add_subdirectory(fragment_shading_rate)
add_subdirectory(reconvergence)
add_subdirectory(mesh_shader)
+add_subdirectory(fragment_shading_barycentric)
add_subdirectory(sc)
postmortem
reconvergence
mesh_shader
+ fragment_shading_barycentric
${DEQP_INL_DIR}
sc
)
deqp-vk-fragment-shading-rate
deqp-vk-reconvergence
deqp-vk-mesh-shader
+ deqp-vk-fragment-shading-barycentric
)