglutil tcutil eglwrapper glutil glwrapper ${DEQP_EGL_LIBRARIES})