Merge vk-gl-cts/dev/VK_KHR_fragment_shader_barycentric into vk-gl-cts/main
[platform/upstream/VK-GL-CTS.git] / external / vulkancts / modules / vulkan / CMakeLists.txt
index 4529559..900545b 100644 (file)
@@ -47,6 +47,7 @@ add_subdirectory(postmortem)
 add_subdirectory(fragment_shading_rate)
 add_subdirectory(reconvergence)
 add_subdirectory(mesh_shader)
+add_subdirectory(fragment_shading_barycentric)
 add_subdirectory(sc)
 
 
@@ -96,6 +97,7 @@ include_directories(
        postmortem
        reconvergence
        mesh_shader
+       fragment_shading_barycentric
        ${DEQP_INL_DIR}
        sc
        )
@@ -166,6 +168,7 @@ set(DEQP_VK_LIBS
        deqp-vk-fragment-shading-rate
        deqp-vk-reconvergence
        deqp-vk-mesh-shader
+       deqp-vk-fragment-shading-barycentric
        )