if (checkInternalData->caseDef.pipelineShaderStageCreateFlags == VK_PIPELINE_SHADER_STAGE_CREATE_REQUIRE_FULL_SUBGROUPS_BIT_EXT && data[i].z() != numSubgroups)
{
log << TestLog::Message << "[" << localSize[0] << ", " << localSize[1] << ", " << localSize[2] << "] "
- << "expected number of subgroups dispatched (" << numSubgroups << ") doesn't match gl_NumSubgroups (" << data[i].z() << ")";
+ << "expected number of subgroups dispatched (" << numSubgroups << ") doesn't match gl_NumSubgroups (" << data[i].z() << ")" << TestLog::EndMessage;
return DE_FALSE;
}
}