Tests for VK_EXT_shader_module_identifier
[platform/upstream/VK-GL-CTS.git] / external / vulkancts / framework / vulkan / vkTypeUtil.inl
index 43b0858..b2841d1 100644 (file)
@@ -441,6 +441,26 @@ inline VkPresentRegionKHR makePresentRegionKHR (uint32_t rectangleCount, const V
        return res;
 }
 
+inline VkTraceRaysIndirectCommand2KHR makeTraceRaysIndirectCommand2KHR (VkDeviceAddress raygenShaderRecordAddress, VkDeviceSize raygenShaderRecordSize, VkDeviceAddress missShaderBindingTableAddress, VkDeviceSize missShaderBindingTableSize, VkDeviceSize missShaderBindingTableStride, VkDeviceAddress hitShaderBindingTableAddress, VkDeviceSize hitShaderBindingTableSize, VkDeviceSize hitShaderBindingTableStride, VkDeviceAddress callableShaderBindingTableAddress, VkDeviceSize callableShaderBindingTableSize, VkDeviceSize callableShaderBindingTableStride, uint32_t width, uint32_t height, uint32_t depth)
+{
+       VkTraceRaysIndirectCommand2KHR res;
+       res.raygenShaderRecordAddress                   = raygenShaderRecordAddress;
+       res.raygenShaderRecordSize                              = raygenShaderRecordSize;
+       res.missShaderBindingTableAddress               = missShaderBindingTableAddress;
+       res.missShaderBindingTableSize                  = missShaderBindingTableSize;
+       res.missShaderBindingTableStride                = missShaderBindingTableStride;
+       res.hitShaderBindingTableAddress                = hitShaderBindingTableAddress;
+       res.hitShaderBindingTableSize                   = hitShaderBindingTableSize;
+       res.hitShaderBindingTableStride                 = hitShaderBindingTableStride;
+       res.callableShaderBindingTableAddress   = callableShaderBindingTableAddress;
+       res.callableShaderBindingTableSize              = callableShaderBindingTableSize;
+       res.callableShaderBindingTableStride    = callableShaderBindingTableStride;
+       res.width                                                               = width;
+       res.height                                                              = height;
+       res.depth                                                               = depth;
+       return res;
+}
+
 inline VkShaderResourceUsageAMD makeShaderResourceUsageAMD (uint32_t numUsedVgprs, uint32_t numUsedSgprs, uint32_t ldsSizePerLocalWorkGroup, size_t ldsUsageSizeInBytes, size_t scratchMemUsageInBytes)
 {
        VkShaderResourceUsageAMD res;