Fix implicit conversion to bool
[platform/upstream/VK-GL-CTS.git] / external / vulkancts / modules / vulkan / texture_filtering / vktSampleVerifierUtil.cpp
index 9496f2d..31e33a3 100644 (file)
@@ -551,7 +551,7 @@ void wrapCubemapCorner (const IVec2&        coord,
        {
                const int faceEdge = adjacentEdges[faceNdx][cornerEdges[edgeNdx]];
 
-               bool isFlipped = (adjacentEdgeDirs[faceNdx][cornerEdges[edgeNdx]]);
+               bool isFlipped = (adjacentEdgeDirs[faceNdx][cornerEdges[edgeNdx]] == -1);
 
                if ((cornerEdges[edgeNdx] > 1) != (faceEdge > 1))
                {